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* Update Date&Time settings label for "Date & Time"Samuel Dorsaz2024-11-041-1/+1
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* Remove unused pointer to DisplayApp member variables (#2125)NeroBurner2024-09-298-13/+5
| | | | | | | | In the screens that use `DisplayApp *app` and pass it to a child item, or use the reference just in the constructor. Afterwards the `app` member is not used. So remove it from the private member variables. Completely remove `app` parameter from `SettingDisplay` constructor as it is unused.
* Alarm persist to flash (#1367)NeroBurner2024-09-281-15/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | * AlarmController: Add saving alarm time to file Save the set alarm time to the SPI NOR flash, so it does not reset to the default value when the watch resets, e.g. due to watchdog timeout or reflashing of a new version of InfiniTime. Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm at boot (if available) and `SaveSettingsToFile()` the current alarm when the `Alarm.h` screen is closed (only if the settings have changed). The alarm-settings file is stored in `.system/alarm.dat`. The `.system` folder is created if it doesn't yet exist. Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330 * alarmController: close .system dir after usage Close the `lfs_dir` object for the `.system` dir after usage. Otherwise on the second changed alarm the system will lockup because the `.system` dir is already open and was never closed. --------- Co-authored-by: Galdor Takacs <g@ldor.de>
* Refactor doNotGoToSleep to a wakelock countermark90642024-09-2112-29/+30
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* notifications: Dismiss to watchface when empty (#1716)Eli Tan2024-09-181-4/+5
| | | | | | | | | Set `running` to false to flag end of watchface when there are no more notifications left to display. I found it slightly annoying that dismissing all notifications leaves me with a "No notification to display" message. Instead of dismissing to a relatively useless message, dismiss to watchface.
* Use DirtyValue for timermark90642024-09-142-8/+14
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* Remove space before colonDerry Tutt2024-08-181-2/+2
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* Display the SPI flash JEDEC IDs in SystemInformation.Jean-François Milants2024-08-052-3/+12
| | | | This is needed since a new memory chip will be used in future batches of PineTimes.
* aod: fix flashlight brightness restoremark90642024-08-052-0/+3
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* aod: disable while in notification sleepJohn Crawford2024-08-051-3/+3
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* aod: integrate with display timeoutJohn Crawford2024-08-052-15/+26
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* feat: always on displayKaffeinatedKat2024-08-052-3/+13
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* Continuous time updatesmark90642024-06-091-1/+1
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* fix: heartrate app displays --- instead of 000 (#1887)John Crawford2024-04-121-3/+7
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* WatchFaceDigital: Remove unused variablesVictor Kareh2024-03-201-4/+0
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* Emit the message BleRadioEnableToggle to DisplayApp only if the enable state ↵JF2024-03-152-3/+4
| | | | | | | of the radio has actually changed. (#2037) This fixes an issue where the BLE connected logo would disappear when opening and closing the BLE setting (without changing it) while InfiniTime was already connected to a companion app. Co-authored-by: JustScott <development@justscott.me>
* chrono: Resolve TODOs related to C++20 chrono featsFintasticMan2024-03-1410-15/+10
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* weather: Define function to round and render temperatureVictor Kareh2024-02-181-8/+9
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* weather: Pad forecast temperaturesVictor Kareh2024-02-181-12/+17
| | | | This ensures temperatures are correctly aligned with one another
* weather: Colorize forecast temperaturesVictor Kareh2024-02-181-9/+45
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* weather: Add new app with forecastVictor Kareh2024-02-184-0/+238
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* DateTimeController: Make DayOfWeekShortToStringLow staticVictor Kareh2024-02-181-1/+2
| | | | | This allows it to be used outside of the current datetime context and makes it consistent with the MonthShortToStringLow function.
* Alarm: Replace clock icon with bellVictor Kareh2024-02-122-1/+2
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* bma421: Change acceleration values to 'binary milli-G' unitsGraham Jones2024-02-111-4/+4
| | | Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* WatchFaceDigital: Move weather widget away from status iconsVictor Kareh2024-02-111-4/+4
| | | | | | The weather widget is too high and could overlap the status icons. Moving it to match the rest of the face avoids this issue and makes it align with the rest of the theme.
