diff options
| author | Riku Isokoski <riksu9000@gmail.com> | 2022-06-18 12:54:41 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-18 12:54:41 +0300 |
| commit | 95ff285991d399498d9bd7f60a503ef7665822ce (patch) | |
| tree | 28a2f8487c79ee5ba1e8b2eff39a2aff6f72fc81 /src/components/brightness/BrightnessController.h | |
| parent | 9b775c6a91b91531edda67892b93041e5fb3f882 (diff) | |
Remove backup brightness feature (#1180)
This feature is not needed and is probably more likely to cause issues. It's better to just use brightnessController.Set(settingsController.GetBrightness());
Diffstat (limited to 'src/components/brightness/BrightnessController.h')
| -rw-r--r-- | src/components/brightness/BrightnessController.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/components/brightness/BrightnessController.h b/src/components/brightness/BrightnessController.h index 0d7ac2ff..7f86759a 100644 --- a/src/components/brightness/BrightnessController.h +++ b/src/components/brightness/BrightnessController.h @@ -15,15 +15,11 @@ namespace Pinetime { void Higher(); void Step(); - void Backup(); - void Restore(); - const char* GetIcon(); const char* ToString(); private: Levels level = Levels::High; - Levels backupLevel = Levels::High; }; } } |
