From 13e3463276114dff838fc8fe281754eecfbe9538 Mon Sep 17 00:00:00 2001 From: Florian Date: Thu, 20 May 2021 20:43:54 +0200 Subject: Timer App (#355) * built timer app * Style improvements * making sure buttons stay hidden when the app is reopened and reappear after the timer runs out * more sensible calculations of time deltas. eliminated that mysterious scaling factor * changing the timer icon --- src/displayapp/screens/Timer.h | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 src/displayapp/screens/Timer.h (limited to 'src/displayapp/screens/Timer.h') diff --git a/src/displayapp/screens/Timer.h b/src/displayapp/screens/Timer.h new file mode 100644 index 00000000..0d66f2d4 --- /dev/null +++ b/src/displayapp/screens/Timer.h @@ -0,0 +1,42 @@ +#pragma once + +#include "Screen.h" +#include "components/datetime/DateTimeController.h" +#include "systemtask/SystemTask.h" +#include "../LittleVgl.h" + +#include "components/timer/TimerController.h" + +namespace Pinetime::Applications::Screens { + + + class Timer : public Screen { + public: + + enum class Modes { + Normal, Done + }; + + Timer(DisplayApp* app, Controllers::TimerController& timerController); + + ~Timer() override; + + bool Refresh() override; + + void setDone(); + + void OnButtonEvent(lv_obj_t* obj, lv_event_t event); + + private: + + bool running; + uint8_t secondsToSet = 0; + uint8_t minutesToSet = 0; + Controllers::TimerController& timerController; + + void createButtons(); + + lv_obj_t* time, * msecTime, * btnPlayPause, * txtPlayPause, * btnMinutesUp, * btnMinutesDown, * btnSecondsUp, * btnSecondsDown, * txtMUp, + * txtMDown, * txtSUp, * txtSDown; + }; +} \ No newline at end of file -- cgit v1.2.3-70-g09d2