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| author | Dāvis Mošenkovs <davikovs@gmail.com> | 2025-09-03 21:50:13 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-03 20:50:13 +0200 |
| commit | e03414ce6d96c3acdc6bb56be59c50fb6a1721fc (patch) | |
| tree | fb36f10fc657c821d1bdb4fd4476a1f41f71d179 /src/displayapp/DisplayApp.cpp | |
| parent | 9afc23cba9bcf938d8c49d6e15e7662ee8e6385d (diff) | |
Setting to disable DFU and FS access (#1891)
* Expose SystemTask dependency controllers
Expose NotificationManager and Settings for use by the feature in next commit.
This is a memory efficient way for accessing SystemTask dependencies from
controllers that have SystemTask injected as a dependency.
Looks like each direct dependency injection uses 4 bytes RAM.
As InfiniTime is close to running out of RAM (using 16 more bytes causes build
to fail with "ld: region RAM overflowed with stack") it might be helpful to use
this approach more.
* Add setting to disable DFU and FS access
Diffstat (limited to 'src/displayapp/DisplayApp.cpp')
| -rw-r--r-- | src/displayapp/DisplayApp.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index bfd7dbed..5c50e85f 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -50,6 +50,7 @@ #include "displayapp/screens/settings/SettingChimes.h" #include "displayapp/screens/settings/SettingShakeThreshold.h" #include "displayapp/screens/settings/SettingBluetooth.h" +#include "displayapp/screens/settings/SettingOTA.h" #include "libs/lv_conf.h" #include "UserApps.h" @@ -620,6 +621,9 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio case Apps::SettingBluetooth: currentScreen = std::make_unique<Screens::SettingBluetooth>(this, settingsController); break; + case Apps::SettingOTA: + currentScreen = std::make_unique<Screens::SettingOTA>(this, settingsController); + break; case Apps::BatteryInfo: currentScreen = std::make_unique<Screens::BatteryInfo>(batteryController); break; |
