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-rw-r--r--src/displayapp/DisplayApp.cpp1
-rw-r--r--src/displayapp/apps/Apps.h.in4
-rw-r--r--src/displayapp/apps/CMakeLists.txt2
-rw-r--r--src/displayapp/fonts/fonts.json4
-rw-r--r--src/displayapp/screens/Weather.cpp156
-rw-r--r--src/displayapp/screens/Weather.h56
-rw-r--r--src/displayapp/screens/WeatherSymbols.cpp25
-rw-r--r--src/displayapp/screens/WeatherSymbols.h1
8 files changed, 244 insertions, 5 deletions
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp
index e5329b2d..f3f0bd93 100644
--- a/src/displayapp/DisplayApp.cpp
+++ b/src/displayapp/DisplayApp.cpp
@@ -27,6 +27,7 @@
#include "displayapp/screens/BatteryInfo.h"
#include "displayapp/screens/Steps.h"
#include "displayapp/screens/Dice.h"
+#include "displayapp/screens/Weather.h"
#include "displayapp/screens/PassKey.h"
#include "displayapp/screens/Error.h"
diff --git a/src/displayapp/apps/Apps.h.in b/src/displayapp/apps/Apps.h.in
index 77d3b366..2104a267 100644
--- a/src/displayapp/apps/Apps.h.in
+++ b/src/displayapp/apps/Apps.h.in
@@ -28,6 +28,7 @@ namespace Pinetime {
Motion,
Steps,
Dice,
+ Weather,
PassKey,
QuickSettings,
Settings,
@@ -41,8 +42,7 @@ namespace Pinetime {
SettingChimes,
SettingShakeThreshold,
SettingBluetooth,
- Error,
- Weather
+ Error
};
enum class WatchFace : uint8_t {
diff --git a/src/displayapp/apps/CMakeLists.txt b/src/displayapp/apps/CMakeLists.txt
index 51c08595..d7858760 100644
--- a/src/displayapp/apps/CMakeLists.txt
+++ b/src/displayapp/apps/CMakeLists.txt
@@ -13,7 +13,7 @@ else ()
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Dice")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Metronome")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Navigation")
- #set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Weather")
+ set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Weather")
#set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Motion")
set(USERAPP_TYPES "${DEFAULT_USER_APP_TYPES}" CACHE STRING "List of user apps to build into the firmware")
endif ()
diff --git a/src/displayapp/fonts/fonts.json b/src/displayapp/fonts/fonts.json
index a3132504..41c383c0 100644
--- a/src/displayapp/fonts/fonts.json
+++ b/src/displayapp/fonts/fonts.json
@@ -18,7 +18,7 @@
"sources": [
{
"file": "JetBrainsMono-Regular.ttf",
- "range": "0x25, 0x2b, 0x2d, 0x2e, 0x30-0x3a, 0x4b-0x4d, 0x66, 0x69, 0x6b, 0x6d, 0x74"
+ "range": "0x25, 0x2b, 0x2d, 0x2e, 0x30-0x3a, 0x43, 0x46, 0x4b-0x4d, 0x66, 0x69, 0x6b, 0x6d, 0x74, 0xb0"
}
],
"bpp": 1,
@@ -28,7 +28,7 @@
"sources": [
{
"file": "JetBrainsMono-Light.ttf",
- "range": "0x25, 0x2D, 0x2F, 0x30-0x3a"
+ "range": "0x25, 0x2D, 0x2F, 0x30-0x3a, 0x43, 0x46, 0xb0"
}
],
"bpp": 1,
diff --git a/src/displayapp/screens/Weather.cpp b/src/displayapp/screens/Weather.cpp
new file mode 100644
index 00000000..d5bdf127
--- /dev/null
+++ b/src/displayapp/screens/Weather.cpp
@@ -0,0 +1,156 @@
+#include "displayapp/screens/Weather.h"
+#include <lvgl/lvgl.h>
+#include "components/ble/SimpleWeatherService.h"
+#include "components/datetime/DateTimeController.h"
+#include "components/settings/Settings.h"
+#include "displayapp/DisplayApp.h"
+#include "displayapp/screens/WeatherSymbols.h"
+#include "displayapp/InfiniTimeTheme.h"
+
+using namespace Pinetime::Applications::Screens;
+
+Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
+ : settingsController {settingsController}, weatherService {weatherService} {
+
+ temperature = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_obj_set_style_local_text_font(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
+ lv_label_set_text(temperature, "---");
+ lv_obj_align(temperature, nullptr, LV_ALIGN_CENTER, 0, -30);
+ lv_obj_set_auto_realign(temperature, true);
+
+ minTemperature = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(minTemperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::bg);
+ lv_label_set_text(minTemperature, "");
+ lv_obj_align(minTemperature, temperature, LV_ALIGN_OUT_LEFT_MID, -10, 0);
+ lv_obj_set_auto_realign(minTemperature, true);
+
+ maxTemperature = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(maxTemperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::bg);
+ lv_label_set_text(maxTemperature, "");
