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-Each file inside the `quests` subfolder represents a
-single quest. The **name** of the file represents the **quest id** and
-must be alphanumeric (excluding the .yml extension).
-
-An example can be seen with the [default
-configuration](https://github.com/LMBishop/Quests/blob/master/bukkit/src/main/resources/resources/bukkit/quests/example1.yml).
-
-## Table of contents
-
-- [Quest ID](Creating_a_quest#Quest_ID "wikilink")
-- [Tasks](Creating_a_quest#Tasks "wikilink")
-- [Display](Creating_a_quest#Display "wikilink")
- - [Name](Creating_a_quest#Name "wikilink")
- - [Normal lore](Creating_a_quest#Normal_lore "wikilink")
- - [Started lore](Creating_a_quest#Started_lore "wikilink")
- - [Type](Creating_a_quest#Type "wikilink")
-- [Rewards](Creating_a_quest#Rewards "wikilink")
-- [Start commands](Creating_a_quest#Start_commands "wikilink")
-- [Start string](Creating_a_quest#Start_string "wikilink")
-- [Reward string](Creating_a_quest#Reward_string "wikilink")
-- [Placeholders](Creating_a_quest#Placeholders "wikilink")
-- [Options](Creating_a_quest#Options "wikilink")
- - [Category](Creating_a_quest#Category "wikilink")
- - [Requirements](Creating_a_quest#Requirements "wikilink")
- - [Permission
- required](Creating_a_quest#Permission_required "wikilink")
- - [Cancellable](Creating_a_quest#Cancellable "wikilink")
- - [Counts towards
- limit](Creating_a_quest#Counts_towards_limit "wikilink")
- - [Repeatable](Creating_a_quest#Repeatable "wikilink")
- - [Cooldown](Creating_a_quest#Cooldown "wikilink")
- - [Time limit](Creating_a_quest#Time_limit "wikilink")
- - [Sort order](Creating_a_quest#Sort_order "wikilink")
- - [Autostart](Creating_a_quest#Autostart "wikilink")
- - [Completed display](Creating_a_quest#completed_display "wikilink")
- - [Cooldown display](Creating_a_quest#cooldown_display "wikilink")
- - [Permission display](Creating_a_quest#permission_display "wikilink")
- - [Locked display](Creating_a_quest#locked_display "wikilink")
-
-## Quest ID
-
-The quest ID is the name of the file (excluding .yml extension) and must
-alphanumeric and unique. This ID is used as the reference in commands,
-players' quest progress file and in placeholders.
-
-## Tasks
-
-
-*`tasks`*
-
-Tasks are the objectives the player must do to complete the quest.
-Simalar to quest IDs, there are task IDs. They can be identical to the
-quest ID but must be unique to each other.
-
-For help on adding the tasks, refer to [task configuration
-layout](Task_configuration_layout "wikilink")
-
-## Display
-
-
-*`display`*
-
-This is the item which will be shown to the player in the quest GUI.
-
-### Name
-
-
-*`display.name`*
-
-The name of the item. This is also the name used in chat messages.
-
-``` yaml
-display:
- name: "&cExample I (Single Task)"
-```
-
-### Normal lore
-
-
-*`display.lore-normal`*
-
-The lore (description) of the item as seen if the quest is not started.
-
-``` yaml
-display:
- ...
- lore-normal:
- - "&cThis category is designed to show you the different"
- - "&cattributes a quest can have."
- - ""
- - "&7This quest requires you to:"
- - "&7 - Break &f30 blocks&7."
- - ""
- - "&7Rewards:"
- - "&7 - &f10 &7diamonds."
-```
-
-### Started lore
-
-
-*`display.lore-started`*
-
-The lore (description) of the item **appended to `lore-normal`** if the
-quest is started. This is a good place to put progression details. To
-get the progression of a player in a task, write `{TASKID:progress}` and
-replace `TASKID` with the ID of the task you want to get the progress
-for. Alternatively, you can write `{TASKID:complete}` to get if the task
-is complete.
-
-``` yaml
-display:
- ...
- lore-started:
- - ""
- - "&7Your current progression:"
- - "&7 - &f{mining:progress}&7/30 blocks broken."
-```
-
-### Type
-
-
-*`display.type`*
-
-The type (material name) of item.
-
-``` yaml
-display:
- ...
- type: "WOODEN_PICKAXE"
-```
-
-## Rewards
-
-
-*`rewards`*
-
-**Optional.** This is a list of commands which will be executed when the
-player completes the quest. You can use `{player}` and the players name
-will be substituted in place.
-
-``` yaml
-rewards:
- - "give {player} diamond 10"
-```
-
-## Start commands
-
-
-*`startcommands`*
-
-**Optional.** This is a list of commands which will be executed when the
-player starts the quest. You can use `{player}` and the player's name
-will be substituted in place.
-
-``` yaml
-startcommands:
- - "broadcast {player} has started a quest"
-```
-
-## Start string
-
-
-*`startstring`*
-
-**Optional.** This is a list of messages which will be sent to the
-player when they start the quest. This is useful for telling the player
-their objectives.
-
-``` yaml
-startstring:
- - " &8- &7You must break 30 blocks."
-```
-
-## Reward string
-
-
-*`rewardstring`*
-
-**Optional.** This is a list of messages which will be sent to the
-player when they complete the quest. This is useful for telling the
-player their rewards.
-
-``` yaml
-rewardstring:
- - " &8- &7You have received 10 dimaonds."
