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authorLeonardo Bishop <me@leonardobishop.com>2024-02-17 13:48:40 +0000
committerLeonardo Bishop <me@leonardobishop.com>2024-02-17 13:48:40 +0000
commit3c354a0a45f0492cf075816c080c927c1cc656b6 (patch)
tree76d1ec2f5ba880ffc01150c0aea60c611ad8b24c
parent832e99ce535008ffeb1bf2d63cebb21583262035 (diff)
Update documentation for release 3.15
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example1.yml5
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example2.yml3
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example3.yml3
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example4.yml2
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example5.yml2
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example6.yml2
-rw-r--r--bukkit/src/main/resources/resources/bukkit/quests/example7.yml2
-rw-r--r--docs/configuration/basic-options.md66
-rw-r--r--docs/configuration/creating-a-quest.md45
-rw-r--r--docs/configuration/defining-items.md13
-rw-r--r--docs/configuration/gui-configuration.md8
-rw-r--r--docs/task-types/blockbreak-(task-type).md5
-rw-r--r--docs/task-types/blockitemdropping-(task-type).md42
-rw-r--r--docs/task-types/breeding-(task-type).md3
-rw-r--r--docs/task-types/ecomobs_killing-(task-type).md36
-rw-r--r--docs/task-types/mobkilling-(task-type).md3
-rw-r--r--docs/task-types/projectilelaunching-(task-type).md45
-rw-r--r--docs/task-types/pyrofishingpro_fishing-(task-type).md33
-rw-r--r--docs/tools/placeholderapi.md2
19 files changed, 319 insertions, 1 deletions
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example1.yml b/bukkit/src/main/resources/resources/bukkit/quests/example1.yml
index ca57f714..f55ad0ff 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example1.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example1.yml
@@ -45,6 +45,11 @@ placeholders:
description: "&7Break &f30 blocks &7of any type."
progress: " &8- &f{mining:progress}&7/30 broken"
+# Progress placeholders are used exclusively for the bossbar and actionbar.
+# Use the name of the task, or '*' for all tasks.
+progress-placeholders:
+ '*': "&f{mining:progress}&7/30 blocks broken"
+
# Everything inside this section define quest-specific options
options:
# This is the category for the quest, it will appear under the "examples" category. Categories can be disabled.
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example2.yml b/bukkit/src/main/resources/resources/bukkit/quests/example2.yml
index 7ad82bea..567c1d8e 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example2.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example2.yml
@@ -34,6 +34,9 @@ rewards:
placeholders:
description: "&7Break and place &f100 blocks &7of any type."
progress: " &8- &f{mining:progress}&7/100 broken, &f{building:progress}&7/100 placed"
+progress-placeholders:
+ mining: "&f{mining:progress}&7/100 blocks broken"
+ building: "&f{building:progress}&7/100 blocks placed"
options:
category: "examples"
# Unlike the previous quest, this quest has "example1" as a required quest. You cannot start this quest without "example1" quest complete.
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example3.yml b/bukkit/src/main/resources/resources/bukkit/quests/example3.yml
index dbd893e4..8b33b3af 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example3.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example3.yml
@@ -37,6 +37,9 @@ rewards:
placeholders:
description: "&7Break &f81 gold ore &7and place &f9 gold blocks."
progress: " &8- &f{mining:progress}&7/81 gold ore, &f{building:progress}&7/9 gold blocks"
+progress-placeholders:
+ mining: "&f{mining:progress}&7/81 gold ore broken"
+ building: "&f{building:progress}&7/9 gold blocks placed"
options:
category: "examples"
requires:
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example4.yml b/bukkit/src/main/resources/resources/bukkit/quests/example4.yml
index 4e9c27a8..d4ab2301 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example4.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example4.yml
@@ -35,6 +35,8 @@ rewards:
placeholders:
description: "&7Kill &f3 &7mobs."
progress: " &8- &f{mobkilling:progress}&7/3 mobs"
+progress-placeholders:
+ mobkilling: "&f{mobkilling:progress}&7/3 mobs killed"
# Here you can list messages which will be sent to the player (if they are online) upon completion.
rewardstring:
- " &8* &c$1000 &7was added to your in-game balance."
