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authorJF002 <JF002@users.noreply.github.com>2021-02-14 12:03:49 +0100
committerGitHub <noreply@github.com>2021-02-14 12:03:49 +0100
commit4c3803450e33e321dd2f90bdf62b9abe99f1e491 (patch)
tree1b69be394c55dce4cbe64750dae6603bfd33b09c /src/displayapp/DisplayApp.h
parent6420885abb96735e085f3c60b123b0c671a7afb8 (diff)
parentd4c31bcbbe2f8b6d2e6c45203193745f9cb2a41b (diff)
Merge pull request #161 from petterhs/calls
Call functionality with changed UUID for notification event characteristic
Diffstat (limited to 'src/displayapp/DisplayApp.h')
-rw-r--r--src/displayapp/DisplayApp.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/displayapp/DisplayApp.h b/src/displayapp/DisplayApp.h
index da5a7b22..077cbba0 100644
--- a/src/displayapp/DisplayApp.h
+++ b/src/displayapp/DisplayApp.h
@@ -85,7 +85,6 @@ namespace Pinetime {
Apps nextApp = Apps::None;
bool onClockApp = false; // TODO find a better way to know that we should handle gestures and button differently for the Clock app.
Controllers::BrightnessController brightnessController;
- std::unique_ptr<Screens::Modal> modal;
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::FirmwareValidator validator;
TouchModes touchMode = TouchModes::Gestures;