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* weather: Define function to round and render temperatureVictor Kareh2024-02-181-8/+9
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* weather: Pad forecast temperaturesVictor Kareh2024-02-181-12/+17
| | | | This ensures temperatures are correctly aligned with one another
* weather: Colorize forecast temperaturesVictor Kareh2024-02-181-9/+45
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* weather: Add new app with forecastVictor Kareh2024-02-188-5/+244
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* DateTimeController: Make DayOfWeekShortToStringLow staticVictor Kareh2024-02-181-1/+2
| | | | | This allows it to be used outside of the current datetime context and makes it consistent with the MonthShortToStringLow function.
* README: Make hex and UTF-8 code consistent for the chosen exampleTim Teichmann2024-02-151-1/+1
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* Alarm: Replace clock icon with bellVictor Kareh2024-02-123-2/+3
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* bma421: Change acceleration values to 'binary milli-G' unitsGraham Jones2024-02-111-4/+4
| | | Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* WatchFaceDigital: Move weather widget away from status iconsVictor Kareh2024-02-111-4/+4
| | | | | | The weather widget is too high and could overlap the status icons. Moving it to match the rest of the face avoids this issue and makes it align with the rest of the theme.
* Remove GFX (and unused GFX dependencies)mark90642024-02-111-1/+0
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* navigation: Missing character for fontkieranc2024-02-071-1/+1
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* WatchFaceDigital: Add weather displayVictor Kareh2024-01-232-3/+48
| | | If weather is available, display the cloud icon and temperature.
* New dice-rolling app: InfiniDice! (#1326)Yusuf Ebrahim2024-01-238-1/+266
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add new App `Dice.h` to randomly roll the dice(s). The number of dice can range from 1-9 (default 1), and the sides can range from d2-d99 (default d2). To have a haptic feedback we make Dice vibrate on roll. Regarding the use of C++ `<random>` library: There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand) and the `<random>` library is preferred for this reason. The function used from `<random>` also avoids a very rare bias that would occur using `rand()` and modulo, when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in the last "short" segment. This commit also updates the seed to derive entropy (via `seed_seq`) from a mix of the system tick count and the x,y,z components of the PineTime motion controller -- taking inspiration from and with credit to @w4tsn (https://github.com/InfiniTimeOrg/InfiniTime/pull/1199) Thanks for suggestions: * in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko * ui adjustments and result realignment -- suggestion by @Boteium --------- Co-authored-by: NeroBurner <pyro4hell@gmail.com> Co-authored-by: Riku Isokoski <riksu9000@gmail.com> Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com> Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
* Split declaration and implementation of GetSymbolLennart Jahn2024-01-162-34/+37
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* WatchFacePineTimeStyle: Fix conditional in weather display (#1965)Victor Kareh2024-01-141-6/+3
| | | | | Since returning a valid weather is always considered an updated value, if the current weather is empty, the face will attempt to display the temperature and icon as empty values, rather than clearing the labels.
* CMake watch faces selectionJean-François Milants2024-01-061-1/+7
| | | | | | | Improve wording and replace "watchface" by "watch face" in Apps.md. Improve CMake readability regarding watch face selection Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
* Watch face selection using CMakeJean-François Milants2024-01-065-15/+55
| | | | | | The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES). Fix SettingWatchFace : convert to index to/from WatchFace when needed.
* apps: restore default apps ordering in CMakeReinhold Gschweicher2024-01-061-1/+14
| | | | | | | | | Restore the default list of apps to compile. The ordering was changed in the changeset to make the app-list configurable through a CMake-variable in https://github.com/InfiniTimeOrg/InfiniTime/pull/1928 In the process have one app per line to create the default app list in CMake. This makes git diffs easer and more readable.
* pinetimestyle: Round the displayed temperatureFintasticMan2024-01-031-1/+2
| | | | | Instead of truncating. This fixes the displayed temperature being 1 degree lower than expected when using GadgetBridge.
* Update incorrect icon in weather settingsliamcharger2023-12-301-1/+1
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* PineTimeStyle: fix brief display of weather dummy dataliamcharger2023-12-301-1/+2
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* pinetimestyle: Display temp in Fahrenheit with settingFintasticMan2023-12-231-1/+5
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* settings: Add settings item for weather formatFintasticMan2023-12-236-3/+99
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* User applications selection using CMakeJean-François Milants2023-12-234-20/+3
| | | | Fix include path since last rebase.
