From 63e0c4f4efb047f4f15601f7b08640c4b589de93 Mon Sep 17 00:00:00 2001 From: Jean-François Milants Date: Mon, 23 Oct 2023 20:12:34 +0200 Subject: Application selection at build time A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information. When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it. Those changes allow to more easily add new app and to select which app must be built into the firmware. Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp. --- src/displayapp/screens/StopWatch.h | 105 +++++++++++++++++++++---------------- 1 file changed, 60 insertions(+), 45 deletions(-) (limited to 'src/displayapp/screens/StopWatch.h') diff --git a/src/displayapp/screens/StopWatch.h b/src/displayapp/screens/StopWatch.h index d1acd162..c3550fc4 100644 --- a/src/displayapp/screens/StopWatch.h +++ b/src/displayapp/screens/StopWatch.h @@ -7,50 +7,65 @@ #include "portmacro_cmsis.h" #include "systemtask/SystemTask.h" +#include "displayapp/Apps.h" +#include "displayapp/Controllers.h" +#include "Symbols.h" -namespace Pinetime::Applications::Screens { - - enum class States { Init, Running, Halted }; - - struct TimeSeparated_t { - int hours; - int mins; - int secs; - int hundredths; - }; - - class StopWatch : public Screen { - public: - explicit StopWatch(System::SystemTask& systemTask); - ~StopWatch() override; - void Refresh() override; - - void playPauseBtnEventHandler(); - void stopLapBtnEventHandler(); - bool OnButtonPushed() override; - - private: - void SetInterfacePaused(); - void SetInterfaceRunning(); - void SetInterfaceStopped(); - - void Reset(); - void Start(); - void Pause(); - - Pinetime::System::SystemTask& systemTask; - States currentState = States::Init; - TickType_t startTime; - TickType_t oldTimeElapsed = 0; - TickType_t blinkTime = 0; - static constexpr int maxLapCount = 20; - TickType_t laps[maxLapCount + 1]; - static constexpr int displayedLaps = 2; - int lapsDone = 0; - lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap; - lv_obj_t* lapText; - bool isHoursLabelUpdated = false; - - lv_task_t* taskRefresh; - }; +namespace Pinetime { + namespace Applications { + namespace Screens { + + enum class States { Init, Running, Halted }; + + struct TimeSeparated_t { + int hours; + int mins; + int secs; + int hundredths; + }; + + class StopWatch : public Screen { + public: + explicit StopWatch(System::SystemTask& systemTask); + ~StopWatch() override; + void Refresh() override; + + void playPauseBtnEventHandler(); + void stopLapBtnEventHandler(); + bool OnButtonPushed() override; + + private: + void SetInterfacePaused(); + void SetInterfaceRunning(); + void SetInterfaceStopped(); + + void Reset(); + void Start(); + void Pause(); + + Pinetime::System::SystemTask& systemTask; + States currentState = States::Init; + TickType_t startTime; + TickType_t oldTimeElapsed = 0; + TickType_t blinkTime = 0; + static constexpr int maxLapCount = 20; + TickType_t laps[maxLapCount + 1]; + static constexpr int displayedLaps = 2; + int lapsDone = 0; + lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap; + lv_obj_t* lapText; + bool isHoursLabelUpdated = false; + + lv_task_t* taskRefresh; + }; + } + template <> + struct AppTraits { + static constexpr Apps app = Apps::StopWatch; + static constexpr const char* icon = Screens::Symbols::stopWatch; + static Screens::Screen* Create(AppControllers& controllers) { + return new Screens::StopWatch(*controllers.systemTask); + }; + }; + } } -- cgit v1.2.3-70-g09d2