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authorSirBlobman <blobmansrealm@gmail.com>2021-09-03 16:48:59 -0400
committerSirBlobman <blobmansrealm@gmail.com>2021-09-03 16:48:59 -0400
commit6b43d403fe09b6f0a0036a82233634eb07862053 (patch)
tree3f5c160d2ce98168854260b00b0312a7725a2da8 /wiki/Task-configuration-layout.md
parent4d9f1bd016855b54ceb266b169a3fddc813b9716 (diff)
Added wiki page to repository with new ShopGUIPlus changes.
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+This shows you how to lay out the [task types](https://github.com/LMBishop/Quests/wiki/Task-Types) in the config. This should be under the `tasks` section in the quest. _Make sure indentation is correct with the YAML file!_
+
+**Note:** This list will not contain task types which were written by someone else. [Click here](https://github.com/LMBishop/Quests/wiki/Task-Types) to see the task types which come with the plugin.
+## `blockplace`
+Place a set amount of blocks.
+```yaml
+building:
+ type: "blockplace"
+ amount: 10 # amount of blocks to be placed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `blockplacecertain`
+Place a set amount of a specific block.
+```yaml
+buildingstone:
+ type: "blockplacecertain"
+ amount: 10 # amount of blocks to be placed
+ block: STONE # name of block (minecraft name)
+ data: 1 # (OPTIONAL) data code
+ reverse-if-broken: false # (OPTIONAL) if true, blocks of same type broken will reverse progression (prevents silk-touch exploit)
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+The `reverse-if-broken` field will subtract from the progress if the block of the same type is broken, rather than placed, which prevents players from breaking then placing the blocks.
+
+**Alternative layout**
+
+The alternative layout allows multiple blocks to be specified, which all count towards the progress.
+```yaml
+buildingmultiple:
+ type: "blockplacecertain"
+ amount: 10 # amount of blocks to be placed
+ blocks: # name of blocks which will count towards progress
+ - STONE
+ - GOLD_ORE
+ reverse-if-broken: false # (OPTIONAL) if true, blocks of same type broken will reverse progression (prevents silk-touch exploit)
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `blockbreak`
+Break a set amount of blocks.
+```yaml
+mining:
+ type: "blockbreak"
+ amount: 10 # amount of blocks to be broken
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `blockbreakcertain`
+Break a set amount of a specific block.
+```yaml
+miningstone:
+ type: "blockbreakcertain"
+ amount: 10 # amount of blocks to be brkoen
+ block: STONE # name of block (can be id or minecraft name)
+ data: 1 # (OPTIONAL) data code
+ reverse-if-placed: false # (OPTIONAL) if true, blocks of same type placed will reverse progression (prevents silk-touch exploit)
+ check-coreprotect: false # (OPTIONAL) if true and CoreProtect is present, the plugin will check its logs for player placed blocks
+ check-coreprotect-time: 3600 # (OPTIONAL) time in seconds for the maximum logging period to check
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+The `reverse-if-broken` field will subtract from the progress if the block of the same type is broken, rather than placed, which prevents players from breaking then placing the blocks.
+
+Using `check-coreprotect` requires the CoreProtect plugin installed, and requires `check-coreprotect-time` to also be specified. Quests will query CoreProtect when a block is broken to see if any other player has placed a block there. There is a short delay when a player places a block and when it is recorded in CoreProtect, so this may not function as expected in creative mode, where block breaking is instant.
+
+**Alternative layout**
+
+The alternative layout allows multiple blocks to be specified, which all count towards the progress.
+```yaml
+miningmultiple:
+ type: "blockbreakcertain"
+ amount: 10 # amount of blocks to be placed
+ blocks: # name of blocks which will count towards progress
+ - STONE
+ - GOLD_ORE
+ reverse-if-broken: false # (OPTIONAL) if true, blocks of same type broken will reverse progression (prevents silk-touch exploit)
+ check-coreprotect: false # (OPTIONAL) if true and CoreProtect is present, the plugin will check its logs for player placed blocks
+ check-coreprotect-time: 3600 # (OPTIONAL) time in seconds for the maximum logging period to check
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `mobkilling`
+Kill a set amount of entities.