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example5.yml b/bukkit/src/main/resources/resources/bukkit/quests/example5.yml
index cb92f0f1..a75a00a2 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example5.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example5.yml
@@ -24,6 +24,8 @@ rewards:
placeholders:
description: "&7Place &f10 &7blocks of any type."
progress: " &8- &f{building:progress}&7/10 blocks"
+progress-placeholders:
+ building: "&f{building:progress}&7/10 blocks placed"
options:
category: "examples"
requires:
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example6.yml b/bukkit/src/main/resources/resources/bukkit/quests/example6.yml
index 0913a7cb..f6b5191d 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example6.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example6.yml
@@ -24,6 +24,8 @@ rewards:
placeholders:
description: "&7Place &f10 &7blocks of any type."
progress: " &8- &f{building:progress}&7/10 blocks"
+progress-placeholders:
+ building: "&f{building:progress}&7/10 blocks placed"
options:
category: "permissionexample"
# This quest has no specific permission, however its category does. The permission for the category is "quests.category.permissionexample"
diff --git a/bukkit/src/main/resources/resources/bukkit/quests/example7.yml b/bukkit/src/main/resources/resources/bukkit/quests/example7.yml
index 32bb7e04..37c5532f 100644
--- a/bukkit/src/main/resources/resources/bukkit/quests/example7.yml
+++ b/bukkit/src/main/resources/resources/bukkit/quests/example7.yml
@@ -26,6 +26,8 @@ rewards:
placeholders:
description: "&7Place &f10 &7blocks of any type in world &fworld."
progress: " &8- &f{building:progress}&7/10 blocks"
+progress-placeholders:
+ building: "&f{building:progress}&7/10 blocks placed"
options:
category: "permissionexample"
# This quest has no specific permission, however its category does. The permission for the category is "quests.category.permissionexample"
diff --git a/docs/configuration/basic-options.md b/docs/configuration/basic-options.md
index 6b461d4f..713674e6 100644
--- a/docs/configuration/basic-options.md
+++ b/docs/configuration/basic-options.md
@@ -74,6 +74,57 @@ options:
titles-enabled: true
```
+## Bossbar
+
+*`options.bossbar`*
+
+This configures a temporary bossbar which will appear when a player
+makes progress on a task, or completes a task. The bar itself
+represents the percentage done for a task.
+
+The text displayed will be the [progress placeholder](/configuration/creating-a-quest#progress-placeholders)
+for the task. In the future, there will also be a method to
+automatically generate this text.
+
+```yaml
+options:
+ # ...
+ bossbar:
+ # Enable bossbar for task progress
+ progress: false
+ # Enable bossbar for task completions
+ complete: false
+ # Time in seconds to display bossbar
+ time: 5
+ # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html
+ color:
+ '0.0': BLUE # for 0.0 and higher progress values (progress is always between 0.0 and 1.0)
+ # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html
+ style:
+ '0.0': SOLID # for 0.0 and higher progress values (progress is always between 0.0 and 1.0)
+```
+
+## Actionbar
+
+*`options.actionbar`*
+
+This configures a temporary action bar which will appear when a player
+makes progress on a task, or completes a task.
+
+The text displayed will be the [progress placeholder](/configuration/creating-a-quest#progress-placeholders)
+for the task. In the future, there will also be a method to
+automatically generate this text.
+
+```yaml
+options:
+ # ...
+ actionbar:
+ # Enable actionbar for task progress
+ progress: false
+ # Enable actionbar for task completions
+ complete: false
+```
+
## Quest started limit
*`options.quest-started-limit`*
@@ -228,6 +279,18 @@ list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html)
list](https://helpch.at/docs/1.8.8/index.html?org/bukkit/Sound.html)
(1.8).
+An alternative syntax is available for
+[namespaced sound names](https://www.digminecraft.com/lists/sound_list_pc.php):
+
+``` yaml
+options:
+ # ...
+ sounds:
+ quest-start: "(minecraft:entity.player.levelup):2:3"
+ # ...
+```
+
+
To not have a sound play, you can leave the string blank (i.e. `""`),
for example:
@@ -247,6 +310,9 @@ player, not the actual volume played back on the client.
**Example (1.9+):** `ENTITY_PLAYER_LEVELUP:2:3` -\> sound
`ENTITY_PLAYER_LEVELUP` at pitch `2` with a volume of `3`.
+**Example (namespaced sound):** `(minecraft:entity.player.levelup):2:3` -\> sound
+`minecraft:entity.player.levelup` at pitch `2` with a volume of `3`.
+
## GUI hide locked
diff --git a/docs/configuration/creating-a-quest.md b/docs/configuration/creating-a-quest.md
index 4e7353a6..6b47e3e6 100644
--- a/docs/configuration/creating-a-quest.md
+++ b/docs/configuration/creating-a-quest.md
@@ -141,6 +141,20 @@ startcommands:
- "broadcast {player} has started a quest"
```
+## Cancel commands
+
+
+*`cancelcommands`*
+
+**Optional.** This is a list of commands which will be executed when the
+player cancels the quest. You can use `{player}` and the player's name
+will be substituted in place.