+ lv_obj_align(maxTemperature, temperature, LV_ALIGN_OUT_RIGHT_MID, 10, 0);
+ lv_obj_set_auto_realign(maxTemperature, true);
+
+ condition = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(condition, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
+ lv_label_set_text(condition, "");
+ lv_obj_align(condition, temperature, LV_ALIGN_OUT_TOP_MID, 0, -10);
+ lv_obj_set_auto_realign(condition, true);
+
+ icon = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_obj_set_style_local_text_font(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &fontawesome_weathericons);
+ lv_label_set_text(icon, "");
+ lv_obj_align(icon, condition, LV_ALIGN_OUT_TOP_MID, 0, 0);
+ lv_obj_set_auto_realign(icon, true);
+
+ forecast = lv_table_create(lv_scr_act(), nullptr);
+ lv_table_set_col_cnt(forecast, Controllers::SimpleWeatherService::MaxNbForecastDays);
+ lv_table_set_row_cnt(forecast, 4);
+ // LV_TABLE_PART_CELL1: Default table style
+ lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, LV_COLOR_BLACK);
+ lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, Colors::lightGray);
+ lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, 6);
+ // LV_TABLE_PART_CELL2: Condition icon
+ lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_BLACK);
+ lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_obj_set_style_local_text_font(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, &fontawesome_weathericons);
+ lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, 6);
+
+ lv_obj_align(forecast, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
+
+ for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
+ lv_table_set_col_width(forecast, i, 48);
+ lv_table_set_cell_type(forecast, 1, i, LV_TABLE_PART_CELL2);
+ lv_table_set_cell_align(forecast, 0, i, LV_LABEL_ALIGN_RIGHT);
+ lv_table_set_cell_align(forecast, 1, i, LV_LABEL_ALIGN_RIGHT);
+ lv_table_set_cell_align(forecast, 2, i, LV_LABEL_ALIGN_RIGHT);
+ lv_table_set_cell_align(forecast, 3, i, LV_LABEL_ALIGN_RIGHT);
+ }
+
+ taskRefresh = lv_task_create(RefreshTaskCallback, 1000, LV_TASK_PRIO_MID, this);
+ Refresh();
+}
+
+Weather::~Weather() {
+ lv_task_del(taskRefresh);
+ lv_obj_clean(lv_scr_act());
+}
+
+void Weather::Refresh() {
+ currentWeather = weatherService.Current();
+ if (currentWeather.IsUpdated()) {
+ auto optCurrentWeather = currentWeather.Get();
+ if (optCurrentWeather) {
+ int16_t temp = optCurrentWeather->temperature;
+ int16_t minTemp = optCurrentWeather->minTemperature;
+ int16_t maxTemp = optCurrentWeather->maxTemperature;
+ lv_color_t color = Colors::orange;
+ if (temp <= 0) { // freezing
+ color = Colors::blue;
+ } else if (temp <= 400) { // ice danger
+ color = LV_COLOR_CYAN;
+ } else if (temp >= 2700) { // hot
+ color = Colors::deepOrange;
+ }
+ char tempUnit = 'C';
+ if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
+ temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
+ minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
+ maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
+ tempUnit = 'F';
+ }
+ temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
+ maxTemp = maxTemp / 100 + (maxTemp % 100 >= 50 ? 1 : 0);
+ minTemp = minTemp / 100 + (minTemp % 100 >= 50 ? 1 : 0);
+ lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
+ lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
+ lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
+ lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, color);
+ lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
+ lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
+ } else {
+ lv_label_set_text(icon, "");
+ lv_label_set_text(condition, "");
+ lv_label_set_text(temperature, "---");
+ lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_label_set_text(minTemperature, "");
+ lv_label_set_text(maxTemperature, "");
+ }
+ }
+
+ currentForecast = weatherService.GetForecast();
+ if (currentForecast.IsUpdated()) {
+ auto optCurrentForecast = currentForecast.Get();
+ if (optCurrentForecast) {
+ std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
+
+ for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
+ int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
