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authorFinlay Davidson <finlay.davidson@coderclass.nl>2023-05-20 01:27:00 +0200
committerJF <JF002@users.noreply.github.com>2023-08-17 21:21:22 +0200
commit2b1eae7f597ea6c210b4c15a73ab5ba116fc5d2a (patch)
tree18ebb6f951857fd8e806a53e1d1738a4ab982b6a /src/components
parentcfe21103ea197f98555d5002d389d0c24e7b5544 (diff)
raisewake: Improve raise to wake algorithm
This new algorithm calculates the number of degrees that the wrist has rolled, and checks if that is above a threshold. First it checks if the wrist is still enough for the acceleration values to be considered mostly from gravity. It does this by calculating the mean over the past 2 SystemTask loops, and checking that the variance from that mean is below a threshold. Then it calculates the angle the wrist is being held at, and calculates the difference from the angle some time ago. If this difference is above the threshold, it wakes the watch.
Diffstat (limited to 'src/components')
-rw-r--r--src/components/motion/MotionController.cpp32
-rw-r--r--src/components/motion/MotionController.h3
2 files changed, 15 insertions, 20 deletions
diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp
index 69e418ce..feb9ead0 100644
--- a/src/components/motion/MotionController.cpp
+++ b/src/components/motion/MotionController.cpp
@@ -87,26 +87,22 @@ MotionController::AccelStats MotionController::GetAccelStats() const {
return stats;
}
-bool MotionController::ShouldRaiseWake(bool isSleeping) {
- if ((x + 335) <= 670 && zHistory[0] < 0) {
- if (!isSleeping) {
- if (yHistory[0] <= 0) {
- return false;
- }
- lastYForRaiseWake = 0;
- return false;
- }
+bool MotionController::ShouldRaiseWake() const {
+ constexpr uint32_t varianceThresh = 56 * 56;
+ constexpr int16_t xThresh = 384;
+ constexpr int16_t yThresh = -64;
+ constexpr int16_t rollDegreesThresh = -45;
- if (yHistory[0] >= 0) {
- lastYForRaiseWake = 0;
- return false;
- }
- if (yHistory[0] + 230 < lastYForRaiseWake) {
- lastYForRaiseWake = yHistory[0];
- return true;
- }
+ if (x < -xThresh || x > xThresh) {
+ return false;
}
- return false;
+
+ // if the variance is below the threshold, the accelerometer values can be considered to be from acceleration due to gravity
+ if (stats.yVariance > varianceThresh || (stats.yMean < -724 && stats.zVariance > varianceThresh) || stats.yMean > yThresh) {
+ return false;
+ }
+
+ return DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < rollDegreesThresh;
}
bool MotionController::ShouldShakeWake(uint16_t thresh) {
diff --git a/src/components/motion/MotionController.h b/src/components/motion/MotionController.h
index de86d44c..1ad032b8 100644
--- a/src/components/motion/MotionController.h
+++ b/src/components/motion/MotionController.h
@@ -45,7 +45,7 @@ namespace Pinetime {
}
bool ShouldShakeWake(uint16_t thresh);
- bool ShouldRaiseWake(bool isSleeping);
+ bool ShouldRaiseWake() const;
int32_t CurrentShakeSpeed() const {
return accumulatedSpeed;
@@ -86,7 +86,6 @@ namespace Pinetime {
int16_t lastX = 0;
int16_t x = 0;
- int16_t lastYForRaiseWake = 0;
static constexpr uint8_t histSize = 8;
Utility::CircularBuffer<int16_t, histSize> yHistory = {};
Utility::CircularBuffer<int16_t, histSize> zHistory = {};