+```yaml
+mobkilling:
+ type: "mobkilling"
+ amount: 10 # amount of mobs to be killed
+ hostile: true # (OPTIONAL) whether or not the mob is hostile - default: both
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Not specifying the `hostile` field will result in both hostile and non-hostile mobs counting towards progress.
+## `mobkillingcertain`
+Kill a set amount of a specific entity type.
+```yaml
+mobkillingblaze:
+ type: "mobkillingcertain"
+ amount: 10 # amount of mobs to be killed
+ mob: BLAZE # name of mob
+ name: &cInferno # (OPTIONAL) this only allows blazes called "&cInferno" - default: any name
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Ensure any colour codes in the `name` of the entity are specified, otherwise the match will not work. For a list of entities, [click here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html).
+
+**Alternative layout**
+
+The alternative layout allows multiple names to be specified, which all count towards the progress.
+```yaml
+mobkillingblazemultiple:
+ type: "mobkillingcertain"
+ amount: 10 # amount of mobs to be killed
+ mob: BLAZE # name of mob
+ names: # (OPTIONAL) this only allows blazes called "&cInferno" OR "&6Furnace" - default: any name
+ - "&cInferno"
+ - "&6Furnace"
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `dealdamage`
+Deal a certain amount of damage.
+```yaml
+dealdamage:
+ type: "dealdamage"
+ amount: 100 # amount of damage inflicted (HP)
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Damage is measured in HP, 1 heart = 2 HP. A player has 20 HP by default, with no status effects applied.
+## `fishing`
+Catch a set amount of items from the sea.
+```yaml
+fishing:
+ type: "fishing"
+ amount: 10 # amount of fish caught
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `fishingcertain`
+Catch a set amount of a specific item from the sea.
+```yaml
+fishingcertain:
+ type: "fishingcertain"
+ item: PUFFERFISH # type of item caught
+ amount: 10 # amount of item caught
+ data: 3 # (OPTIONAL) data code of item caught
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+## `playerkilling`
+Kill a set amount of players.
+```yaml
+playerkilling:
+ type: "playerkilling"
+ amount: 10 # amount of players killed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `walking`
+Walk a set distance.
+```yaml
+walking:
+ type: "walking"
+ distance: 1000 # distance in blocks travelled
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `inventory`
+Obtain a set of items.
+```yaml
+beef:
+ type: "inventory"
+ item: RAW_BEEF # name of item (can be id or minecraft name)
+ amount: 8 # amount of item needed
+ data: 0 # (OPTIONAL) data code
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+**First alternative layout**
+
+This alternative layout allows for more exact item specification, with a certain name, lore, enchantments etc.
+```yaml
+beef:
+ type: "inventory"
+ item: # SPECIFIC item with name and lore
+ name: "&cSpecial Beef"
+ type: "RAW_BEEF"
+ lore:
+ - "&7This is a special type of beef"
+ amount: 8 # amount of item needed
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items](https://github.com/LMBishop/Quests/wiki/Defining-items) for more information on specifying items within Quests, and for instructions on how to add different attributes such as unbreakable or hidden enchantments.
+
+**Second alternative layout**
+
+This alternative layout allows for referencing [quest items](Defining-items#quest-items).
+```yaml
+beef:
+ type: "inventory"
+ item: # USING quest-item
+ quest-item: "specialbeef"
+ amount: 8 # amount of item needed
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items § Quest items](Defining-items#quest-items) for more information on using quest items.
+## `crafting`
+Craft a specific item.
+```yaml
+compass:
+ type: "crafting"
+ item: COMPASS # name of item (can be id or minecraft name)
+ amount: 5 # amount of item needed
+ data: 0 # (OPTIONAL) data code
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+**First alternative layout**
+
+The alternative layout allows for more exact item specification, with a certain name, lore, enchantments etc.