-```
-
-## Placeholders
-
-
-*`placeholders`*
-
-**Optional.** This is a set of placeholders which can be accessed using
-PlaceholderAPI. To get the progression of a player in a task, write
-`{TASKID:progress}` and replace `TASKID` with the ID of the task you
-want to get the progress for. Alternatively, you can write
-`{TASKID:complete}` to get if the task is complete.
-
-``` yaml
-placeholders:
- description: "&7Break &f30 blocks &7of any type."
- progress: " &8- &f{mining:progress}&7/30 broken"
-```
-
-These placeholders will be called using PlaceholderAPI. See [quest
-progress in scoreboard](Quest_progress_in_scoreboard "wikilink") for a
-guide which utilises this feature.
-
-## Options
-
-
-*`options`*
-
-This section defines quest-specific options.
-
-### Category
-
-
-*`options.category`*
-
-**Optional.** The category the quest will be in. You should put the ID
-of the category here.
-
-``` yaml
-options:
- ...
- category: "example"
-```
-
-### Requirements
-
-
-*`options.requires`*
-
-**Optional.** List of Quest IDs the player must complete before being
-able to start this quest.
-
-``` yaml
-options:
- ...
- requires:
- - "quest-id"
-```
-
-### Permission required
-
-
-*`options.permission-required`*
-
-**Optional.** Whether or not the quest should require a permission to
-start. The permission will be `quests.quest.<id>`.
-
-``` yaml
-options:
- ...
- permission-required: false
-```
-
-### Cancellable
-
-
-*`options.cancellable`*
-
-**Optional.** Whether or not this quest can be cancelled. If global or
-local quest autostart is enabled, or is cancelling quests is disabled,
-then this option is ignored.
-
-``` yaml
-options:
- ...
- cancellable: false
-```
-
-### Counts towards limit
-
-
-*`options.counts-towards-limit`*
-
-**Optional.** Whether or not this quest counts towards the players quest
-started limit. If global quest autostart is enabled, this will have no
-effect as quest limits are disabled.
-
-``` yaml
-options:
- ...
- counts-towards-limit: false
-```
-
-### Repeatable
-
-
-*`options.repeatable`*
-
-**Optional.** Whether or not the quest can be replayed.
-
-``` yaml
-options:
- ...
- repeatable: false
-```
-
-### Cooldown
-
-
-*`options.cooldown`*
-
-**Optional.** Whether ot not the quest is placed on cooldown or is
-immediately replayable.
-
-``` yaml
-options:
- ...
- cooldown:
- enabled: true
- time: 1440 # minutes
-```
-
-### Time limit
-
-
-*`options.time-limit`*
-
-**Optional.** Whether or not this quest has a time limit to complete it.
-If the time limit is reached, the quest will be cancelled and progress
-reset.
-
-``` yaml
-options:
- ...
- time-limit:
- enabled: true
- time: 1440 # minutes
-```
-
-### Sort order
-
-
-*`options.sort-order`*
-
-**Optional.** How the plugin sorts the quests in the GUI, lower numbers
-come first.
-
-``` yaml
-options:
- ...
- sort-order: 1
-```
-
-### Autostart
-
-
-*`options.autostart`*
-
-**Optional.** Whether or not the quest should automatically be started.
-This is similar to enabling quest autostart for the entire plugin, but
-specific only to this quest, meaning it cannot be cancelled and counts
-towards the players quest started limit.
-
-See [ยง counts towards
-limit](Creating_a_quest#Counts_towards_limit "wikilink") if you do not
-want autostart quests to count towards the quest started limit.
-
-``` yaml
-options:
- ...
- autostart: true
-```
-
-### Completed display
-
-
-*`options.completed-display`*
-
-**Optional.** The display item this quest should take if it is
-completed. This accepts the standard ItemStack definition format
-described in [Defining items](Defining_items "wikilink"). If this option
-is not specified, the display item [defined in the main
-config.yml](GUI-configuration#quest-completed-display "wikilink") will
-be used.
-
-``` yaml
-options:
- ...
- completed-display:
- type: "STEAK"
-```
-
-### Cooldown display
-
-
-*`options.cooldown-display`*
-
-**Optional.** The display item this quest should take if it is on
-cooldown. This accepts the standard ItemStack definition format
-described in [Defining items](Defining_items "wikilink"). If this option
-is not specified, the display item [defined in the main
-config.yml](GUI-configuration#quest-cooldown-display "wikilink") will be
-used.
-
-``` yaml
-options:
- ...
- cooldown-display:
- type: "STEAK"
-```
-
-### Permission display
-
-
-*`options.permission-display`*
-
-**Optional.** The display item this quest should take if the player does
-not have permission to start it. This accepts the standard ItemStack
-definition format described in [Defining
-items](Defining_items "wikilink"). If this option is not specified, the
-display item [defined in the main
-config.yml](GUI-configuration#quest-permission-display "wikilink") will
-be used.
-
-``` yaml
-options:
- ...
- permission-display:
- type: "STEAK"
-```
-
-### Locked display
-
-
-*`options.locked-display`*
-
-**Optional.** The display item this quest should take if the player has
-not unlocked it. This accepts the standard ItemStack definition format
-described in [Defining items](Defining_items "wikilink"). If this option
-is not specified, the display item [defined in the main
-config.yml](GUI-configuration#quest-locked-display "wikilink") will be
-used.
-
-``` yaml
-options:
- ...
- locked-display:
- type: "STEAK"
-```