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* | linearapproximation: Move to src/utilityFinlay Davidson2023-03-272-2/+1
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* | pr-comment: Comment instructions instead of failingRiku Isokoski2023-03-271-3/+9
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* | WeatherService: const DateTimeController referenceRiku Isokoski2023-03-192-3/+3
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* | HeartRateService: Remove SystemTask dependencyRiku Isokoski2023-03-193-11/+8
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* | MotionService: Remove SystemTask dependencyRiku Isokoski2023-03-193-12/+9
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* | NavigationService: Remove unused SystemTask refRiku Isokoski2023-03-193-11/+2
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* | WeatherService: Remove unused SystemTask referenceRiku Isokoski2023-03-193-10/+3
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* | MusicService: Remove SystemTask dependencyRiku Isokoski2023-03-193-10/+8
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* | inactivity: Use LVGL inactivity timersRiku Isokoski2023-03-187-76/+52
|/ | | | | | | | | | | | | | | | | Replace custom FreeRTOS inactivity timers with LVGL inactivity timers. DisplayApp: Trigger display activity on timer done. inactivity: Add additional checks The backlight could be turned on by RestoreBrightness() on ble connect event. inactivity: Trigger activity on screen switch A notification timing out could put the watch to sleep immediately. While this could be ideal behaviour, it was caused by delay in processing the EnableSleeping event and pushing RestoreBrightness to DisplayApp.
* WatchFaceAnalog: Simplify date update checkRiku Isokoski2023-03-152-15/+5
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* raisewake: Change names in line with the style guideFinlay Davidson2023-03-093-9/+9
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* motioncontroller: Fix clang-tidy warningsFinlay Davidson2023-03-092-15/+12
| | | | Also move one-line functions to header.
* shakewake: Switch to more generic timekeepingFinlay Davidson2023-03-092-7/+10
| | | | Could be used for other motion-based algorithms in the future.
* shakewake: Simplify return codeFinlay Davidson2023-03-091-5/+1
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* shakewake: Switch to more generic last* varsFinlay Davidson2023-03-092-11/+16
| | | | | These could be used for other motion-based algorithms in the future. Also fix includes.
* shakewake: Fix names according to style guideFinlay Davidson2023-03-094-17/+17
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* PTS: Fix double tap behaviour on settings screen (#1669)kieranc2023-03-041-2/+2
| | | | Fixes #1467 "Double tapping PineTimeStyle steps style button sends watch to sleep" Double tap is disabled on the color settings screen by checking if the Rnd button is visible, but this didn't work for the options screen as the Rnd button isn't visible. I've changed it to check if the Close button is visible instead, which is used on both settings screens, and resolves the bug. I also changed the button used to disable the long press behaviour which was an as-yet-undiscovered bug which would have allowed the long press action to be used when the options screen was visible.
* Add low battery indicator to StatusIcons, digital and analog watchfacesRiku Isokoski2023-03-027-1/+21
| | | | Define deepOrange color in InfiniTimeTheme
* Revert "added low battery message"Riku Isokoski2023-03-025-31/+1
| | | | This reverts PR https://github.com/InfiniTimeOrg/InfiniTime/pull/1352
* branches: Update files to refer to main instead of developFinlay Davidson2023-03-0213-28/+26
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* README: Remove status badgeRiku Isokoski2023-02-271-2/+0
| | | | | | | I don't think this badge has shown the actual status of the current workflows for a long time. The real status can easily be seen by clicking on the checkmark or cross icon on the front page. It's also supposed to show the status of the master branch, not develop (default).
* LVGL / FS : Initialize the LVGL FS driver in LittleVgl (instead of FS).Jean-François Milants2023-02-265-67/+62
| | | | | | Previously, the LVGL driver for the filesystem was initialized in the class FS. However, since 6f942e2, the order of the initializations was incorrect : the driver was initialized (FS::LVGLFileSystemInit()) before LVGL (LittleVgl.Init()), which means that the driver registration was probably dropped when LVGL was initialized. The LVGL driver is now initialized in LittleVgl.Init(), which seems to make much more sense, since all LVGL drivers are initialized there. This way, we ensure that the initialization of the drivers is consistent.