+```yaml
+compass:
+ type: "crafting"
+ item: # SPECIFIC item with name and lore
+ name: "&cSuper Compass"
+ type: "COMPASS"
+ lore:
+ - "&7This is special compass with a fancy name"
+ amount: 5 # amount of item needed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items](https://github.com/LMBishop/Quests/wiki/Defining-items) for more information on specifying items within Quests, and for instructions on how to add different attributes such as unbreakable or hidden enchantments.
+
+**Second alternative layout**
+
+This alternative layout allows for referencing [quest items](Defining-items#quest-items).
+```yaml
+beef:
+ type: "crafting"
+ item: # USING quest-item
+ quest-item: "supercompass"
+ amount: 5 # amount of item needed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items § Quest items](Defining-items#quest-items) for more information on using quest items.
+
+## `consume`
+Consume a specific item.
+```yaml
+beef:
+ type: "consume"
+ item: RAW_BEEF # name of item (can be id or minecraft name)
+ amount: 8 # amount of item consumed
+ data: 0 # (OPTIONAL) data code
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+**First alternative layout**
+
+This alternative layout allows for more exact item specification, with a certain name, lore, enchantments etc.
+```yaml
+beef:
+ type: "consume"
+ item: # SPECIFIC item with name and lore
+ name: "&cSpecial Beef"
+ type: "RAW_BEEF"
+ lore:
+ - "&7This is a special type of beef"
+ amount: 8 # amount of item consumed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items](https://github.com/LMBishop/Quests/wiki/Defining-items) for more information on specifying items within Quests, and for instructions on how to add different attributes such as unbreakable or hidden enchantments.
+
+**Second alternative layout**
+
+This alternative layout allows for referencing [quest items](Defining-items#quest-items).
+```yaml
+beef:
+ type: "inventory"
+ item: # USING quest-item
+ quest-item: "specialbeef"
+ amount: 8 # amount of item needed
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items § Quest items](Defining-items#quest-items) for more information on using quest items.
+
+
+## `bucketfill`
+Fill a bucket a certain amount of times.
+```yaml
+bucketfill:
+ type: "bucketfill"
+ bucket: LAVA_BUCKET # bucket to fill
+ amount: 8 # amount of times to fill
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+
+## `bucketempty`
+Empty a bucket a certain amount of times.
+```yaml
+bucketempty:
+ type: "bucketempty"
+ bucket: LAVA_BUCKET # bucket to empty
+ amount: 8 # amount of times to empty
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+
+## `enchanting`
+Enchant a certain amount of items.
+```yaml
+enchanting:
+ type: "enchanting"
+ amount: 5 # amount of items enchanted
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `expearn`
+Earn a set amount of exp after starting the quest.
+```yaml
+expearn:
+ type: "expearn"
+ amount: 20 # amount of experience earned
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `position`
+Reach a set of co-ordinates.
+```yaml
+position:
+ type: "position"
+ x: 0 # x position
+ y: 0 # y position
+ z: 0 # z position
+ world: world # name of world
+ distance-padding: 10 # (OPTIONAL) padding zone in meters/blocks - this will allow within 10 blocks of 0, 0, 0 - default = 0
+```
+The `distance-padding` option allows players to not have to stand in the exact position. It is recommended to have it set to at least 1.
+## `distancefrom`
+Be a set distance away from certain co-ordinates.
+```yaml
+distancefrom:
+ type: "distancefrom"
+ x: 0 # x position
+ y: 0 # y position
+ z: 0 # z position
+ world: world # name of world
+ distance: 10 # required distance from coordinates
+```
+The `distance` is measured in a circle around the co-ordinates.
+## `playtime`
+Play for a certain amount of time.
+```yaml
+playtime:
+ type: "playtime"
+ minutes: 10 # amount of minutes played
+ ignore-afk: false # (OPTIONAL) ignore players marked as AFK by essentials
+```
+## `breeding`
+Breed a set amount of animals.
+```yaml
+breeding:
+ type: "breeding"
+ amount: 5 # amount of animals bred
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `farming`
+**Requires 1.13+**
+Farm a set amount of any crop. For versions under 1.13, use [blockbreakcertain](#blockbreakcertain) with data codes.
