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* Basic logic done. Need to change the timer source to get ms. Also need to ↵panky-codes2021-03-111-1/+1
| | | | replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
* CleanupJoaquim2021-02-011-1/+1
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* Merge branch piggz/nav into develop:Jean-François Milants2021-01-201-1/+1
| | | | | - fix conflict - add a icon for the navigation app.
* First implementation of the HR sensor using 100% foss code (ported from waspos)Jean-François Milants2021-01-101-1/+1
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* adds 2048 clone gameJed2021-01-021-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | styles table reads touch events allows moving tiles allows merging tiles improves tile movement allows merging tiles adds score display implements color edit comments adjust game logic disallows double merges
* Update Apps.hZephyrLabs2020-12-031-1/+1
| | | | added Paddle app
* Addition of new files in MakeListZephyrLabs2020-12-031-1/+1
| | | | added Paddle.cpp and Paddle.h
* Integrate new notification UI with notifications coming from BLEJF2020-10-201-1/+1
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* [WIP] Add new notification UI that use HW scrolling effects. Both ↵JF2020-10-191-1/+1
| | | | notification apps are available in the menu, we can compare them.
* [WIP] New notification app that uses software scrolling effect.JF2020-10-181-1/+1
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* Renamed DisplayApp/ to displayapp/Avamander2020-10-021-0/+7