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#pragma once
#include <cstdint>
#include <variant>
#include "components/ble/SimpleWeatherService.h"
#include "components/settings/Settings.h"
namespace Pinetime {
namespace Applications {
struct Temperature {
int16_t temp;
};
Temperature Convert(Controllers::SimpleWeatherService::Temperature temp, Controllers::Settings::WeatherFormat format);
}
}
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