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| author | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2023-07-06 14:10:24 +0100 |
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| committer | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2023-07-06 14:11:42 +0100 |
| commit | 0aac85ff5c27e98564243a9f43ae58685bd18ff2 (patch) | |
| tree | 1146693fe615b85be35447cd9fd2457ce1f3d180 /docs/configuration/basic-options.md | |
| parent | 4c9a7d83a19828e64ea7f90ddf69f9212bb7a7d9 (diff) | |
Migrate docs to GitHub pages
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| -rw-r--r-- | docs/configuration/basic-options.md | 569 |
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diff --git a/docs/configuration/basic-options.md b/docs/configuration/basic-options.md new file mode 100644 index 00000000..0a2dbdc0 --- /dev/null +++ b/docs/configuration/basic-options.md @@ -0,0 +1,569 @@ +--- +title: Basic options +parent: Configuration +nav_order: 1 +--- +# Basic options +{: .no_toc } + +Quests allows you to configure **basic options** for the +plugin. These can all be located in the `config.yml`. + +{: .how-to-read } +> Each option is laid out with its path underneath the title. +> A dot in the path means an extra level of indentation, for example +> `options.categories-enabled` represents: +> +> ```yaml +> options: +> categories-enabled: [value] +> ``` +> +> You should have a working knowledge of how to format YAML files +> before configuring this plugin. + +## Table of contents +{: .no_toc .text-delta } + +1. TOC +{:toc} + +## Categories enabled + + +*`options.categories-enabled`* + +Choose whether or not quests will be sorted into categories. If this is +disabled, quests will be put into one big GUI instead, with categories +only helping determine the order they are sorted. + +``` yaml +options: + # ... + categories-enabled: true +``` + +## Trim gui size + + +*`options.trim-gui-size`* + +Choose whether or not the quests GUI will scale down (reduce the number +of rows) so that there are not any empty rows. + +``` yaml +options: + # ... + trim-gui-size: true +``` + +## Titles enabled + + +*`options.titles-enabled`* + +Choose whether or not titles will appear when starting / finishing +quests. + +``` yaml +options: + # ... + titles-enabled: true +``` + +## Quest started limit + +*`options.quest-started-limit`* + +{: .warning } +**This option has been removed in version 3.8 and this wiki entry is +subject to removal.** Please see [quest limit](#quest-limit) +instead. + +Choose the number of quests players can start at one time. This will +include quests which have [quest-specific +autostart](creating-a-quest#autostart) enabled, however this +value will be ignored if [global +`quest-autostart`](#quest-autostart) is enabled. + +``` yaml +options: + # ... + quest-started-limit: 2 +``` + +## Quest limit + + +*`options.quest-limit`* + +Choose the number of quests players can start at one time. This will +include quests which have [quest-specific +autostart](creating-a-quest#autostart) enabled, however this +value will be ignored if [global +`quest-autostart`](#quest-autostart) is enabled. + +Each key is called a **limit group** (sometimes referred to as a quest +rank), and players can start the set number of quests depending on their +limit group. The group named `default` must be defined and is available +to everybody, however the rest can be granted through the permission +`quests.limit.<limit group>`. + +``` yaml +options: + # ... + quest-limit: + default: 2 + group1: 5 + group2: 10 + # ... +``` + +Group permissions are also documented in [Commands and permissions § +Permissions](../commands-and-permissions#permissions). + +## Allow quest cancel + + +*`options.allow-quest-cancel`* + +Choose whether or not players can cancel quests themselves via command +or by right-clicking in the GUI. If this is set to false, consider +removing the right-click cancel instruction from the [global quest +display +configuration](global-configurations#global-quest-display-configuration). + +``` yaml +options: + # ... + allow-quest-cancel: true +``` + +## Allow quest track + + +*`options.allow-quest-track`* + +Choose whether or not players can track quests themselves via command or +by middle-clicking in the GUI. If this is set to false, consider +removing the middle-click track instruction from the [global quest +display +configuration](global-configurations#global-quest-display-configuration). + +``` yaml +options: + # ... + allow-quest-track: true +``` + +## Task