diff options
| author | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2021-06-05 22:01:03 +0100 |
|---|---|---|
| committer | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2021-06-05 22:01:03 +0100 |
| commit | bf1a2b93a512ca7aa8208191d9db49be731ec280 (patch) | |
| tree | 85b26fc054321145dd9a7f56821e33ef6ae16386 /src/main/resources | |
| parent | 159109f5c28e8611171ce0d492393ccd3382231e (diff) | |
Remove clean option since it is stupid
Diffstat (limited to 'src/main/resources')
| -rw-r--r-- | src/main/resources/config.yml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index b2ab5871..a23c98dd 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -213,12 +213,12 @@ options: quest-autotrack: true # How much quests should log, 0 = errors only, 1 = warnings, 2 = info, 3 = debug verbose-logging-level: 2 - # Automatically clean player's quest progress files when they join. - # These changes will not be reflected to disk. - # Useful if you frequently add and remove quests on a production server. Equivalent of executing /q a moddata clean, without overwriting the file. - soft-clean-questsprogressfile-on-join: false - # The above, but overwriting the file on disk with the cleaned version, so it does not soft clean on every join. - push-soft-clean-to-disk: false + # Verify quests exist when a player's data is loaded - inconsistencies may arise when + # players progress on specific quests and those quests are later removed. The problem is that their progress + # is still kept in the quest progress file, which may lead to issues such as players reaching a quest started + # limit when the quests they had active no longer exist - having this option enabled prevents + # non-existent quests from being loaded + verify-quest-exists-on-load: true performance-tweaking: # The following are measured in server ticks, multiply SECONDS by 20 to get the number of ticks. quest-queue-executor-interval: 1 # how frequently Quests should execute the next check in the completion queue (def=1 - 0.05s) - increase this value if you are struggling with performance quest-autosave-interval: 12000 # how frequently online players data will be autosaved (def=12000 - 10 minutes) |