+
+``` yaml
+cancelcommands:
+ - "broadcast {player} has cancelled a quest"
+```
+
## Start string
@@ -190,6 +204,37 @@ These placeholders will be called using PlaceholderAPI. See [quest
progress in scoreboard](../guides/quest-progress-in-scoreboard) for a
guide which utilises this feature.
+## Progress placeholders
+
+*`progress-placeholders`*
+
+**Optional.** This is a list of placeholders which represent the progress
+of each task. These are used by the [bossbar](/configuration/basic-options#bossbar)
+and [actionbar](/configuration/basic-options#actionbar) configuration options.
+
+You can define a placeholder for each task, or for all of them as a catch-all.
+
+```yaml
+progress-placeholders:
+ <task-name>: "Progress for <task-name>"
+ '*': "Progress for tasks not defined above"
+```
+
+For example, in an actual quest:
+
+```yaml
+tasks:
+ mining:
+ type: "blockbreak"
+ amount: 100
+ building:
+ type: "blockplace"
+ amount: 100
+# ...
+progress-placeholders:
+ mining: "&f{mining:progress}/100 &7blocks broken"
+ building: "&f{building:progress}/100 &7blocks placed"
+```
## Options
diff --git a/docs/configuration/defining-items.md b/docs/configuration/defining-items.md
index a32bb689..86218378 100644
--- a/docs/configuration/defining-items.md
+++ b/docs/configuration/defining-items.md
@@ -305,6 +305,19 @@ item:
id: "executableitems_id" #executableitems id
```
+#### ItemsAdder
+
+**ItemsAdder quest items** are ItemStacks which belong to the
+ItemsAdder plugin.
+
+ items/testitem.yml
+
+``` yaml
+type: "itemsadder"
+item:
+ id: "itemsadder" #itemsdadder id
+```
+
### Referencing a quest item
In most cases where an ItemStack is accepted in Quests, you can simply
diff --git a/docs/configuration/gui-configuration.md b/docs/configuration/gui-configuration.md
index 5b5b5ed0..da3efc13 100644
--- a/docs/configuration/gui-configuration.md
+++ b/docs/configuration/gui-configuration.md
@@ -25,6 +25,8 @@ The back button displayed within sub menus.
gui:
# ...
back-button:
+ enabled: true
+ slot: 45
name: "&cReturn"
lore:
- "&7Return to the categories menu."
@@ -42,6 +44,8 @@ The previous page button displayed on paiginated menus.
gui:
# ...
page-prev:
+ enabled: true
+ slot: 48
name: "&7Previous Page"
lore:
- "&7Switch the page to page &c{prevpage}."
@@ -62,6 +66,8 @@ The next page button displayed on paiginated menus.
gui:
# ...
page-next:
+ enabled: true
+ slot: 50
name: "&7Next Page"
lore:
- "&7Switch the page to page &c{nextpage}."
@@ -82,6 +88,8 @@ item will automatically update on the page number.
gui:
# ...
page-desc:
+ enabled: true
+ slot: 49
name: "&7Page &c{page}"
lore:
- "&7You are currently viewing page &c{page}."
diff --git a/docs/task-types/blockbreak-(task-type).md b/docs/task-types/blockbreak-(task-type).md
index 2ec16687..d4dd1ab6 100644
--- a/docs/task-types/blockbreak-(task-type).md
+++ b/docs/task-types/blockbreak-(task-type).md
@@ -9,7 +9,10 @@ grand_parent: Task types
Since v1.0
{: .label .label-green }
-Break a set amount of blocks.
+Break a set amount of blocks. For items which can be broken by
+breaking a block underneath it (such as torches or signs), consider
+using the [blockitemdropping task type](blockitemdropping-(task-type))
+instead.
{: .note }
Since Quests v3.13, `blockbreakcertain` and `blockbreak` have been
diff --git a/docs/task-types/blockitemdropping-(task-type).md b/docs/task-types/blockitemdropping-(task-type).md
new file mode 100644
index 00000000..c4deba4a
--- /dev/null
+++ b/docs/task-types/blockitemdropping-(task-type).md
@@ -0,0 +1,42 @@
+---
+title: blockitemdropping
+parent: Built-in task types
+grand_parent: Task types
+---
+
+# blockitemdropping (task type)
+
+Since v3.15
+{: .label .label-green }
+
+Drop a certain amount of items from a block. In most cases, the
+player must be in survival mode for this to be triggered.