* WatchFaceDigital: Add weather displayVictor Kareh2024-01-232-3/+48
| | | If weather is available, display the cloud icon and temperature.
* New dice-rolling app: InfiniDice! (#1326)Yusuf Ebrahim2024-01-233-0/+261
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add new App `Dice.h` to randomly roll the dice(s). The number of dice can range from 1-9 (default 1), and the sides can range from d2-d99 (default d2). To have a haptic feedback we make Dice vibrate on roll. Regarding the use of C++ `<random>` library: There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand) and the `<random>` library is preferred for this reason. The function used from `<random>` also avoids a very rare bias that would occur using `rand()` and modulo, when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in the last "short" segment. This commit also updates the seed to derive entropy (via `seed_seq`) from a mix of the system tick count and the x,y,z components of the PineTime motion controller -- taking inspiration from and with credit to @w4tsn (https://github.com/InfiniTimeOrg/InfiniTime/pull/1199) Thanks for suggestions: * in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko * ui adjustments and result realignment -- suggestion by @Boteium --------- Co-authored-by: NeroBurner <pyro4hell@gmail.com> Co-authored-by: Riku Isokoski <riksu9000@gmail.com> Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com> Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* Split declaration and implementation of GetSymbolLennart Jahn2024-01-162-34/+37
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* WatchFacePineTimeStyle: Fix conditional in weather display (#1965)Victor Kareh2024-01-141-6/+3
| | | | | Since returning a valid weather is always considered an updated value, if the current weather is empty, the face will attempt to display the temperature and icon as empty values, rather than clearing the labels.
* Watch face selection using CMakeJean-François Milants2024-01-062-7/+45
| | | | | | The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES). Fix SettingWatchFace : convert to index to/from WatchFace when needed.
* pinetimestyle: Round the displayed temperatureFintasticMan2024-01-031-1/+2
| | | | | Instead of truncating. This fixes the displayed temperature being 1 degree lower than expected when using GadgetBridge.
* Update incorrect icon in weather settingsliamcharger2023-12-301-1/+1
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* PineTimeStyle: fix brief display of weather dummy dataliamcharger2023-12-301-1/+2
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* pinetimestyle: Display temp in Fahrenheit with settingFintasticMan2023-12-231-1/+5
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* settings: Add settings item for weather formatFintasticMan2023-12-233-2/+93
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* User applications selection using CMakeJean-François Milants2023-12-233-3/+3
| | | | Fix include path since last rebase.
* Watch face selection with CMakeJean-François Milants2023-12-2314-14/+14
| | | | Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Fix code formatting.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Store temperatures as int16_t (instead of uint8_t previously). The temperature is expressed in °C * 100.
* Simple Weather ServiceJean-François Milants2023-12-232-36/+48
| | | | Move the function GetIcon that converts SimpleWeatherService::Icons to char (symbol) into a new header file so that it can be used by other apps and companion apps.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-2/+2
| | | | Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-279/+0
| | | | | Remove unused Weather debug app. Fix formatting in SimpleWeatherService.cpp.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-233-8/+9
| | | | | | | Add missing icons (heavy clouds, thunderstorm, snow). Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes. Fix typo in documentation. Remove not related change in StopWatch.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-231-10/+30
| | | | Fix recovery firmware and code formatting.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-235-29/+33
| | | | | | | | | | This new implementation of the weather feature provides a new BLE API and a new weather service. The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days). The SimpleWeather service exposes those data as std::optional fields. This new implementation replaces the previous WeahterService. The API is documented in docs/SimpleWeatherService.md.
* Watch face selection at build timeJean-François Milants2023-12-2110-213/+141
| | | | Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
* Allow zero app to be selected at build timeJean-François Milants2023-12-101-1/+1
| | | | Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
* Apply suggestionmark90642023-12-091-1/+1
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* Fix calculation of number of app screensmark90642023-12-091-2/+1
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* StopWatch: Add an extra space to the string without the hourMingjie Shen2023-12-011-1/+1
| | | | so that it's just as long as with the hour.