From 7f9cc51b050e1034b573e37484f7afe29c370d81 Mon Sep 17 00:00:00 2001 From: Jean-François Milants Date: Sun, 6 Jun 2021 15:56:03 +0200 Subject: Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier. --- src/displayapp/DisplayApp.cpp | 32 ++++++++++++++++++++------------ 1 file changed, 20 insertions(+), 12 deletions(-) (limited to 'src/displayapp/DisplayApp.cpp') diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index 7b03d569..ba6dfbd2 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -32,6 +32,7 @@ #include "drivers/St7789.h" #include "drivers/Watchdog.h" #include "systemtask/SystemTask.h" +#include "systemtask/Messages.h" #include "displayapp/screens/settings/QuickSettings.h" #include "displayapp/screens/settings/Settings.h" @@ -51,7 +52,6 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd, Controllers::Ble& bleController, Controllers::DateTime& dateTimeController, Drivers::WatchdogView& watchdog, - System::SystemTask& systemTask, Pinetime::Controllers::NotificationManager& notificationManager, Pinetime::Controllers::HeartRateController& heartRateController, Controllers::Settings& settingsController, @@ -65,7 +65,6 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd, bleController {bleController}, dateTimeController {dateTimeController}, watchdog {watchdog}, - systemTask {systemTask}, notificationManager {notificationManager}, heartRateController {heartRateController}, settingsController {settingsController}, @@ -130,7 +129,7 @@ void DisplayApp::Refresh() { vTaskDelay(100); } lcd.DisplayOff(); - systemTask.PushMessage(System::SystemTask::Messages::OnDisplayTaskSleeping); + PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping); state = States::Idle; break; case Messages::GoToRunning: @@ -139,7 +138,7 @@ void DisplayApp::Refresh() { state = States::Running; break; case Messages::UpdateTimeOut: - systemTask.PushMessage(System::SystemTask::Messages::UpdateTimeOut); + PushMessageToSystemTask(System::Messages::UpdateTimeOut); break; case Messages::UpdateBleConnection: // clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected : @@ -176,7 +175,7 @@ void DisplayApp::Refresh() { LoadApp(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim); break; case TouchEvents::DoubleTap: - systemTask.PushMessage(System::SystemTask::Messages::GoToSleep); + PushMessageToSystemTask(System::Messages::GoToSleep); break; default: break; @@ -188,7 +187,7 @@ void DisplayApp::Refresh() { } break; case Messages::ButtonPushed: if (currentApp == Apps::Clock) { - systemTask.PushMessage(System::SystemTask::Messages::GoToSleep); + PushMessageToSystemTask(System::Messages::GoToSleep); } else { if (!currentScreen->OnButtonPushed()) { LoadApp(returnToApp, returnDirection); @@ -267,12 +266,12 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) case Apps::Notifications: currentScreen = std::make_unique( - this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Normal); + this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Normal); ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp); break; case Apps::NotificationsPreview: currentScreen = std::make_unique( - this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Preview); + this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Preview); ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp); break; case Apps::Timer: @@ -321,7 +320,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) // case Apps::FlashLight: - currentScreen = std::make_unique(this, systemTask, brightnessController); + currentScreen = std::make_unique(this, *systemTask, brightnessController); ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None); break; case Apps::StopWatch: @@ -337,13 +336,13 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) currentScreen = std::make_unique(this, lvgl); break; case Apps::Music: - currentScreen = std::make_unique(this, systemTask.nimble().music()); + currentScreen = std::make_unique(this, systemTask->nimble().music()); break; case Apps::Navigation: - currentScreen = std::make_unique(this, systemTask.nimble().navigation()); + currentScreen = std::make_unique(this, systemTask->nimble().navigation()); break; case Apps::HeartRate: - currentScreen = std::make_unique(this, heartRateController, systemTask); + currentScreen = std::make_unique(this, heartRateController, *systemTask); break; case Apps::Motion: currentScreen = std::make_unique(this, motionController); @@ -425,3 +424,12 @@ void DisplayApp::SetFullRefresh(DisplayApp::FullRefreshDirections direction) { void DisplayApp::SetTouchMode(DisplayApp::TouchModes mode) { touchMode = mode; } + +void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) { + if(systemTask != nullptr) + systemTask->PushMessage(message); +} + +void DisplayApp::Register(Pinetime::System::SystemTask* systemTask) { + this->systemTask = systemTask; +} -- cgit v1.2.3-70-g09d2