| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Basic logic done. Need to change the timer source to get ms. Also need to ↵ | panky-codes | 2021-03-11 | 1 | -1/+3 |
| | | | | | replace with paddle app in displayApp.cpp and ApplicationList.cpp later. | ||||
| * | Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into ↵ | Jean-François Milants | 2021-02-23 | 1 | -3/+0 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | joaquimorg-LVGL7 # Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.cpp # src/displayapp/screens/Modal.cpp # src/displayapp/screens/Modal.h # src/displayapp/screens/Notifications.cpp # src/displayapp/screens/Tile.h | ||||
| | * | Cleanup | Joaquim | 2021-02-01 | 1 | -8/+1 |
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| | * | LVGL v7.10.0 | Joaquim | 2021-01-28 | 1 | -1/+3 |
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| * | | Handle call notification the same way than other notifications. | Jean-François Milants | 2021-01-24 | 1 | -9/+2 |
| | | | | | | | | | Display the call notifications in the Notification app, with buttons to accept/reject the call. | ||||
| * | | Add incoming call functionality | Rasmus Schenstrom | 2021-01-21 | 1 | -0/+3 |
| |/ | | | | | | | | | | | | | | Add categories to AlertNotification Add new alert notification screens bases Add Incoming Call Add Modal Add event to AlertNotification Co-authored-by: Robin Karlsson <robin.karlsson@protonmail.com> | ||||
| * | Merge branch piggz/nav into develop: | Jean-François Milants | 2021-01-20 | 1 | -0/+2 |
| | | | | | | - fix conflict - add a icon for the navigation app. | ||||
| * | HR Sensor : Add start/stop button to the HeartRate app (the HR sensors stays ↵ | Jean-François Milants | 2021-01-17 | 1 | -2/+2 |
| | | | | | ON when the app is closed), display the HR value on the Clock app. | ||||
| * | First implementation of the HR sensor using 100% foss code (ported from waspos) | Jean-François Milants | 2021-01-10 | 1 | -2/+6 |
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| * | adds 2048 clone game | Jed | 2021-01-02 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | styles table reads touch events allows moving tiles allows merging tiles improves tile movement allows merging tiles adds score display implements color edit comments adjust game logic disallows double merges | ||||
| * | Update DisplayApp.cpp | ZephyrLabs | 2020-12-03 | 1 | -1/+1 |
| | | | | | fixed file typo | ||||
| * | Update DisplayApp.cpp | ZephyrLabs | 2020-12-03 | 1 | -0/+1 |
| | | | | | added Paddle header and paddle app screen | ||||
| * | Addition of new files in MakeList | ZephyrLabs | 2020-12-03 | 1 | -0/+2 |
| | | | | | added Paddle.cpp and Paddle.h | ||||
| * | Include cleanup: displayapp + screens | okaestne | 2020-11-16 | 1 | -15/+14 |
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| * | Integrate new notification UI with notifications coming from BLE | JF | 2020-10-20 | 1 | -7/+9 |
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| * | [WIP] Add new notification UI that use HW scrolling effects. Both ↵ | JF | 2020-10-19 | 1 | -0/+2 |
| | | | | | notification apps are available in the menu, we can compare them. | ||||
| * | [WIP] New notification app that uses software scrolling effect. | JF | 2020-10-18 | 1 | -0/+2 |
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| * | Fixed all the includes that were broken due to the renames | Avamander | 2020-10-02 | 1 | -15/+16 |
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| * | Renamed DisplayApp/ to displayapp/ | Avamander | 2020-10-02 | 1 | -0/+271 |