+ int16_t minTemp = optCurrentForecast->days[i].minTemperature;
+ if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
+ maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
+ minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
+ }
+ uint8_t wday = localTime.tm_wday + i + 1;
+ if (wday > 7) {
+ wday -= 7;
+ }
+ maxTemp = maxTemp / 100 + (maxTemp % 100 >= 50 ? 1 : 0);
+ minTemp = minTemp / 100 + (minTemp % 100 >= 50 ? 1 : 0);
+ const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
+ lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
+ lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
+ lv_table_set_cell_value_fmt(forecast, 2, i, "%d", maxTemp);
+ lv_table_set_cell_value_fmt(forecast, 3, i, "%d", minTemp);
+ }
+ } else {
+ for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
+ lv_table_set_cell_value(forecast, 0, i, "");
+ lv_table_set_cell_value(forecast, 1, i, "");
+ lv_table_set_cell_value(forecast, 2, i, "");
+ lv_table_set_cell_value(forecast, 3, i, "");
+ }
+ }
+ }
+}
diff --git a/src/displayapp/screens/Weather.h b/src/displayapp/screens/Weather.h
new file mode 100644
index 00000000..6975311e
--- /dev/null
+++ b/src/displayapp/screens/Weather.h
@@ -0,0 +1,56 @@
+#pragma once
+
+#include <cstdint>
+#include <lvgl/lvgl.h>
+#include "displayapp/screens/Screen.h"
+#include "components/ble/SimpleWeatherService.h"
+#include "displayapp/apps/Apps.h"
+#include "displayapp/Controllers.h"
+#include "Symbols.h"
+#include "utility/DirtyValue.h"
+
+namespace Pinetime {
+
+ namespace Controllers {
+ class Settings;
+ }
+
+ namespace Applications {
+ namespace Screens {
+
+ class Weather : public Screen {
+ public:
+ Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService);
+ ~Weather() override;
+
+ void Refresh() override;
+
+ private:
+ Controllers::Settings& settingsController;
+ Controllers::SimpleWeatherService& weatherService;
+
+ Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
+ Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::Forecast>> currentForecast {};
+
+ lv_obj_t* icon;
+ lv_obj_t* condition;
+ lv_obj_t* temperature;
+ lv_obj_t* minTemperature;
+ lv_obj_t* maxTemperature;
+ lv_obj_t* forecast;
+
+ lv_task_t* taskRefresh;
+ };
+ }
+
+ template <>
+ struct AppTraits<Apps::Weather> {
+ static constexpr Apps app = Apps::Weather;
+ static constexpr const char* icon = Screens::Symbols::cloudSunRain;
+
+ static Screens::Screen* Create(AppControllers& controllers) {
+ return new Screens::Weather(controllers.settingsController, *controllers.weatherController);
+ };
+ };
+ }
+}
diff --git a/src/displayapp/screens/WeatherSymbols.cpp b/src/displayapp/screens/WeatherSymbols.cpp
index a7749541..de66312f 100644
--- a/src/displayapp/screens/WeatherSymbols.cpp
+++ b/src/displayapp/screens/WeatherSymbols.cpp
@@ -34,3 +34,28 @@ const char* Pinetime::Applications::Screens::Symbols::GetSymbol(const Pinetime::
break;
}
}
+
+const char* Pinetime::Applications::Screens::Symbols::GetCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
+ switch (icon) {
+ case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
+ return "Clear sky";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
+ return "Few clouds";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
+ return "Scattered clouds";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::BrokenClouds:
+ return "Broken clouds";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::CloudShowerHeavy:
+ return "Shower rain";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
+ return "Rain";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::Thunderstorm:
+ return "Thunderstorm";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::Snow:
+ return "Snow";
+ case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
+ return "Mist";
+ default:
+ return "";
+ }
+}
diff --git a/src/displayapp/screens/WeatherSymbols.h b/src/displayapp/screens/WeatherSymbols.h
index 93453b4e..f3eeed55 100644
--- a/src/displayapp/screens/WeatherSymbols.h
+++ b/src/displayapp/screens/WeatherSymbols.h
@@ -7,6 +7,7 @@ namespace Pinetime {
namespace Screens {
namespace Symbols {
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
+ const char* GetCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
}
}
}