diff options
| author | mark9064 <30447455+mark9064@users.noreply.github.com> | 2024-04-01 00:21:13 +0100 |
|---|---|---|
| committer | JF <JF002@users.noreply.github.com> | 2024-08-05 20:32:43 +0200 |
| commit | 3e8accde6969737183eeb14c4b73761f8932197f (patch) | |
| tree | f48975ca3defa700b58b856ce94ad9e6d301fc89 /src | |
| parent | 2bb611db8e5be5731d848edef351f780c676deae (diff) | |
aod: run LVGL task handler until all work finished
Diffstat (limited to 'src')
| -rw-r--r-- | src/displayapp/DisplayApp.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index 88ce085f..bc9a57bc 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -242,7 +242,9 @@ void DisplayApp::Refresh() { // If not true, then wait that amount of time queueTimeout = CalculateSleepTime(); if (queueTimeout == 0) { - lv_task_handler(); + // Keep running the task handler if it still has things to draw + while (!lv_task_handler()) { + }; // Drop frames that we've missed if the loop took way longer than expected to execute while (queueTimeout == 0) { alwaysOnTickCount += 1; |