* infineat: Create colors at compile time.Riku Isokoski2023-02-262-49/+119
| | | | lv_color_hex can't be evaluated at compile time, but LV_COLOR_MAKE can.
* warnings: Treat warnings as errorRiku Isokoski2023-02-261-1/+1
| | | | | This way warnings will be taken seriously, and will cause PR checks to fail when they throw warnings.
* Apps: Remove Weather from app enumRiku Isokoski2023-02-261-1/+0
| | | | Weather app is not fully implemented and is causing a warning
* QCBOR: Update to v1.0Riku Isokoski2023-02-261-0/+0
| | | | Fixes a compiler warning
* DateTimeController: Fix integer overflowRiku Isokoski2023-02-261-1/+1
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* motion: Disable Motion appRiku Isokoski2023-02-254-6/+7
| | | | | This is a debugging app, not useful for most people. Also remove the app icon.
* screens: Add notes about using C++20 featuresRiku Isokoski2023-02-252-0/+2
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* date: Remove date libRiku Isokoski2023-02-2514-93/+43
| | | | DateTimeController can provide everything we need.
* DateTimeController: Use std::tm for storing dateRiku Isokoski2023-02-252-31/+22
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* DateTimeController: Remove SetTime tick parameterRiku Isokoski2023-02-258-24/+9
| | | | | | The systick doesn't need to be updated when setting time. Also removed unused nrf_rtc.h includes.
* SystemTask: Move lcd to DisplayAppRiku Isokoski2023-02-254-8/+3
| | | | SystemTask should never write to the lcd
* LittleVgl: Instantiate in DisplayAppRiku Isokoski2023-02-258-64/+5
| | | | | | | LVGL is only a part of the main DisplayApp. Other "DisplayApps" can be implemented without LVGL. DummyLittleVgl isn't needed anymore and has been removed
* watchdog: Replace WatchdogView with const WatchdogRiku Isokoski2023-02-258-26/+12
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* screens: Remove unused DisplayApp parametersRiku Isokoski2023-02-2572-156/+99
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* screens: Remove explicit Screen constructorsRiku Isokoski2023-02-2533-44/+32
| | | | | This constructor didn't do anything since DisplayApp reference was removed from the Screen base class.
* screens: Remove displayapp parameter from screenRiku Isokoski2023-02-2530-29/+44
| | | | | | | | The DisplayApp class isn't used in the Screen base class and most screens, so requiring it is pointless. In this commit, DisplayApp pointers were added to screens which use it and the explicit Screen constructor was removed in those screens.
* CONTRIBUTING: Fix broken linksRiku Isokoski2023-02-251-4/+4
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* SystemTask: Move MotorController to DisplayAppRiku Isokoski2023-02-259-27/+25
| | | | | Vibrations should be associated with something happening on the UI. Therefore SystemTask should not be controlling the motor.
* displayapp: Make Ble references constRiku Isokoski2023-02-2430-42/+42
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* displayapp: Make Cst816S references constRiku Isokoski2023-02-246-8/+8
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* displayapp: Make Battery class references constRiku Isokoski2023-02-2430-41/+41
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* TouchHandler: Do not store touch panel referenceRiku Isokoski2023-02-245-22/+17
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* touchhandler: Remove LVGL dependencyRiku Isokoski2023-02-247-51/+39
| | | | Move LVGL specific code to the LittleVgl class
* libs: Disable clang-format and -tidyRiku Isokoski2023-02-232-0/+2
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* LittleVgl: Remove unused Cst816S referenceRiku Isokoski2023-02-234-8/+4
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* TimerController: Use chrono for durationsRiku Isokoski2023-02-233-14/+17
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* WatchfaceAnalog: add ble icon (#1430)Itai Nelken2023-02-212-0/+15
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* CONTRIBUTING: Move from doc to rootRiku Isokoski2023-02-202-1/+1
| | | | This is so the GitHub UI picks it up correctly.