* User applications selection using CMakeJean-François Milants2023-12-231-1/+1
| | | | Fix typos in Apps.md and add new line in src/displayapp/apps/CMakeLists.txt
* CMake user application selectionJean-François Milants2023-12-231-0/+6
| | | | Move ENABLE_USERAPPS and USERAPP_TYPES from the root CMake file to src/displayapp/apps/CMakeLists.txt so we do not need to repeat it in InfiniSim
* Watch face selection with CMakeJean-François Milants2023-12-2319-17/+23
| | | | Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
* CMake User Applications selectionJean-François Milants2023-12-232-1/+3
| | | | | | | | Use CMake's configure_file() functionality to generate the list of User Applications. All the apps included in current versions of InfiniTime are enabled by default, but this can now be overridden by setting variables ENABLE_APP_XXX to True or False. CMake CMP0140 is set to NEW to enable the return PROPAGATE functionality.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Fix code formatting.
* Simple Weather ServiceJean-François Milants2023-12-231-1/+1
| | | | Store temperatures as int16_t (instead of uint8_t previously). The temperature is expressed in °C * 100.
* Simple Weather ServiceJean-François Milants2023-12-232-36/+48
| | | | Move the function GetIcon that converts SimpleWeatherService::Icons to char (symbol) into a new header file so that it can be used by other apps and companion apps.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-2/+2
| | | | Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-232-279/+0
| | | | | Remove unused Weather debug app. Fix formatting in SimpleWeatherService.cpp.
* Simple Weather Service - code cleaning and improvementsJean-François Milants2023-12-234-9/+10
| | | | | | | Add missing icons (heavy clouds, thunderstorm, snow). Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes. Fix typo in documentation. Remove not related change in StopWatch.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-233-13/+33
| | | | Fix recovery firmware and code formatting.
* SimpleWeather service : new weather implementationJean-François Milants2023-12-238-34/+38
| | | | | | | | | | This new implementation of the weather feature provides a new BLE API and a new weather service. The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days). The SimpleWeather service exposes those data as std::optional fields. This new implementation replaces the previous WeahterService. The API is documented in docs/SimpleWeatherService.md.
* Watch face selection at build timeJean-François Milants2023-12-211-6/+6
| | | | Do not assign specific values to the fields of the enum WatchFace.
* Watch face selection at build timeJean-François Milants2023-12-2114-255/+215
| | | | Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
* Allow zero app to be selected at build timeJean-François Milants2023-12-101-1/+1
| | | | Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
* Apply suggestionmark90642023-12-091-1/+1
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* Fix calculation of number of app screensmark90642023-12-091-2/+1
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* StopWatch: Add an extra space to the string without the hourMingjie Shen2023-12-011-1/+1
| | | | so that it's just as long as with the hour.
* SettingDisplay: Reduce buffer sizeMingjie Shen2023-12-011-1/+1
| | | | Given that 2^16 / 1000 is 65, we can make the buffer only 3 chars.
* Fix potential buffer overflows when calling sprintfMingjie Shen2023-12-014-9/+9
| | | | | | | | | | 1. Replace sprintf with snprintf, which is safer 2. An unsigned int or unsigned long int requires 11 bytes to print (including the null terminator) 3. Use PRIu16 macro to print uint16_t 4. Format string "#%2d %2d:%02d:%02d.%02d\n" in StopWatch::stopLapBtnEventHandler() requires at least 17 bytes. The 16-byte buffer would clearly be overrun if sprintf were used.
* apps: Restore app list orderFintasticMan2023-11-291-8/+9
| | | | | The build-time selection PR updated the order, this restores what it was before.
* Fix code formattingJean-François Milants2023-11-1920-24/+72
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* Add missing new line at end of file.Jean-François Milants2023-11-191-1/+1
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* Application selection at build timeJean-François Milants2023-11-192-0/+16
| | | | Fix DisplayAppRecovery so it builds with -std=c++20.
* Application selection at build timeJean-François Milants2023-11-1924-167/+420
| | | | | | | A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information. When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it. Those changes allow to more easily add new app and to select which app must be built into the firmware. Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
* Fix deadlock when a lot of notifications are received in a very short time span.Jean-François Milants2023-11-191-1/+9
| | | | | | | When a notification is received, SystemTask sends messages to DisplayApp, which loads the Notifications apps that sends a few messages to SystemApp. When notification are received too quickly, DisplayApp and SystemTask cannot process those messages fast enough (probably because of the time it takes to refresh the display) and the message queues fill up. When they are full, the current implementation just waits until there's room available to store the event. In this case, since both tasks exchange messages, they end up in a deadlock. This fix consists in setting the timeout value to 0 (non-blocking mode) for the NewNotification messages on the DisplayApp side. This will prevent the SystemTask from being blocked (which would result in the watchdog reseting the watch). A more generic approach should be design in the future.