| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
| |
* more consistent function names
* lapCapacity as constexpr
* LastLap returns std::optional
* simplified handling of TickType_t values
* removed unused methods
* minor fix in lap rendering
|
| |
|
|
|
| |
# Conflicts:
# src/displayapp/screens/StopWatch.h
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Expose SystemTask dependency controllers
Expose NotificationManager and Settings for use by the feature in next commit.
This is a memory efficient way for accessing SystemTask dependencies from
controllers that have SystemTask injected as a dependency.
Looks like each direct dependency injection uses 4 bytes RAM.
As InfiniTime is close to running out of RAM (using 16 more bytes causes build
to fail with "ld: region RAM overflowed with stack") it might be helpful to use
this approach more.
* Add setting to disable DFU and FS access
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Commit 0aead42fdf51 ("navigation: Add is available (#1847)") added the
ability to draw the app icon in grey and in a disabled state when some
prerequisits were not met. Only the Navigation app was using this mechanism
due to its icons being stored in the external memory and possibly missing.
Commit 63e0c4f4efb0 ("Application selection at build time") broke this by
always setting the state as true:
for (const auto& userApp : userApps) {
apps[i++] = Screens::Tile::Applications {userApp.icon, userApp.app, true};
}
Fix this by creating an isAvailable() strcuture in the app classes, similar
to how the Watchfaces handle the same problem of checking availability.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
| |
* remove leading zeros from battery percentage
* add correct colors matching the battery icon color thresholds
|
| |
|
|
|
| |
and save a few bytes of heap memory
Co-authored-by: Lionel Elie Mamane <lionel@mamane.lu>
|
| |
|
|
|
| |
Instead of raw for loops use `std::ranges::transform` where possible.
And also use `std::ranges::find_if` instead of `std::find_if`.
|
| | |
|
| |
|
|
|
|
| |
There was a newline at the end of the last line on the third screen,
which was causing the label to not be centered vertically.
Removing it fixes the centering.
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
| |
* DisplayApp.cpp: Remove the vibration from OnChargingEvent
This fixes a bug where the vibration interupts the physical connection with the charger and therefore triggers a new charging event and vibration, ending in a cycle of vibrations while charging.
* remove OnChargingEvent message from DisplayApp
---------
Co-authored-by: minacode <minamoto9@web.de>
|
| | |
|
| |
|
|
|
|
| |
Co-authored-by: minacode <minamoto9@web.de>
Co-authored-by: Finlay Davidson <finlay.davidson@coderclass.nl>
Co-authored-by: SuIông N. <Boteium@users.noreply.github.com>
Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
|
| |
|
|
|
| |
which is an error since we compile with -Werror
Co-authored-by: Lionel Elie Mamane <lionel@mamane.lu>
|
| |
|
|
|
|
|
|
|
|
| |
Redesign BatteryInfo App using an Arch widget instead of a bar.
The colors I used are as follows:
- Discharging (default): green
- Charging: lime
- Battery full: blue
- Battery low (<10%): red
|
| |
|
|
| |
Optimise the battery animation to not use 100% CPU (which causes DisplayApp to spin forever with AOD)
(DisplayApp also needs to be fixed in the future so it cannot spin infinitely)
|
| |
|
| |
Change the "No notification" text to "No notifications"
|
| |
|
|
|
|
|
|
|
|
|
|
| |
Simplify alarm alerting screen and fix bug with
alerting on time value change
SetAlerting creates an lv_task to automatically call StopAlerting after one minute. This task will call an invalid function reference and lead to a crash under the following condition:
All exit paths but the time value change (so not considering this fix) call StopAlerting themselves, which also terminates the lv_task.
However, the value change callback only calls DisableAlarm, because its normal use case is for setting up an alarm, where you have to re-confirm enabling the alarm after every change you make.
DisableAlarm still sets isAlerting in the alarmController to false, probably because someone thought a currently alerting but also disabled alarm makes no sense, this was introduced in a0cd439.
That causes the destructor of Alarm to think there is nothing to do regarding the alerting when the alarm screen is dismissed.
Therefore it does not call StopAlerting and the lv_task is left with an invalid function pointer, because Alarm does not exist anymore once the lv_task finally goes to call the callback function
|
| | |
|
| |
|
|
|
|
|
| |
When converting to imperial units, the min and max temperatures were
incorrectly inverted, causing confusion in the display.
Fixes https://github.com/InfiniTimeOrg/InfiniTime/issues/2183
|
| |
|
|
|
| |
* Use all free RAM for FreeRTOS heap
* Wrap newlib malloc and related functions
* Implement calloc
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
| |
Also only iterate over the number of days actually in use, rather than
MaxNbForecastDays.
|
| | |
|
| |
|
|
|
|
|
| |
There is now a Temperature struct in the weather service, which holds
the internal representation. There is also a temperature struct in the
Applications namespace, which holds the temperature in either Celsius or
Fahrenheit.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
| |
In the screens that use `DisplayApp *app` and pass it to a child item,
or use the reference just in the constructor. Afterwards the `app`
member is not used. So remove it from the private member variables.
Completely remove `app` parameter from `SettingDisplay` constructor as
it is unused.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* AlarmController: Add saving alarm time to file
Save the set alarm time to the SPI NOR flash, so it does not reset to
the default value when the watch resets, e.g. due to watchdog timeout
or reflashing of a new version of InfiniTime.
Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm
at boot (if available) and `SaveSettingsToFile()` the current alarm when
the `Alarm.h` screen is closed (only if the settings have changed).
The alarm-settings file is stored in `.system/alarm.dat`. The `.system`
folder is created if it doesn't yet exist.
Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330
* alarmController: close .system dir after usage
Close the `lfs_dir` object for the `.system` dir after usage. Otherwise
on the second changed alarm the system will lockup because the `.system`
dir is already open and was never closed.
---------
Co-authored-by: Galdor Takacs <g@ldor.de>
|
| | |
|
| |
|
|
|
|
| |
State transitions now happen immediately where possible
This simplifies state management in general,
and prevents bugs such as the chime issue from occurring in the first place
|
| |
|
|
|
|
|
|
|
| |
Set `running` to false to flag end of watchface when there are no more
notifications left to display.
I found it slightly annoying that dismissing all notifications leaves me with
a "No notification to display" message. Instead of dismissing to a relatively
useless message, dismiss to watchface.
|
| | |
|