+```yaml
+farming:
+ type: "farming"
+ amount: 10 # amount of blocks to be broken
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `farmingcertain`
+**Requires 1.13+**
+Farm a set amount of a specific crop. For versions under 1.13, use [blockbreakcertain](#blockbreakcertain) with data codes.
+```yaml
+farming:
+ type: "farmingcertain"
+ amount: 10 # amount of blocks to be brkoen
+ block: WHEAT # name of block (can be id or minecraft name)
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) for item names.
+
+**Alternative layout**
+
+The alternative layout allows multiple blocks to be specified, which all count towards the progress.
+```yaml
+farmingmultiple:
+ type: "farmingcertain"
+ amount: 10 # amount of blocks to be placed
+ blocks: # name of blocks which will count towards progress
+ - WHEAT
+ - BEETROOT
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `brewing`
+Brew a set amount of potions.
+```yaml
+brewing:
+ type: "brewing"
+ amount: 10 # amount of potions brewed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `milking`
+Milk a set amount of cows.
+```yaml
+milking:
+ type: "milking"
+ amount: 10 # amount of cows milked
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `shearing`
+Shear a set amount of sheep.
+```yaml
+shearing:
+ type: "shearing"
+ amount: 10 # amount of sheep sheared
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `taming`
+Tame a set amount of animals.
+```yaml
+taming:
+ type: "taming"
+ amount: 10 # amount of mobs tamed
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `permission`
+Test if a player has a permission.
+```yaml
+permission:
+ type: "permission"
+ permission: "some.permission.name" # permission required to be marked as complete
+```
+## `command`
+Execute a specific command.
+```yaml
+command:
+ type: "command"
+ command: "help" # command to execute
+ ignore-case: true # (OPTIONAL) ignore capitalisation - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+This task may not work for commands not registered (i.e commands made with plugins like DeluxeMenu).
+## `citizens_deliver`
+Deliver a set of items to a NPC.
+```yaml
+citizensdeliver:
+ type: "citizens_deliver"
+ npc-name: "Gerald" # name of NPC
+ item: RAW_BEEF # name of item (can be id or minecraft name)
+ amount: 8 # amount of item needed
+ data: 0 # (OPTIONAL) data code
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `data` field may not work on newer Spigot versions. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for item names.
+
+**First alternative layout**
+
+The alternative layout allows for more exact item specification, with a certain name, lore, enchantments etc.
+```yaml
+beef:
+ type: "citizens_deliver"
+ npc-name: "Gerald" # name of NPC
+ item: # SPECIFIC item with name and lore
+ name: "&cSpecial Beef"
+ type: "RAW_BEEF"
+ lore:
+ - "&7This is a special type of beef"
+ amount: 8 # amount of item needed
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+
+Please see [Defining items](https://github.com/LMBishop/Quests/wiki/Defining-items) for more information on specifying items within Quests, and for instructions on how to add different attributes such as unbreakable or hidden enchantments.
+
+**Second alternative layout**
+
+This alternative layout allows for referencing [quest items](Defining-items#quest-items).
+```yaml
+beef:
+ type: "citizens_deliver"
+ npc-name: "Gerald" # name of NPC
+ item: # USING quest-item
+ quest-item: "specialbeef"
+ amount: 8 # amount of item needed
+ remove-items-when-complete: false # (OPTIONAL) take the items away from the player on completion - default: false
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+Please see [Defining items § Quest items](Defining-items#quest-items) for more information on using quest items.
+## `citizens_interact`
+Interact with (right-click) an NPC.
+```yaml
+citizensinteract:
+ type: "citizens_interact"
+ npc-name: "Gerald" # name of NPC
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+## `askyblock_level`
+Reach a certain island level using ASkyBlock.
+```yaml
+askyblock:
+ type: "askyblock_level"
+ level: 10 # island level needed
+```
+## `uskyblock_level`
+Reach a certain island level using uSkyBlock.
