diff options
| author | Jean-François Milants <jf@codingfield.com> | 2021-06-06 15:56:03 +0200 |
|---|---|---|
| committer | Jean-François Milants <jf@codingfield.com> | 2021-06-06 15:56:03 +0200 |
| commit | 7f9cc51b050e1034b573e37484f7afe29c370d81 (patch) | |
| tree | de5228132fb72e89bb5d999b74b40f4248d41022 /src/displayapp/screens/HeartRate.cpp | |
| parent | 79f0fcb07aa80eb70385223272e29f2ba5657bc8 (diff) | |
Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
Diffstat (limited to 'src/displayapp/screens/HeartRate.cpp')
| -rw-r--r-- | src/displayapp/screens/HeartRate.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/displayapp/screens/HeartRate.cpp b/src/displayapp/screens/HeartRate.cpp index 90f6bc26..5689b63e 100644 --- a/src/displayapp/screens/HeartRate.cpp +++ b/src/displayapp/screens/HeartRate.cpp @@ -63,12 +63,12 @@ HeartRate::HeartRate(Pinetime::Applications::DisplayApp* app, label_startStop = lv_label_create(btn_startStop, nullptr); UpdateStartStopButton(isHrRunning); if (isHrRunning) - systemTask.PushMessage(Pinetime::System::SystemTask::Messages::DisableSleeping); + systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); } HeartRate::~HeartRate() { lv_obj_clean(lv_scr_act()); - systemTask.PushMessage(Pinetime::System::SystemTask::Messages::EnableSleeping); + systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); } bool HeartRate::Refresh() { @@ -95,12 +95,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) { if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) { heartRateController.Start(); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); - systemTask.PushMessage(Pinetime::System::SystemTask::Messages::DisableSleeping); + systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN); } else { heartRateController.Stop(); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); - systemTask.PushMessage(Pinetime::System::SystemTask::Messages::EnableSleeping); + systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); } } |