+
+This is triggered by [`BlockDropItemEvent`](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/block/BlockDropItemEvent.html):
+
+> Called if a block broken by a player drops an item.
+> This event will also be called if the player breaks
+> a multi block structure, for example a torch on top
+> of a stone.
+
+## Options
+
+| Key | Description | Type | Required | Default | Notes |
+|---------------|--------------------------------------------------------|--------------------------------|----------|---------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
+| `amount` | The number of items. | Integer | Yes | \- | \- |
+| `item` | The specific item to be dropped. | Material, or ItemStack | Yes | \- | Accepts standard [item definition](../configuration/defining-items). Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for material names. |
+| `block` | The specific blocks to break. | Material, or list of materials | No | \- | Not specifying this field will allow all blocks to count towards the task. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for block names. |
+| `data` | The data code for the item. | Integer | No | 0 | This field is not used in Minecraft versions 1.13+, nor is it compatible with ItemStack definitions. |
+| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
+| `exact-match` | Whether the item should exactly match what is defined. | Boolean | No | true | \- |
+
+## Examples
+
+Break 8 torches:
+
+``` yaml
+torch:
+ type: "blockitemdropping"
+ item: TORCH # name of item (can be id or minecraft name)
+ amount: 8 # amount of item dropped
+```
diff --git a/docs/task-types/breeding-(task-type).md b/docs/task-types/breeding-(task-type).md
index 1d527402..19039744 100644
--- a/docs/task-types/breeding-(task-type).md
+++ b/docs/task-types/breeding-(task-type).md
@@ -11,6 +11,9 @@ Since v2.2
Breed a certain amount of animals.
+This task type has specific logic implemented for compatibility with
+[WildStacker](https://bg-software.com/wildstacker/).
+
## Options
| Key | Description | Type | Required | Default | Notes |
diff --git a/docs/task-types/ecomobs_killing-(task-type).md b/docs/task-types/ecomobs_killing-(task-type).md
new file mode 100644
index 00000000..04ea7224
--- /dev/null
+++ b/docs/task-types/ecomobs_killing-(task-type).md
@@ -0,0 +1,36 @@
+---
+title: ecomobs_killing
+parent: External task types
+grand_parent: Task types
+---
+
+# ecomobs_killing (task type)
+
+Since v3.15
+{: .label .label-green }
+
+Plugin 'EcoMobs' required
+{: .label }
+
+Kill a certain number of EcoMobs mob.
+
+## Options
+
+| Key | Description | Type | Required | Default | Notes |
+|--------------|-------------------------------------------------|----------------------------|----------|---------|-------|
+| `amount` | The number of bosses to kill. | Integer | Yes | \- | \- |
+| `id` / `ids` | The EcoMobs boss ID(s). | String, or list of strings | Yes | \- | \- |
+| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
+
+## Examples
+
+Kill 1 EcoMobs mobs with the ID "skeletalknight":
+
+``` yaml
+ecobosses:
+ type: "ecomobs_killing"
+ amount: 1 # amount of mobs to be killed
+ id: "skeletalknight" # internal name of mob (name in config - NOT display name)
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
diff --git a/docs/task-types/mobkilling-(task-type).md b/docs/task-types/mobkilling-(task-type).md
index ecc45030..1a8d107d 100644
--- a/docs/task-types/mobkilling-(task-type).md
+++ b/docs/task-types/mobkilling-(task-type).md
@@ -11,6 +11,9 @@ Since v2.0
Kill a set amount of mobs.
+This task type has specific logic implemented for compatibility with
+[WildStacker](https://bg-software.com/wildstacker/).
+
{: .note }
Since Quests v3.13, `mobkillingcertain` and `mobkilling` have been
merged into one. Both names can be used to refer to this task.
diff --git a/docs/task-types/projectilelaunching-(task-type).md b/docs/task-types/projectilelaunching-(task-type).md
new file mode 100644
index 00000000..b8dcc238
--- /dev/null
+++ b/docs/task-types/projectilelaunching-(task-type).md
@@ -0,0 +1,45 @@
+---
+title: projectilelaunching
+parent: Built-in task types
+grand_parent: Task types
+---
+
+# projectilelaunching (task type)
+
+Since v3.15
+{: .label .label-green }
+
+Launch a certain number of projectiles. This happens when
+a player fires a bow, throws a snowball, etc.
