| Commit message (Collapse) | Author | Age | Files | Lines |
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This ensures temperatures are correctly aligned with one another
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This allows it to be used outside of the current datetime context and
makes it consistent with the MonthShortToStringLow function.
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If a DFU is restarted, the write indices aren't reset causing the image to be written out of bounds. The CRC check prevents the faulty image from booting but LittleFS still gets nuked.
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Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
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The weather widget is too high and could overlap the status icons.
Moving it to match the rest of the face avoids this issue and makes it
align with the rest of the theme.
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Any screen that relies on DirtyValue to display up-to-date forecast data
would require the struct to provide an operator override for comparison.
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If weather is available, display the cloud icon and temperature.
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Add new App `Dice.h` to randomly roll the dice(s).
The number of dice can range from 1-9 (default 1), and the sides can
range from d2-d99 (default d2).
To have a haptic feedback we make Dice vibrate on roll.
Regarding the use of C++ `<random>` library:
There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand)
and the `<random>` library is preferred for this reason. The function used from
`<random>` also avoids a very rare bias that would occur using `rand()` and modulo,
when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in
the last "short" segment. This commit also updates the seed to derive entropy
(via `seed_seq`) from a mix of the system tick count and the x,y,z components of the
PineTime motion controller -- taking inspiration from and with credit to @w4tsn
(https://github.com/InfiniTimeOrg/InfiniTime/pull/1199)
Thanks for suggestions:
* in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko
* ui adjustments and result realignment -- suggestion by @Boteium
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Co-authored-by: NeroBurner <pyro4hell@gmail.com>
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com>
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
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Support other image modes like `P`, which uses 8 bits per pixel and a
color palette to save space.
Luckily the Pillow module can do the mode conversion for us.
Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1985
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Since returning a valid weather is always considered an updated value,
if the current weather is empty, the face will attempt to display the
temperature and icon as empty values, rather than clearing the labels.
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Documentation : watch faces are not system apps anymore.
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
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Improve wording and replace "watchface" by "watch face" in Apps.md.
Improve CMake readability regarding watch face selection
Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
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Update Apps.md to mention the selection of watchfaces using Cmake.
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The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES).
Fix SettingWatchFace : convert to index to/from WatchFace when needed.
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Restore the default list of apps to compile. The ordering was changed in
the changeset to make the app-list configurable through a CMake-variable
in https://github.com/InfiniTimeOrg/InfiniTime/pull/1928
In the process have one app per line to create the default app list in
CMake. This makes git diffs easer and more readable.
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Wording improvements in doc.
Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
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Mention that the timestamp should be expressed in localtime time.
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In the documentation, specify that the timestamp is expressed in seconds from epoch (instead of nanoseconds).
SimpleWeatherService now uses "localtime" (GetCurrentDateTime()) instead of UTC time.
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Instead of truncating. This fixes the displayed temperature being 1
degree lower than expected when using GadgetBridge.
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Fix include path since last rebase.
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Fix typos in Apps.md and add new line in src/displayapp/apps/CMakeLists.txt
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Co-authored-by: NeroBurner <pyro4hell@gmail.com>
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Move ENABLE_USERAPPS and USERAPP_TYPES from the root CMake file to src/displayapp/apps/CMakeLists.txt so we do not need to repeat it in InfiniSim
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Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
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Replace the options that allowed to select the user apps independently by a single string variable that contains the ordered list of apps to build.
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Update documentation about building a new application and add instructions to add the app in CMake files.
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