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path: root/src/displayapp/DisplayAppRecovery.h
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* Display the SPI flash JEDEC IDs in SystemInformation.Jean-François Milants2024-08-051-1/+3
| | | | This is needed since a new memory chip will be used in future batches of PineTimes.
* Remove GFX (and unused GFX dependencies)mark90642024-02-111-1/+0
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* Watch face selection with CMakeJean-François Milants2023-12-231-1/+1
| | | | Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-231-2/+2
| | | | Fix recovery firmware and code formatting.
* Fix code formattingJean-François Milants2023-11-191-1/+0
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* Application selection at build timeJean-François Milants2023-11-191-0/+7
| | | | Fix DisplayAppRecovery so it builds with -std=c++20.
* TimerController: Make TimerController reusableRiku Isokoski2023-04-161-2/+0
| | | | TimerController instance was moved to DisplayApp.
* date: Remove date libRiku Isokoski2023-02-251-1/+0
| | | | DateTimeController can provide everything we need.
* LittleVgl: Instantiate in DisplayAppRiku Isokoski2023-02-251-2/+0
| | | | | | | LVGL is only a part of the main DisplayApp. Other "DisplayApps" can be implemented without LVGL. DummyLittleVgl isn't needed anymore and has been removed
* watchdog: Replace WatchdogView with const WatchdogRiku Isokoski2023-02-251-2/+2
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* displayapp: Make Ble references constRiku Isokoski2023-02-241-2/+2
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* displayapp: Make Cst816S references constRiku Isokoski2023-02-241-1/+1
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* displayapp: Make Battery class references constRiku Isokoski2023-02-241-1/+1
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* Format header filesFinlay Davidson2023-01-091-0/+3
| | | | In my PR updating clang-format, I forgot to also format the headers.
* Fix recovery firmware : add FS in parameters of DisplayAppRecovery ctor.Jean-François Milants2022-09-111-1/+3
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* Apply clang-format to all C++ filesFinlay Davidson2022-06-051-1/+3
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* Provide reference to BrightnessController in DisplayAppReinhold Gschweicher2022-02-191-0/+2
| | | | | | | | For the simulator I need a way to get to the brightnessController object and handle the set brightness-levels accoringly. This is done by the constructor expecting a brightnessController object instead of initializing one itself
* Update includes to to be relative to src directoryReinhold Gschweicher2021-11-151-4/+4
| | | | | | | Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
* Fix recovery firmware buildJames A. Jerkins2021-10-281-1/+1
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* fix building of Recovery image.Quantum-cross2021-10-141-0/+2
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* Fix DisplayAppRecovery : add AlarmController to ctor().Jean-François Milants2021-09-181-0/+2
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* Fix DisplayAppRecovery : fix include error by forward declaring Controllers ↵Jean-François Milants2021-09-131-13/+19
| | | | in header file.
* Fix recovery firmware since last changes in DisplayApp.Jean-François Milants2021-08-281-1/+5
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* Fix build for recovery firmware.Jean-François Milants2021-06-061-1/+1
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* Fix recovery DisplayApp.Jean-François Milants2021-05-211-2/+4
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* short vibration when enabling itpetter2021-05-021-0/+2
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* Changed access modified indentationAvamander2021-04-241-2/+2
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* Reformatted all the files according to clang-format styleAvamander2021-04-241-11/+11
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* First integration of the motion sensor (bma 421) : step counting + wake on ↵Jean-François Milants2021-04-041-1/+3
| | | | wrist rotation + app to see the value of the 3 axis in "real time".
* Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants2021-03-201-2/+4
| | | | | | # Conflicts: # src/main.cpp # src/systemtask/SystemTask.h
* Merge branch 'develop' into recovery-firmwareJean-François Milants2021-03-071-1/+0
| | | | | | | | # Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.h # src/systemtask/SystemTask.cpp # src/systemtask/SystemTask.h
* Generate pinetime-recovery : a light version of InfiniTime design to be used ↵Jean-François Milants2021-01-261-0/+72
as a recovery firmware : it only provides basic UI and BLE connectivity for OTA. This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy). CMake builds and docker have been modified accordingly. Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the