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#pragma once
#include <array>
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/CheckboxList.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class SettingBluetooth : public Screen {
public:
SettingBluetooth(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
~SettingBluetooth() override;
private:
DisplayApp* app;
Pinetime::Controllers::Settings& settings;
CheckboxList checkboxList;
};
}
}
}
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