| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Format header files | Finlay Davidson | 2023-01-09 | 1 | -0/+2 |
| | | | | | In my PR updating clang-format, I forgot to also format the headers. | ||||
| * | Implement a return app stack | Riku Isokoski | 2023-01-05 | 1 | -2/+8 |
| | | | | | | | Each opened app (screen) is pushed on a stack, which is then popped from when returning instead of hard coded "previous apps". Return swipe and refresh directions are automatically determined from the app transition. | ||||
| * | Brightness management in DisplayApp : do not allow the brightness level OFF ↵ | Jean-François Milants | 2022-10-02 | 1 | -0/+1 |
| | | | | | when loading app and going to running mode. Such issue could occur in case of inconsistent or corrupted settings. | ||||
| * | Infineat : Add support for external resources, and read the images and fonts ↵ | Jean-François Milants | 2022-09-11 | 1 | -1/+3 |
| | | | | | from the ilesystem | ||||
| * | Apply clang-format to all C++ files | Finlay Davidson | 2022-06-05 | 1 | -1/+1 |
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| * | Provide reference to BrightnessController in DisplayApp | Reinhold Gschweicher | 2022-02-19 | 1 | -1/+2 |
| | | | | | | | | | For the simulator I need a way to get to the brightnessController object and handle the set brightness-levels accoringly. This is done by the constructor expecting a brightnessController object instead of initializing one itself | ||||
| * | Update includes to to be relative to src directory | Reinhold Gschweicher | 2021-11-15 | 1 | -4/+4 |
| | | | | | | | | Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories. | ||||
| * | Merge branch 'develop' into update_touch_driver | Riku Isokoski | 2021-10-05 | 1 | -4/+0 |
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| | * | Merge pull request #623 from Riksu9000/lvgl_queuetimeout | JF | 2021-10-03 | 1 | -3/+0 |
| | |\ | | | | | | | Let LVGL control queueTimeout | ||||
| | | * | Remove unused variable | Riku Isokoski | 2021-09-21 | 1 | -1/+0 |
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| | | * | Let lvgl control queueTimeout | Riku Isokoski | 2021-08-29 | 1 | -2/+0 |
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| * | | | Merge branch 'develop' into update_touch_driver | Riku Isokoski | 2021-09-18 | 1 | -0/+4 |
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| | * | | Created basic alarm app | Mark Russell | 2021-09-10 | 1 | -0/+4 |
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| * | | Merge branch 'develop' into update_touch_driver | Riku Isokoski | 2021-08-28 | 1 | -5/+6 |
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| | * | Fix most issues | Riku Isokoski | 2021-07-16 | 1 | -4/+0 |
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| | * | New touch handler, with issues | Riku Isokoski | 2021-07-15 | 1 | -2/+6 |
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| * | | Automatic error detection | Riku Isokoski | 2021-08-18 | 1 | -1/+4 |
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| * | | Merge branch 'fix_touchevent_tap' of git://github.com/Riksu9000/InfiniTime ↵ | Jean-François Milants | 2021-07-24 | 1 | -1/+0 |
| |\ \ | |/ |/| | | | | | | | | | into Riksu9000-fix_touchevent_tap # Conflicts: # src/displayapp/DisplayApp.cpp | ||||
| | * | Merge branch 'develop' into fix_touchevent_tap | Riku Isokoski | 2021-07-14 | 1 | -2/+9 |
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| | * | Fix touchevent tap | Riku Isokoski | 2021-06-11 | 1 | -1/+1 |
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| * | | Adjust displayapp delay to compensate time spent (#482) | Riku Isokoski | 2021-07-13 | 1 | -0/+1 |
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| * | | Fix stack corruption when exiting an app (the app was destroyed while it was ↵ | Jean-François Milants | 2021-06-10 | 1 | -0/+3 |
| | | | | | | | | | executing the button handler). | ||||
| * | | Initialize SystemTask, DisplayApp and HeartRateTask as global static ↵ | Jean-François Milants | 2021-06-06 | 1 | -2/+5 |
| |/ | | | | variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier. | ||||
| * | Timer App (#355) | Florian | 2021-05-20 | 1 | -1/+4 |
| | | | | | | | | | | | | * built timer app * Style improvements * making sure buttons stay hidden when the app is reopened and reappear after the timer runs out * more sensible calculations of time deltas. eliminated that mysterious scaling factor * changing the timer icon | ||||
| * | Fixed a naming inconsistency of DisplayApp::ReturnApp and a few formatting ↵ | Avamander | 2021-05-14 | 1 | -1/+1 |
| | | | | | errors | ||||
| * | short vibration when enabling it | petter | 2021-05-02 | 1 | -0/+3 |
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| * | Changed access modified indentation | Avamander | 2021-04-24 | 1 | -2/+2 |
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| * | Reformatted all the files according to clang-format style | Avamander | 2021-04-24 | 1 | -56/+55 |
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| * | Merge branch 'develop' into motion-sensor | Jean-François Milants | 2021-04-09 | 1 | -26/+32 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/CMakeLists.txt # src/displayapp/Apps.h # src/displayapp/DisplayApp.cpp # src/displayapp/DisplayApp.h # src/displayapp/lv_pinetime_theme.c # src/displayapp/screens/ApplicationList.cpp # src/drivers/TwiMaster.cpp # src/systemtask/SystemTask.h | ||||
| | * | Big UI and navigation Rewrite | Joaquim | 2021-04-04 | 1 | -25/+31 |
| | | | | | | | | | | | | | | | | | | | | | | | new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more... | ||||
| * | | First integration of the motion sensor (bma 421) : step counting + wake on ↵ | Jean-François Milants | 2021-04-04 | 1 | -1/+4 |
| |/ | | | | wrist rotation + app to see the value of the 3 axis in "real time". | ||||
| * | Merge branch 'develop' of github.com:JF002/Pinetime into develop | Jean-François Milants | 2021-03-20 | 1 | -1/+6 |
| |\ | | | | | | | | | | | # Conflicts: # src/main.cpp # src/systemtask/SystemTask.h | ||||
| | * | Multi face support, analog clock, 12/24 config | Joaquim | 2021-02-24 | 1 | -1/+7 |
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| * | | Merge branch 'develop' into recovery-firmware | Jean-François Milants | 2021-03-07 | 1 | -2/+1 |
| |\| | | | | | | | | | | | | | | | # Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.h # src/systemtask/SystemTask.cpp # src/systemtask/SystemTask.h | ||||
| | * | Cleanup | Joaquim | 2021-02-01 | 1 | -2/+1 |
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| * | | Generate pinetime-recovery : a light version of InfiniTime design to be used ↵ | Jean-François Milants | 2021-01-26 | 1 | -4/+2 |
| |/ | | | | | | | | | as a recovery firmware : it only provides basic UI and BLE connectivity for OTA. This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy). CMake builds and docker have been modified accordingly. Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the | ||||
| * | First implementation of the HR sensor using 100% foss code (ported from waspos) | Jean-François Milants | 2021-01-10 | 1 | -1/+4 |
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| * | Include cleanup: displayapp + screens | okaestne | 2020-11-16 | 1 | -17/+19 |
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| * | Fixed all the includes that were broken due to the renames | Avamander | 2020-10-02 | 1 | -10/+10 |
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| * | Renamed DisplayApp/ to displayapp/ | Avamander | 2020-10-02 | 1 | -0/+92 |
