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authorDāvis Mošenkovs <davikovs@gmail.com>2025-09-03 21:50:13 +0300
committerGitHub <noreply@github.com>2025-09-03 20:50:13 +0200
commite03414ce6d96c3acdc6bb56be59c50fb6a1721fc (patch)
treefb36f10fc657c821d1bdb4fd4476a1f41f71d179 /src/displayapp/screens/Symbols.h
parent9afc23cba9bcf938d8c49d6e15e7662ee8e6385d (diff)
Setting to disable DFU and FS access (#1891)
* Expose SystemTask dependency controllers Expose NotificationManager and Settings for use by the feature in next commit. This is a memory efficient way for accessing SystemTask dependencies from controllers that have SystemTask injected as a dependency. Looks like each direct dependency injection uses 4 bytes RAM. As InfiniTime is close to running out of RAM (using 16 more bytes causes build to fail with "ld: region RAM overflowed with stack") it might be helpful to use this approach more. * Add setting to disable DFU and FS access
Diffstat (limited to 'src/displayapp/screens/Symbols.h')
-rw-r--r--src/displayapp/screens/Symbols.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/displayapp/screens/Symbols.h b/src/displayapp/screens/Symbols.h
index 40699b3d..fb93e80e 100644
--- a/src/displayapp/screens/Symbols.h
+++ b/src/displayapp/screens/Symbols.h
@@ -8,6 +8,7 @@ namespace Pinetime {
static constexpr const char* batteryHalf = "\xEF\x89\x82";
static constexpr const char* heartBeat = "\xEF\x88\x9E";
static constexpr const char* bluetooth = "\xEF\x8A\x94";
+ static constexpr const char* shieldAlt = "\xEF\x8F\xAD";
static constexpr const char* plug = "\xEF\x87\xA6";
static constexpr const char* shoe = "\xEF\x95\x8B";
static constexpr const char* clock = "\xEF\x80\x97";