From a3bfbb5e08d57c4e834e8565d103870230fa1698 Mon Sep 17 00:00:00 2001 From: Diego Miguel Date: Sun, 6 Mar 2022 13:32:06 +0100 Subject: Implement SettingWatchFace list --- src/displayapp/screens/settings/SettingWatchFace.h | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/displayapp/screens/settings/SettingWatchFace.h') diff --git a/src/displayapp/screens/settings/SettingWatchFace.h b/src/displayapp/screens/settings/SettingWatchFace.h index 62427b4f..7d14554e 100644 --- a/src/displayapp/screens/settings/SettingWatchFace.h +++ b/src/displayapp/screens/settings/SettingWatchFace.h @@ -4,8 +4,10 @@ #include #include +#include "displayapp/screens/ScreenList.h" #include "components/settings/Settings.h" #include "displayapp/screens/Screen.h" +#include "displayapp/screens/Symbols.h" namespace Pinetime { @@ -17,13 +19,16 @@ namespace Pinetime { SettingWatchFace(DisplayApp* app, Pinetime::Controllers::Settings& settingsController); ~SettingWatchFace() override; - void UpdateSelected(lv_obj_t* object, lv_event_t event); + bool OnTouchEvent(TouchEvents event) override; private: - static constexpr std::array options = {" Digital face", " Analog face", " PineTimeStyle", " Terminal"}; Controllers::Settings& settingsController; + ScreenList<2> screens; - lv_obj_t* cbOption[options.size()]; + static constexpr const char* title = "Watch face"; + static constexpr const char* symbol = Symbols::home; + std::unique_ptr CreateScreen1(); + std::unique_ptr CreateScreen2(); }; } } -- cgit v1.2.3-70-g09d2