From f2814dd5ed26b1b6478d781048c0df27f03ca1e3 Mon Sep 17 00:00:00 2001 From: mark9064 <30447455+mark9064@users.noreply.github.com> Date: Mon, 15 Dec 2025 00:04:05 +0000 Subject: Use RoundedDiv utility function across project --- src/displayapp/DisplayApp.cpp | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) (limited to 'src/displayapp/DisplayApp.cpp') diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index 35330fb7..84fa6036 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -53,10 +53,13 @@ #include "displayapp/screens/settings/SettingBluetooth.h" #include "displayapp/screens/settings/SettingOTA.h" +#include "utility/Math.h" + #include "libs/lv_conf.h" #include "UserApps.h" #include +#include using namespace Pinetime::Applications; using namespace Pinetime::Applications::Display; @@ -167,18 +170,15 @@ TickType_t DisplayApp::CalculateSleepTime() { // Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame // Next frame time is frame count * refresh period (ms) * tick rate - auto RoundedDiv = [](uint32_t a, uint32_t b) { - return ((a + (b / 2)) / b); - }; - // RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max - // in this case around 9 hours (=overflow frame count / always on refresh period) - constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod); + // Avoid overflow when numerator would be > uint32 max + // in this case around 18 hours (=overflow frame count / always on refresh period) + constexpr TickType_t overflowFrameCount = std::numeric_limits::max() / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod); TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime; // Divide both the numerator and denominator by 8 (=GCD(1000,1024)) // to increase the number of ticks (frames) before the overflow tick is reached - TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8); - + TickType_t targetRenderTick = + Utility::RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, static_cast(1000 / 8)); // Assumptions // Tick rate is multiple of 8 @@ -188,7 +188,8 @@ TickType_t DisplayApp::CalculateSleepTime() { // Frame count must always wraparound more often than the system tick count does // Always on overflow time (ms) < system tick overflow time (ms) // Using 64bit ints here to avoid overflow - static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ); + static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < + (uint64_t) std::numeric_limits::max() * 1000ULL / configTICK_RATE_HZ); if (alwaysOnFrameCount == overflowFrameCount) { alwaysOnFrameCount = 0; -- cgit v1.2.3-70-g09d2