+
+## Options
+
+| Key | Description | Type | Required | Default | Notes |
+|------------------------------|-------------------------------------------------|----------------------------------|----------|---------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
+| `amount` | The number of projectiles to launch. | Integer | Yes | \- | \- |
+| `projectile` / `projectiles` | The specific projectile(s) to launch. | Entity type, or list of entities | No | \- | Not specifying this field will allow all entity types to count towards the task. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html) for entity types. |
+| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
+
+## Examples
+
+Shoot 5 arrows:
+
+``` yaml
+projectilelaunching:
+ type: "projectilelaunching"
+ amount: 5 # amount of projectiles launched
+ projectile: 'ARROW' # the projectile to launch
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+
+Throw 5 snowballs:
+
+``` yaml
+projectilelaunching:
+ type: "projectilelaunching"
+ amount: 5 # amount of projectiles launched
+ projectile: 'SNOWBALL' # the projectile to launch
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
diff --git a/docs/task-types/pyrofishingpro_fishing-(task-type).md b/docs/task-types/pyrofishingpro_fishing-(task-type).md
new file mode 100644
index 00000000..4ba4a978
--- /dev/null
+++ b/docs/task-types/pyrofishingpro_fishing-(task-type).md
@@ -0,0 +1,33 @@
+---
+title: pyrofishingpro_fishing
+parent: External task types
+grand_parent: Task types
+---
+
+# pyrofishingpro_fishing (task type)
+
+Since v3.15
+{: .label .label-green }
+
+Plugin 'PyroFishingPro' required
+{: .label }
+
+Catch a set amount of a Pyro fish from the sea.
+
+## Options
+
+| Key | Description | Type | Required | Default | Notes |
+|---------------|-------------------------------------|---------|----------|---------|-------------------------------------------------------------------|
+| `amount` | The number of Pyro fish to catch. | Integer | Yes | \- | \- |
+| `fish-number` | The specific fish number to catch. | Integer | No | \- | If this value is not specified, then any fish will count. |
+| `tier` | The specific tier of fish to catch. | Integer | No | \- | If this value is not specified, then any tier of fish will count. |
+
+## Examples
+
+Catch 10 Pyro fish:
+
+```yaml
+pyrofishing:
+ type: "pyrofishingpro_fishing"
+ amount: 10 # number needed
+```
diff --git a/docs/tools/placeholderapi.md b/docs/tools/placeholderapi.md
index cc932600..c75a9522 100644
--- a/docs/tools/placeholderapi.md
+++ b/docs/tools/placeholderapi.md
@@ -73,6 +73,7 @@ The eCloud extension called 'Quests' is not for this plugin, do not download it!
| `%quests_quest:<quest-id>_completedbefore%` | Returns **true/false** on whether or not the quest **`<quest-id>`** is completed by the player **at least once**. |
| `%quests_quest:<quest-id>_completiondate%` | Returns a **date formatted as DD/MM/YYYY\*\*\*, or "Never"** on when the quest **`<quest-id>`** was completed by the player. |
| `%quests_quest:<quest-id>_cooldown%` | Returns a **time in seconds** of the cooldown for quest **`<quest-id>`**. |
+| `%quests_quest:<quest-id>_timeleft%` | Returns the amount of time remaining to complete the quest **`<quest-id>`**. |
| `%quests_quest:<quest-id>_canaccept%` | Returns **true/false** on whether or not the quest **`<quest-id>`** can be started by the player. |
| `%quests_quest:<quest-id>_meetsrequirements%` | Returns **true/false** on whether or not the player has completed the required quests for the quest **`<quest-id>`**. |
| `%quests_quest:<quest-id>_task:<task-id>_progress%` | Returns the **progress** of task **`task-id`** on the quest **`<quest-id>`**. |
@@ -88,6 +89,7 @@ The eCloud extension called 'Quests' is not for this plugin, do not download it!
| `%quests_tracked_completedbefore%` | Returns **true/false** on whether or not the **players tracked quest** is completed **at least once**. |
| `%quests_tracked_completiondate%` | Returns a **date formatted as DD/MM/YYYY\*\*\*, or "Never"** on when the **players tracked quest** was completed by the player. |
| `%quests_tracked_cooldown%` | Returns a **time in seconds** of the cooldown for the **players tracked quest**. |
+| `%quests_tracked_timeleft%` | Returns the amount of time remaining to complete the **players tracked quest**. |
| `%quests_tracked_canaccept%` | Returns **true/false** on whether or not the **players tracked quest** can be started by the player. |
| `%quests_tracked_meetsrequirements%` | Returns **true/false** on whether or not the player has completed the required quests for the **players tracked quest**. |
| `%quests_tracked_task:<task-id>_progress%` | Returns the **progress** of task **`task-id`** on the **players tracked quest**. |