type exclusions + + +*`options.task-type-exclusions`* + +Prevent Quests from allowing specific task type registrations from those +bearing a specific name. This can be used if you have an incompatible +plugin which causes a dependent task type to activate, thus potentially +leading to errors. + +``` yaml +options: + # ... + task-type-exclusions: [] +``` + +**Example** + +``` yaml +options: + # ... + task-type-exclusions: + - "blockbreak" + - "blockbreakcertain" +``` + +## Guinames + + +*`options.guinames`* + +Change and define specific GUI names for localization. + +``` yaml +options: + # ... + guinames: + quests-category: "Quests Categories" + quests-menu: "Quests" + quests-started-menu: "Started Quests" + daily-quests: "Daily Quests" + quest-cancel: "Cancel Quest" +``` + +## Sounds + + +*`options.sounds`* + +Choose which sounds play at certain events. + +``` yaml +options: + # ... + sounds: + quest-start: "ENTITY_PLAYER_LEVELUP:2:3" + quest-cancel: "UI_TOAST_OUT:2:3" + quest-complete: "UI_TOAST_CHALLENGE_COMPLETE:1.25:3" + gui: + open: "ITEM_BOOK_PAGE_TURN:1:3" + interact: "ITEM_BOOK_PAGE_TURN1:3" +``` + +To define a sound, choose one from [this +list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html) +(1.9+) or [this +list](https://helpch.at/docs/1.8.8/index.html?org/bukkit/Sound.html) +(1.8). + +To not have a sound play, you can leave the string blank (i.e. `""`), +for example: + +``` yaml +options: + # ... + sounds: + quest-start: "" +``` + +You can choose a specific pitch and volume by including them in the +following format `SOUND:PITCH:VOLUME`. Note that the pitch is any float +between 0.5 and 2 (inclusively), and the volume must be greater than 0. +The volume only changes how far out the sound can be heard by the +player, not the actual volume played back on the client. + +**Example (1.9+):** `ENTITY_PLAYER_LEVELUP:2:3` -\> sound +`ENTITY_PLAYER_LEVELUP` at pitch `2` with a volume of `3`. + +## GUI hide locked + + +*`options.gui-hide-locked`* + +Choose whether quests which cannot be started is visible to the player +or not. + +``` yaml +options: + # ... + gui-hide-locked: false +``` + +## GUI confirm cancel + + +*`options.gui-confirm-cancel`* + +Choose whether or not there is a confirmation screen when right clicking +to cancel a quest. Cancelling by command does not prompt a confirmation +screen. + +``` yaml +options: + # ... + gui-confirm-cancel: true +``` + +## GUI hide quests if no permission + + +*`options.gui-hide-quests-nopermission`* + +Choose whether or not quests are hidden to the player if they do not +have permission for the quest. + +``` yaml +options: + # ... + gui-hide-quests-nopermission: false +``` + +## GUI hide categories if no permission + + +*`options.gui-hide-categories-nopermission`* + +Choose whether or not categories are hidden to the player if they do not +have permission for the category. + +``` yaml +options: + # ... + gui-hide-categories-nopermission: false +``` + +## GUI use PlaceholderAPI + + +*`options.gui-use-placeholderapi`* + +Choose whether or not the quest GUI is parsed with PlaceholderAPI. This +is disabled by default for performance reasons. + +``` yaml +options: + # ... + gui-use-placeholderapi: false +``` + +## GUI truncate requirements + + +*`options.gui-truncate-requirements`* + +Choose whether or not the displayed quest requirements for specific +quests should be cut short. The plugin will show "Quest 1 +X more" as +the requirement, rather than listing each quest "Quest 1, Quest 2, Quest +3, ..." to stop lores overflowing off the screen. + +``` yaml +options: + # ... + gui-truncate-requirements: true +``` + +## GUI actions + + +*`options.gui-actions`* + +Set the click actions for the UI. For a list of click types, check the +[ClickType javadoc +page](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/inventory/ClickType.html). + +``` yaml +options: + # ... + gui-actions: + start-quest: "LEFT" + track-quest: "MIDDLE" + cancel-quest: "RIGHT" +``` + +## Quest autostart + + +*`options.quest-autostart`* + +Choose whether or not players need to start quests themselves. This will +ignore the configured [quest started +limit](#quest-started-limit), and is different from the +[autostart](#quest-autostart) option. + +``` yaml +options: + # ... + quest-autostart: false +``` + +## Quest autotrack + + +*`options.quest-autotrack`* + +Choose whether or not players need to track quests themselves. This will +automatically track quests when they are started, and will attempt to +track the next available started