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* LVGL / FS : Initialize the LVGL FS driver in LittleVgl (instead of FS).Jean-François Milants2023-02-261-1/+0
| | | | | | Previously, the LVGL driver for the filesystem was initialized in the class FS. However, since 6f942e2, the order of the initializations was incorrect : the driver was initialized (FS::LVGLFileSystemInit()) before LVGL (LittleVgl.Init()), which means that the driver registration was probably dropped when LVGL was initialized. The LVGL driver is now initialized in LittleVgl.Init(), which seems to make much more sense, since all LVGL drivers are initialized there. This way, we ensure that the initialization of the drivers is consistent.
* Format header filesFinlay Davidson2023-01-091-0/+1
| | | | In my PR updating clang-format, I forgot to also format the headers.
* Apply clang-format to all C++ filesFinlay Davidson2022-06-051-1/+1
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* Added move functionTim Keller2021-12-101-0/+1
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* Remove DirDelete, implementation did not work and memory contraints are ↵Tim Keller2021-12-101-1/+2
| | | | recursive. Better implemented on client side...
* Remove mount/unmount. No longer neededTim Keller2021-12-101-8/+7
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* Write worksTim Keller2021-12-101-2/+6
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* Focus on getting flash access working properlyTim Keller2021-12-101-23/+24
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* Added Delete fileTim Keller2021-12-101-0/+1
| | | | Added FS Stat.
* More reliable FS listingTim Keller2021-12-101-0/+1
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* direcetory listings maybe?Tim Keller2021-12-101-0/+3
| | | | Added LISTDIR command and notify responses.
* Fix the size of the filesystem.Daniel Jackson2021-09-271-1/+1
| | | Correct typo: 0x400000 - 0x0B4000 = 0x34C000.
* Using littlefs (#438)joaquim.org2021-07-111-0/+71
* add submodule littlefs * base fs * Save settings using littlefs * Small fixes and suggestions from PR * More small fixes from PR suggestions * Code clean up * Change SpiNorFlash functions to be private in FS