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* LittleVgl: Instantiate in DisplayAppRiku Isokoski2023-02-251-42/+0
| | | | | | | LVGL is only a part of the main DisplayApp. Other "DisplayApps" can be implemented without LVGL. DummyLittleVgl isn't needed anymore and has been removed
* LittleVgl: Remove unused Cst816S referenceRiku Isokoski2023-02-231-2/+1
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* Format header filesFinlay Davidson2023-01-091-0/+5
| | | | In my PR updating clang-format, I forgot to also format the headers.
* Apply clang-format to all C++ filesFinlay Davidson2022-06-051-2/+0
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* remove unused libs/ prefix from lvgl includes as not neededReinhold Gschweicher2021-11-151-3/+3
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* Fix recovery firmware since last changes in DisplayApp.Jean-François Milants2021-08-281-0/+3
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* Add Init() in DummyuLittleVgl to fix recovery firmwareJean-François Milants2021-06-121-0/+4
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* Changed access modified indentationAvamander2021-04-241-1/+1
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* Reformatted all the files according to clang-format styleAvamander2021-04-241-14/+17
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* Generate pinetime-recovery : a light version of InfiniTime design to be used ↵Jean-François Milants2021-01-261-0/+30
as a recovery firmware : it only provides basic UI and BLE connectivity for OTA. This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy). CMake builds and docker have been modified accordingly. Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the