diff options
| author | mark9064 <30447455+mark9064@users.noreply.github.com> | 2023-10-25 02:42:14 +0000 |
|---|---|---|
| committer | JF <JF002@users.noreply.github.com> | 2024-08-05 20:32:43 +0200 |
| commit | bf69e0dcc515b85ea034b99414e433a7233ad25e (patch) | |
| tree | 97741d4db4b3ac80136037d8b6b897912af86f1e | |
| parent | 947c4f5067615fea540e2859c0c0127f2a3ce495 (diff) | |
aod: fix flashlight brightness restore
| -rw-r--r-- | src/displayapp/screens/FlashLight.cpp | 2 | ||||
| -rw-r--r-- | src/displayapp/screens/FlashLight.h | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp index 1b7cf39c..f169fac1 100644 --- a/src/displayapp/screens/FlashLight.cpp +++ b/src/displayapp/screens/FlashLight.cpp @@ -17,6 +17,7 @@ namespace { FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController) : systemTask {systemTask}, brightnessController {brightnessController} { + previousBrightnessLevel = brightnessController.Level(); brightnessController.Set(Controllers::BrightnessController::Levels::Low); flashLight = lv_label_create(lv_scr_act(), nullptr); @@ -52,6 +53,7 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo FlashLight::~FlashLight() { lv_obj_clean(lv_scr_act()); lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); + brightnessController.Set(previousBrightnessLevel); systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); } diff --git a/src/displayapp/screens/FlashLight.h b/src/displayapp/screens/FlashLight.h index 2b710ed5..c5404e93 100644 --- a/src/displayapp/screens/FlashLight.h +++ b/src/displayapp/screens/FlashLight.h @@ -27,6 +27,7 @@ namespace Pinetime { Controllers::BrightnessController& brightnessController; Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High; + Controllers::BrightnessController::Levels previousBrightnessLevel; lv_obj_t* flashLight; lv_obj_t* backgroundAction; |
