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| author | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2023-07-06 14:10:24 +0100 |
|---|---|---|
| committer | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2023-07-06 14:11:42 +0100 |
| commit | 0aac85ff5c27e98564243a9f43ae58685bd18ff2 (patch) | |
| tree | 1146693fe615b85be35447cd9fd2457ce1f3d180 /docs/configuration/custom-gui-items.md | |
| parent | 4c9a7d83a19828e64ea7f90ddf69f9212bb7a7d9 (diff) | |
Migrate docs to GitHub pages
Diffstat (limited to 'docs/configuration/custom-gui-items.md')
| -rw-r--r-- | docs/configuration/custom-gui-items.md | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/docs/configuration/custom-gui-items.md b/docs/configuration/custom-gui-items.md new file mode 100644 index 00000000..f7a2bbac --- /dev/null +++ b/docs/configuration/custom-gui-items.md @@ -0,0 +1,68 @@ +--- +title: Custom GUI items +parent: Configuration +nav_order: 7 +--- +# Custom GUI items + +**Custom GUI items** are dummy items added to the category menu and the +quest menu. This can be used to help stylise your quests GUI. + +This can be done in the `config.yml`: + +``` yaml +custom-elements: + "categories": # apply to the categories menu (the main menu by default) + 0: # <--- slot 1, note the slots start from 0! so 0 = slot 1 in this case + display: + name: "&cExample Custom Item (slot 1)" + lore: + - "&7This is a custom item which can be added" + - "&7to your menus. This is purely cosmetic." + - "" + - "&7Two empty slots should follow." + type: "DIAMOND_BLOCK" + 1: # <--- start from slot 2 + spacer: true # empty slot in GUI + repeat: 2 # repeats for 2 slots + 3: # <--- start from slot 4 + display: + name: "&cExample Custom Item (slots 4 - 7)" + lore: + - "&7This is a custom item which can be added" + - "&7to your menus, but in slot 4 and repeated" + - "&73 times." + - "&7" + - "&7This will come after 2 empty slots." + - "&7" + - "&7This is purely cosmetic." + type: "NETHERRACK" + repeat: 3 # repeats for 3 more slots + commands: + - "this command will be executed if the player click on this item" +``` + +The optional `repeat` field will repeat the item for consecutive slots +after that. + +The optional `commands` list will execute commands if the player clicks +on the item. The `{player}` placeholder can be used to substitute the +player name. + +These custom elements take precedence over quest items, as quests and +categories will fill empty slots once all the custom items have been +set. + + + +To add a custom item within the quest menu itself, you must specify the +category, or if categories are disabled you can specify "quests" +instead: + +``` yaml +custom-elements: + "c:<category-name>": # apply to <category-name> menu + # ... + "quests": # apply to whole quests menu if categories are disabled + # ... +``` |
