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path: root/src/displayapp/DisplayApp.cpp
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* Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants2021-03-201-5/+7
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| * Multi face support, analog clock, 12/24 configJoaquim2021-02-241-5/+7
* | Merge branch 'develop' into recovery-firmwareJean-François Milants2021-03-071-9/+2
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| * Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into joaquimor...Jean-François Milants2021-02-231-3/+0
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| | * CleanupJoaquim2021-02-011-8/+1
| | * LVGL v7.10.0Joaquim2021-01-281-1/+3
| * | Handle call notification the same way than other notifications.Jean-François Milants2021-01-241-9/+2
| * | Add incoming call functionalityRasmus Schenstrom2021-01-211-0/+3
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* / Generate pinetime-recovery : a light version of InfiniTime design to be used ...Jean-François Milants2021-01-261-1/+2
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* Merge branch piggz/nav into develop:Jean-François Milants2021-01-201-0/+2
* HR Sensor : Add start/stop button to the HeartRate app (the HR sensors stays ...Jean-François Milants2021-01-171-2/+2
* First implementation of the HR sensor using 100% foss code (ported from waspos)Jean-François Milants2021-01-101-2/+6
* adds 2048 clone gameJed2021-01-021-0/+2
* Update DisplayApp.cppZephyrLabs2020-12-031-1/+1
* Update DisplayApp.cppZephyrLabs2020-12-031-0/+1
* Addition of new files in MakeListZephyrLabs2020-12-031-0/+2
* Include cleanup: displayapp + screensokaestne2020-11-161-15/+14
* Integrate new notification UI with notifications coming from BLEJF2020-10-201-7/+9
* [WIP] Add new notification UI that use HW scrolling effects. Both notificatio...JF2020-10-191-0/+2
* [WIP] New notification app that uses software scrolling effect.JF2020-10-181-0/+2
* Fixed all the includes that were broken due to the renamesAvamander2020-10-021-15/+16
* Renamed DisplayApp/ to displayapp/Avamander2020-10-021-0/+271