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* WatchFaceDigital: Add weather displayVictor Kareh2024-01-232-3/+48
| | | If weather is available, display the cloud icon and temperature.
* New dice-rolling app: InfiniDice! (#1326)Yusuf Ebrahim2024-01-233-0/+261
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add new App `Dice.h` to randomly roll the dice(s). The number of dice can range from 1-9 (default 1), and the sides can range from d2-d99 (default d2). To have a haptic feedback we make Dice vibrate on roll. Regarding the use of C++ `<random>` library: There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand) and the `<random>` library is preferred for this reason. The function used from `<random>` also avoids a very rare bias that would occur using `rand()` and modulo, when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in the last "short" segment. This commit also updates the seed to derive entropy (via `seed_seq`) from a mix of the system tick count and the x,y,z components of the PineTime motion controller -- taking inspiration from and with credit to @w4tsn (https://github.com/InfiniTimeOrg/InfiniTime/pull/1199) Thanks for suggestions: * in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko * ui adjustments and result realignment -- suggestion by @Boteium --------- Co-authored-by: NeroBurner <pyro4hell@gmail.com> Co-authored-by: Riku Isokoski <riksu9000@gmail.com> Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com> Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* Split declaration and implementation of GetSymbolLennart Jahn2024-01-162-34/+37
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* WatchFacePineTimeStyle: Fix conditional in weather display (#1965)Victor Kareh2024-01-141-6/+3
| | | | | Since returning a valid weather is always considered an updated value, if the current weather is empty, the face will attempt to display the temperature and icon as empty values, rather than clearing the labels.
* Watch face selection using CMakeJean-François Milants2024-01-062-7/+45
| | | | | | The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES). Fix SettingWatchFace : convert to index to/from WatchFace when needed.
* pinetimestyle: Round the displayed temperatureFintasticMan2024-01-031-1/+2
| | | | | Instead of truncating. This fixes the displayed temperature being 1 degree lower than expected when using GadgetBridge.
* Update incorrect icon in weather settingsliamcharger2023-12-301-1/+1
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* PineTimeStyle: fix brief display of weather dummy dataliamcharger2023-12-301-1/+2
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* pinetimestyle: Display temp in Fahrenheit with settingFintasticMan2023-12-231-1/+5
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* settings: Add settings item for weather formatFintasticMan2023-12-233-2/+93
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* User applications selection using CMakeJean-François Milants2023-12-233-3/+3
| | | | Fix include path since last rebase.
* Watch face selection with CMakeJean-François Milants2023-12-2314-14/+14
| | | | Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Fix code formatting.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Store temperatures as int16_t (instead of uint8_t previously). The temperature is expressed in °C * 100.
* Simple Weather ServiceJean-François Milants2023-12-232-36/+48
| | | | Move the function GetIcon that converts SimpleWeatherService::Icons to char (symbol) into a new header file so that it can be used by other apps and companion apps.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-2/+2
| | | | Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-279/+0
| | | | | Remove unused Weather debug app. Fix formatting in SimpleWeatherService.cpp.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-233-8/+9
| | | | | | | Add missing icons (heavy clouds, thunderstorm, snow). Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes. Fix typo in documentation. Remove not related change in StopWatch.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-231-10/+30
| | | | Fix recovery firmware and code formatting.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-235-29/+33
| | | | | | | | | | This new implementation of the weather feature provides a new BLE API and a new weather service. The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days). The SimpleWeather service exposes those data as std::optional fields. This new implementation replaces the previous WeahterService. The API is documented in docs/SimpleWeatherService.md.
* Watch face selection at build timeJean-François Milants2023-12-2110-213/+141
| | | | Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
* Allow zero app to be selected at build timeJean-François Milants2023-12-101-1/+1
| | | | Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
* Apply suggestionmark90642023-12-091-1/+1
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* Fix calculation of number of app screensmark90642023-12-091-2/+1
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* StopWatch: Add an extra space to the string without the hourMingjie Shen2023-12-011-1/+1
| | | | so that it's just as long as with the hour.
* SettingDisplay: Reduce buffer sizeMingjie Shen2023-12-011-1/+1
| | | | Given that 2^16 / 1000 is 65, we can make the buffer only 3 chars.
* Fix potential buffer overflows when calling sprintfMingjie Shen2023-12-014-9/+9
| | | | | | | | | | 1. Replace sprintf with snprintf, which is safer 2. An unsigned int or unsigned long int requires 11 bytes to print (including the null terminator) 3. Use PRIu16 macro to print uint16_t 4. Format string "#%2d %2d:%02d:%02d.%02d\n" in StopWatch::stopLapBtnEventHandler() requires at least 17 bytes. The 16-byte buffer would clearly be overrun if sprintf were used.
