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path: root/src/displayapp/screens/Tile.cpp
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* Apply clang-format to all C++ filesFinlay Davidson2022-06-051-1/+2
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* Force full screen refresh with a rounder functionRiku Isokoski2022-05-081-6/+0
| | | | | | When the screen switches, the full screen needs to be refreshed for the hardware scrolling to work. This was enforced with backgroundLabels, but is simpler to do with a rounder function.
* Fix large blacklevel step. Lower 25% of shades are now accessible.Riku Isokoski2022-04-291-2/+2
| | | | | | | | | There is a large step in brightness from level zero to level one. After experimenting with various ST7789 options, I found that decreasing VDV to 0x10 (-0.4V) fixes this issue. The gamma change reduced the average error in brightness, but with the underlying issue fixed, the gamma change has been reverted.
* New sharper batteryicon. Remove old unused batteryiconsRiku Isokoski2022-04-251-5/+5
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* Fix warningsRiku Isokoski2022-04-251-3/+5
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* Tweak gamma on ST7789 and match UI colorsRiku Isokoski2022-04-251-3/+3
| | | | | This change will increase the color accuracy of the PineTime and make UI development with the simulator easier.
* Replace lv_label_set_text where possibleRiku Isokoski2022-04-181-2/+2
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* Merge branch 'statusBarTimeFormat' of https://github.com/mruss77/InfiniTime ↵Jean-François Milants2022-02-131-2/+2
|\ | | | | | | | | | | | | into mruss77-statusBarTimeFormat # Conflicts: # src/components/datetime/DateTimeController.cpp
| * Status bar displays time in 12 or 24 hour format based on settingsMark Russell2021-11-101-2/+2
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* | Update includes to to be relative to src directoryReinhold Gschweicher2021-11-151-3/+3
|/ | | | | | | Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
* Merge branch 'develop' into refresh_reworkRiku Isokoski2021-08-281-0/+1
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| * Merge branch 'develop' into new_touch_handlerRiku Isokoski2021-08-181-15/+15
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| * \ Merge branch 'develop' into new_touch_handlerRiku Isokoski2021-08-101-8/+10
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| * | | Restore Tile.cpp changesRiku Isokoski2021-07-191-3/+5
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| * | | Fix remaining known issuesRiku Isokoski2021-07-161-1/+2
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| * | | New touch handler, with issuesRiku Isokoski2021-07-151-6/+4
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* | | | Merge branch 'develop' into refresh_reworkRiku Isokoski2021-08-151-15/+15
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| * | | Adjust inner padding in applistRiku Isokoski2021-08-151-1/+1
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| * | | Ui updateRiku Isokoski2021-08-151-15/+15
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* | | Merge branch 'develop' into refresh_reworkRiku Isokoski2021-08-031-8/+10
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| * | Tile event handler : read the event data only if the event is a "value ↵Jean-François Milants2021-07-251-8/+10
| |/ | | | | | | changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
* / Refresh reworkRiku Isokoski2021-07-191-4/+0
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* LVGL use system tickRiku Isokoski2021-07-071-1/+1
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* Reformatted all the files according to clang-format styleAvamander2021-04-241-34/+30
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* Change animation direction in menusJoaquim José Almeida Pereira2021-04-151-1/+1
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* Big UI and navigation RewriteJoaquim2021-04-041-22/+102
| | | | | | | | | | | new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
* Multi face support, analog clock, 12/24 configJoaquim2021-02-241-1/+4
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* CleanupJoaquim2021-02-011-3/+0
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* LVGL v7.10.0Joaquim2021-01-281-5/+5
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* Include cleanup: displayapp + screensokaestne2020-11-161-7/+1
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* Switched from NULL to nullptrAvamander2020-10-041-1/+1
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* Fixed all the includes that were broken due to the renamesAvamander2020-10-021-1/+2
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* Renamed displayapp/Screens to displayapp/screensAvamander2020-10-021-0/+61