quests when the player finishes a +quest. + +``` yaml +options: + # ... + quest-autotrack: true +``` + +## Verbose logging level + + +*`options.verbose-logging-level`* + +Choose how much quests will log to the console. This will filter the +output based on the following options: 0 = errors only, 1 = warnings, 2 += info, 3 = debug + +``` yaml +options: + # ... + verbose-logging-level: 2 +``` + +## Quests use PlaceholderAPI + + +*`options.quests-use-placeholderapi`* + +Choose whether or not start strings, reward strings, reward commands and +start commands are parsed with PlaceholderAPI. This is disabled by +default for performance reasons. + +``` yaml +options: + # ... + quests-use-placeholderapi: false +``` + +## Verify quest exists on load + + +*`options.verify-quest-exists-on-load`* + +Verify quests exist when a player's data is loaded - inconsistencies may +arise when players progress on specific quests and those quests are +later removed. Their progress is still retained in the quest progress +file, which may lead to issues such as players reaching a quest started +limit when the quests they had active no longer exist - having this +option enabled prevents non-existent quests from loading as quest +progress. + +``` yaml +options: + # ... + verify-quest-exists-on-load: true +``` + +## Performance tweaking + + +*`options.performance-tweaking`* + +Set some specific options within the internals of Quests. + +The `queue executor interval` relates to how frequently players are +checked for completed quests. Not every player is checked at once for +performance purposes, and players are only submitted to the queue upon +completion of a task. The interval defines how frequently players are +polled from the queue. + +The `autosave interval` refers to how frequently all online players data +is saved. Data is saved at autosave intervals to prevent data loss +should the server crash. + +These options are measured in ticks, 1 second = 20 ticks. + +``` yaml +options: + # ... + performance-tweaking: + quest-queue-executor-interval: 1 + quest-autosave-interval: 12000 +``` + +## Tab completion + + +*`options.tab-completion`* + +Choose whether or not commands can be tab completed. Quests will never +offer tab completions which players cannot run, regardless of this +setting. (In other words, players who are not admins will not see tab +completions for `/quests admin` if they do not have the admin +permission.) + +``` yaml +options: + # ... + tab-completion: + enabled: true +``` + +## Error checking + + +*`options.error-checking`* + +Configure how Quests handles errors in your configuration. By default, +Quests will not allow quests to be loaded if they contain an +[error](configuration-problems#types-of-problem), since this +could lead to undefined behaviour. The option `override-errors` will +ignore this behaviour and forcibly allow the quest to be registered. + +``` yaml +options: + # ... + error-checking: + override-errors: false +``` + +## Placeholder cache time + + +*`options.placeholder-cache-time`* + +Set how long Quests will retain parsed PlaceholderAPI strings in the +cache, in seconds. See [PlaceholderAPI § Caching +placeholders](../tools/placeholderapi#caching-placeholders) for more +information. + +``` yaml +options: + # ... + placeholder-cache-time: 10 +``` + +## Global task configuration override + + +*`options.global-task-configuration-override`* + +Choose whether or not options set in the [global task +configuration](global-configurations#global-task-configuration) +will override per-quest specific options. + +``` yaml +options: + # ... + global-task-configuration-override: false +``` + +## Global quest display configuration override + + +*`options.global-quest-display-configuration-override`* + +Choose whether or not the [global quest display +configuration](global-configurations#global-quest-display-configuration) +will override per-quest specific options. + +``` yaml +options: + # ... + global-quest-display-configuration-override: false +``` + +## Storage + + +*`options.storage`* + +Configure how Quests will store playerdata. See [storage +providers](storage-providers) for more info. + +``` yaml +options: + # ... + storage: + provider: "yaml" + synchronisation: + delay-loading: 0 + database-settings: + network: + database: "minecraft" + username: "root" + password: "" + address: "localhost:3306" + connection-pool-settings: + maximum-pool-size: 8 + minimum-idle: 8 + maximum-lifetime: 1800000 + connection-timeout: 5000 + table-prefix: "quests_" +``` |