* Fix code formattingJean-François Milants2023-11-1915-14/+45
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* Application selection at build timeJean-François Milants2023-11-1919-116/+248
| | | | | | | A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information. When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it. Those changes allow to more easily add new app and to select which app must be built into the firmware. Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
* Tidy upKieran Cawthray2023-11-111-4/+2
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* Initial commitKieran Cawthray2023-11-111-5/+9
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* navigation: Add is available (#1847)JF2023-09-026-18/+40
| | | | | Navigation app now needs 2 images to be loaded from the resources on the external filesystem. This PR adds an 'enabled' field to the Applications struct. This field is true for all applications expect for Navigation which calls Navigation::IsAvailable(). This methods returns true if the 2 files are available in the resources. The application list disables the application (draws it in grey, disables the touch callback) if the enable flag is not set.
* navigation: Move font to external memory (#1838)JF2023-09-022-100/+169
| | | | | | | | | | The TTF font used by the navigation app is ~20KB and is stored in internal flash memory. To free this space, the TTF font is now converted in 2 "atlas pictures" (pictures that contain multiple concatenated images) stored in the external flash memory. The navigation app now accesses one of those 2 files and apply an offset to display the desired picture. The corresponding documentation has also been updated. Add comments about the layout of the pictures that contain the icon and about the indexing of those icons. In documentation (buildAndProgram.md), edit the section about the debug compilation mode. Remove the part about removing the Navigation app to free some memory (since it's not relevant anymore) and explain how to selectively build parts of the firmware in Debug mode.
* lowersleep: Implement Lower to Sleep functionality (#827)FintasticMan2023-08-272-4/+5
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* watchfaceanalog: Background in lvgl (#1824)Max Friedrich2023-08-152-5/+40
| | | | | | | | | | | * change background image to widgets This commit removes the background image for the WatchFaceAnalog and replaces it with lvgl widgets. It aims to keep the original look. * remove comments and background image --------- Co-authored-by: minacode <minamoto9@web.de>
* Fix TypoTimothy2023-06-172-8/+8
| | | | label_battery_vallue > label_battery_value
* PineTimeStyle weather display (#1459)kieranc2023-06-045-36/+145
| | | | | Weather display for PineTimeStyle Documentation : https://wiki.pine64.org/wiki/PineTimeStyle and https://wiki.pine64.org/wiki/Infinitime-Weather
* Fix code formattingJean-François Milants2023-05-181-2/+1
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* Enable malloc error and stack overflow error detection in FreeRTOS. Count ↵Jean-François Milants2023-05-181-10/+13
| | | | them and display them in the SystemInfo app.
* Refactor watch face to enum (#1339)Max Friedrich2023-04-302-10/+12
| | | | | | | change watch face from int to enum --------- Co-authored-by: minacode <minamoto9@web.de>
* Refactor, document and fix the Watchdog driver (#1710)JF2023-04-301-10/+10
| | | | | | | * Refactor and document the Watchdog driver to make it more readable. Fix the configuration of the behaviours configuration that was not properly implemented (but it didn't cause any side effect since the correct value was eventually set in NRF_WDT->CONFIG). Fix the wrong interpretation of the reset reasons caused by implicit conversions of int to bool.
* TimerController: Rename to TimerRiku Isokoski2023-04-162-11/+11
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* Watchfaces: Assume motionsensor is okRiku Isokoski2023-04-1610-15/+5
| | | | The watch face shouldn't and doesn't start before the sensor is ready.
* stopwatch: Add hours tracking (#1692)fossison2023-04-162-4/+26
| | | | | | | | Stopwatch application : add hours tracking --------- Co-authored-by: fossison <fossison@mailbox.org> Co-authored-by: Jean-François Milants <jf@codingfield.com>
* WatchFaceTerminal: Simplify time update checkRiku Isokoski2023-04-022-43/+24
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* WatchFaceG7710: Simplify time update checkRiku Isokoski2023-04-022-46/+28
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* WatchFaceInfineat: Simplify time update checkRiku Isokoski2023-04-022-50/+20
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* WatchFaceDigital: Simplify update checkRiku Isokoski2023-04-022-39/+25
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* dirtyvalue: Move to src/utilityFinlay Davidson2023-03-277-88/+59
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* inactivity: Use LVGL inactivity timersRiku Isokoski2023-03-181-1/+0
| | | | | | | | | | | | | | | | | Replace custom FreeRTOS inactivity timers with LVGL inactivity timers. DisplayApp: Trigger display activity on timer done. inactivity: Add additional checks The backlight could be turned on by RestoreBrightness() on ble connect event. inactivity: Trigger activity on screen switch A notification timing out could put the watch to sleep immediately. While this could be ideal behaviour, it was caused by delay in processing the EnableSleeping event and pushing RestoreBrightness to DisplayApp.