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path: root/src/displayapp/screens/Symbols.h
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* SimpleWeatherService: Add sunrise and sunset data (#2100)Victor Kareh7 days1-0/+3
| | | | | | | * SimpleWeatherService: Add sunrise and sunset data --------- Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
* Setting to disable DFU and FS access (#1891)Dāvis Mošenkovs2025-09-031-0/+1
| | | | | | | | | | | | | | * Expose SystemTask dependency controllers Expose NotificationManager and Settings for use by the feature in next commit. This is a memory efficient way for accessing SystemTask dependencies from controllers that have SystemTask injected as a dependency. Looks like each direct dependency injection uses 4 bytes RAM. As InfiniTime is close to running out of RAM (using 16 more bytes causes build to fail with "ld: region RAM overflowed with stack") it might be helpful to use this approach more. * Add setting to disable DFU and FS access
* Simple calculator (#1483)Max Friedrich2025-05-121-0/+2
| | | | | | Co-authored-by: minacode <minamoto9@web.de> Co-authored-by: Finlay Davidson <finlay.davidson@coderclass.nl> Co-authored-by: SuIông N. <Boteium@users.noreply.github.com> Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
* Alarm: Replace clock icon with bellVictor Kareh2024-02-121-0/+1
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* New dice-rolling app: InfiniDice! (#1326)Yusuf Ebrahim2024-01-231-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add new App `Dice.h` to randomly roll the dice(s). The number of dice can range from 1-9 (default 1), and the sides can range from d2-d99 (default d2). To have a haptic feedback we make Dice vibrate on roll. Regarding the use of C++ `<random>` library: There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand) and the `<random>` library is preferred for this reason. The function used from `<random>` also avoids a very rare bias that would occur using `rand()` and modulo, when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in the last "short" segment. This commit also updates the seed to derive entropy (via `seed_seq`) from a mix of the system tick count and the x,y,z components of the PineTime motion controller -- taking inspiration from and with credit to @w4tsn (https://github.com/InfiniTimeOrg/InfiniTime/pull/1199) Thanks for suggestions: * in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko * ui adjustments and result realignment -- suggestion by @Boteium --------- Co-authored-by: NeroBurner <pyro4hell@gmail.com> Co-authored-by: Riku Isokoski <riksu9000@gmail.com> Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com> Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-231-1/+1
| | | | Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-231-0/+3
| | | | | | | Add missing icons (heavy clouds, thunderstorm, snow). Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes. Fix typo in documentation. Remove not related change in StopWatch.
* PineTimeStyle weather display (#1459)kieranc2023-06-041-0/+9
| | | | | Weather display for PineTimeStyle Documentation : https://wiki.pine64.org/wiki/PineTimeStyle and https://wiki.pine64.org/wiki/Infinitime-Weather
* motion: Disable Motion appRiku Isokoski2023-02-251-1/+0
| | | | | This is a debugging app, not useful for most people. Also remove the app icon.
* Merge remote-tracking branch 'upstream/develop' into pts-optionsKieran Cawthray2022-09-051-0/+1
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| * Add sleep mode which disables notifications, touch- and motion wakeup (#1261)Riku Isokoski2022-08-211-0/+1
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* | Initial mockupKieran Cawthray2022-08-051-0/+1
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* Replace icomoon system font with material design icons (#1228)Riku Isokoski2022-07-211-8/+7
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* remove unused symbols, free a little bit of space (#1167)mabuch2022-06-051-7/+0
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* Replace airplane mode with a bluetooth toggleRiku Isokoski2022-04-021-1/+0
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* Add airplane mode featureJames A. Jerkins2021-12-231-0/+1
| | | | | | | | | | | | | Implements 'Airplane mode' feature to disable and enable bluetooth/ble Adds airplaneMode as a non-persisted setting Adds a setting menu for switching airplane mode on and off Displays an airplane symbol on the Digital watch face and the PineTimeStyle watch face when airplane mode is enabled Always enables bluetooth/ble on boot (disable airplane mode) Alphabetizes the settings menu options Style cleanups Closes #632
* Add new unique icons for some appsRiku Isokoski2021-07-251-0/+3
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* and metronome icon (#439)Bryton Hall2021-07-021-0/+1
| | | * add drum icon for metronome app
* Timer App (#355)Florian2021-05-201-0/+1
| | | | | | | | | | | * built timer app * Style improvements * making sure buttons stay hidden when the app is reopened and reappear after the timer runs out * more sensible calculations of time deltas. eliminated that mysterious scaling factor * changing the timer icon
* Reformatted all the files according to clang-format styleAvamander2021-04-241-9/+8
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* Big UI and navigation RewriteJoaquim2021-04-041-0/+13
| | | | | | | | | | | new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
* Stopwatch completed. Ready for PRpanky-codes2021-03-131-0/+3
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* update font with icons for music, call and qrpetter2021-01-271-0/+10
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* Merge branch piggz/nav into develop:Jean-François Milants2021-01-201-0/+1
| | | | | - fix conflict - add a icon for the navigation app.
* Update Symbols.hZephyrLabs2020-12-041-1/+1
| | | | change symbol to correct vale
* Update Symbols.hZephyrLabs2020-12-031-0/+1
| | | | added paddle symbol
* Addition of new files in MakeListZephyrLabs2020-12-031-1/+2
| | | | added Paddle.cpp and Paddle.h
* Renamed displayapp/Screens to displayapp/screensAvamander2020-10-021-0/+30