+```yaml
+uskyblock:
+ type: "uskyblock_level"
+ level: 10 # island level needed
+```
+## `mythicmobs_killing`
+Kill a set amount of a MythicMobs entity.
+```yaml
+mythicmobs:
+ type: "mythicmobs_killing"
+ amount: 1 # amount of mobs to be killed
+ name: "SkeletalKnight" # internal name of mob (name in config - NOT display name)
+ level: 1 # (OPTIONAL) the exact level the mob must be for it to count
+ min-level: 1 # (OPTIONAL) the minimum level the mob must be for it to count
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The `level` and `min-level` fields should not be specified together. The `name` field is the name of the mob in the configuration (i.e the name you use to spawn the mob).
+## `bentobox_level`
+Reach a certain island level in the level addon for BentoBox.
+```yaml
+bentobox:
+ type: "bentobox_level"
+ level: 20 # minimum island level needed
+```
+## `iridiumskyblock_value`
+Reach a certain island value for IridiumSkyblock.
+```yaml
+iridiumskyblock:
+ type: "iridiumskyblock_value"
+ value: 20 # minimum island value needed
+```
+## `placeholderapi_evaluate`
+Parse any placeholder and evaluate its result.
+```yaml
+papieval:
+ type: "placeholderapi_evaluate"
+ placeholder: "%player_name%" # placeholder string
+ evaluates: "fatpigsarefat" # what it should evaluate as to be marked as complete
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+**Alternative layout**
+
+The alternative layout allows mathematical comparisons to be done on the placeholder result.
+```yaml
+papieval:
+ type: "placeholderapi_evaluate"
+ placeholder: "%player_empty_slots%" # placeholder string
+ evaluates: "20" # number to compare to
+ operator: "GREATER_THAN" # (OPTIONAL) numerical operator, "evaluates" MUST be an integer
+ worlds: # (OPTIONAL) restrict to certain worlds
+ - "world"
+```
+The following values for `operator` are allowed: `GREATER_THAN` (>), `LESS_THAN` (<), `GREATER_THAN_OR_EQUAL_TO` (>=), `LESS_THAN_OR_EQUAL_TO` (<=). Ensure the outcome of `placeholder` is an integer.
+## `essentials_balance`
+Reach a certain balance.
+```yaml
+essentialsbalance:
+ type: "essentials_balance"
+ amount: 1000 # amount of money to reach
+```
+## `essentials_moneyearn`
+Earn a certain amount of money.
+```yaml
+essentialsbalance:
+ type: "essentials_moneyearn"
+ amount: 1000 # amount of money to earn
+```
+## `shopguiplus_buycertain`
+Buy something from a ShopGUI+ shop.
+```yaml
+shopguiplusbuy:
+ type: "shopguiplus_buycertain"
+ id: "item_id" # shopgui+ id of item to buy
+ amount: 1000 # amount of thing to buy
+```
+## `shopguiplus_sellcertain`
+Sell something to a ShopGUI+ shop.
+```yaml
+shopguiplussell:
+ type: "shopguiplus_sellcertain"
+ id: "item_id" # shopgui+ id of item to sell
+ amount: 1000 # amount of thing to sell
+```
+## `fabledskyblock_level`
+Reach a certain island level for FabledSkyblock.
+```yaml
+fabledskyblock:
+ type: "fabledskyblock_level"
+ level: 20 # minimum island level needed
+```
+## `superiorskyblock_level`
+Reach a certain island level for SuperiorSkyblock.
+```yaml
+superiorskyblock:
+ type: "superiorskyblock_level"
+ level: 20 # minimum island level needed
+```
+## `superiorskyblock_worth`
+Reach a certain island worth for SuperiorSkyblock.
+```yaml
+superiorskyblock:
+ type: "superiorskyblock_worth"
+ worth: 20000 # minimum island worth needed
+```
+## `votingplugin_vote`
+Vote a certain amount of times.
+```yaml
+votingplugin:
+ type: "votingplugin_vote"
+ amount: 5 # minimum votes needed
+``` \ No newline at end of file