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path: root/src/displayapp/screens/Tile.h
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* Show alarm controller state in status iconJozef Mlich2025-01-051-0/+1
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* Watch face selection with CMakeJean-François Milants2023-12-231-1/+1
| | | | Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
* navigation: Add is available (#1847)JF2023-09-021-0/+1
| | | | | Navigation app now needs 2 images to be loaded from the resources on the external filesystem. This PR adds an 'enabled' field to the Applications struct. This field is true for all applications expect for Navigation which calls Navigation::IsAvailable(). This methods returns true if the 2 files are available in the resources. The application list disables the application (draws it in grey, disables the touch callback) if the enable flag is not set.
* screens: Remove displayapp parameter from screenRiku Isokoski2023-02-251-0/+1
| | | | | | | | The DisplayApp class isn't used in the Screen base class and most screens, so requiring it is pointless. In this commit, DisplayApp pointers were added to screens which use it and the explicit Screen constructor was removed in those screens.
* displayapp: Make Ble references constRiku Isokoski2023-02-241-1/+1
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* displayapp: Make Battery class references constRiku Isokoski2023-02-241-1/+1
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* Add status icons widgetRiku Isokoski2022-08-021-6/+4
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* Add PageIndicator widget to reduce code duplication (#1218)Riku Isokoski2022-07-051-5/+4
| | | | * Move PageIndicator widget to its own files to reduce code duplication * Use uint8_t in PageIndicator
* New sharper batteryicon. Remove old unused batteryiconsRiku Isokoski2022-04-251-1/+3
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* Update includes to to be relative to src directoryReinhold Gschweicher2021-11-151-2/+2
| | | | | | | Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
* Merge branch 'develop' into refresh_reworkRiku Isokoski2021-08-031-1/+1
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| * Tile event handler : read the event data only if the event is a "value ↵Jean-François Milants2021-07-251-1/+1
| | | | | | | | changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
* | Refresh reworkRiku Isokoski2021-07-191-1/+0
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* Changed access modified indentationAvamander2021-04-241-2/+2
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* Reformatted all the files according to clang-format styleAvamander2021-04-241-29/+29
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* Big UI and navigation RewriteJoaquim2021-04-041-6/+25
| | | | | | | | | | | new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
* Multi face support, analog clock, 12/24 configJoaquim2021-02-241-1/+2
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* Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into ↵Jean-François Milants2021-02-231-1/+0
|\ | | | | | | | | | | | | | | | | | | | | | | joaquimorg-LVGL7 # Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.cpp # src/displayapp/screens/Modal.cpp # src/displayapp/screens/Modal.h # src/displayapp/screens/Notifications.cpp # src/displayapp/screens/Tile.h
| * CleanupJoaquim2021-02-011-4/+1
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* | Handle call notification the same way than other notifications.Jean-François Milants2021-01-241-2/+0
|/ | | | Display the call notifications in the Notification app, with buttons to accept/reject the call.
* Include cleanup: displayapp + screensokaestne2020-11-161-4/+4
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* Fixed all the includes that were broken due to the renamesAvamander2020-10-021-1/+1
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* Renamed displayapp/Screens to displayapp/screensAvamander2020-10-021-0/+39