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-This guide will show you how to show quest progress in a scoreboard. The
-plugin
-[<https://www.spigotmc.org/resources/animatedscoreboard.20848/>](AnimatedScoreboard "wikilink")
-will provide this scoreboard, however this will work for any plugin
-accepting PlaceholderAPI.
-
-**This utilises three features from Quests:**
-
-- tracking quests
-- PlaceholderAPI integration
-- local quest placeholders
-
-The final result will look like this:
-
-<https://i.imgur.com/NkcZTB2.png> <https://i.imgur.com/EIWAwb2.png>
-
-## Adding local quest placeholders
-
-Local quest placeholders are used here to provide the progress of the
-quest and to provide a breif description of the quest. We will use a
-simple blockbreak quest as our base here, where we must break 30 blocks
-to complete the quest.
-
- /Quests/quests/example1.yml
-
-``` yaml
-...
-
-placeholders:
- description: "&7Break &f30 blocks &7of any type."
- progress: " &8- &f{mining:progress}&7/30 broken"
-
-...
-```
-
-These placeholders will be called using PlaceholderAPI using the
-AnimatedScoreboard plugin. For example, using the placeholder
-`%quests_q:example1_p:description%` with PlaceholderAPI will return
-`&7Break &f30 blocks &7of any type.`. These are known as [local quest
-placeholders](PlaceholderAPI#Quest_details "wikilink").
-
-Our `description` placeholder provides a description of the quest. The
-\`progress\` placeholder will show the players progression with the
-quest.
-
-**You can create any placeholders here, and decide the names for
-yourself.** These are designed for you to be able to access information
-about a quest with PlaceholderAPI. Avoid using underscores and spaces,
-this may cause issues when referencing them using placeholders.
-
-To see the full quest (with comments), click
-[here](https://github.com/LMBishop/Quests/blob/master/src/main/resources/resources/bukkit/quests/example1.yml "wikilink").
-
-## Configuring AnimatedScoreboard
-
-⚠️ **This guide assumes you have a basic understanding of the plugin
-[<https://www.spigotmc.org/resources/animatedscoreboard.20848/>](AnimatedScoreboard "wikilink").**
-
-For our config with AnimatedScoreboard, we will create two seperate
-scoreboards: one with tracked quest information and one informing the
-user that they are not tracking a quest.
-
- /AnimatedScoreboard/scoreboards/questtrack.yml
-
-``` yaml
-display:
- title:
- text:
- - "&6&lAmazing Server"
- line-1:
- text:
- - "&7"
- score: 5
- line-2:
- text:
- - "&e&lTracked Quest:"
- score: 4
- line-3:
- text:
- - "&e%quests_tracked%"
- score: 3
- line-4:
- text:
- - "&7%quests_tracked_p:description%"
- score: 2
- line-5:
- text:
- - "&7%quests_tracked_p:progress%"
- score: 1
- line-6:
- text:
- - "&7"
- score: 0
-```
-
-The placeholder `%quests_tracked<...>%` will access the players tracked
-quest. In order to track a quest you must middle-click in-game on the
-quest within the GUI. By default, when you start a quest it is
-automatically tracked.
-
-Simply put, we are accessing the placeholders called `description` and
-`progress` which we made earlier in the player's tracked quest.
-
-Now, we are going to create a default scoreboard for when there is no
-tracked quest.
-
- /AnimatedScoreboard/scoreboards/defaultscoreboard.yml
-
-``` yaml
-display:
- title:
- text:
- - "&6&lAmazing Server"
- line-1:
- text:
- - "&7"
- score: 3
- line-2:
- text:
- - "&e&lTracked Quest:"
- score: 2
- line-3:
- text:
- - "&7You are not tracking a quest."
- score: 1
- line-4:
- text:
- - "&7"
- score: 0
-```
-
-This is a simple static scoreboard. Finally, we must add a trigger to
-switch between the two scoreboards.
-
-Triggers must first be enabled within AnimatedScoreboard:
-
- /AnimatedScoreboard/config.yml
-
-``` yaml
-...
-enable-triggers: true
-...
-```
-
-Then, the server must be restarted. There should be a new folder called
-`triggers`.
-
-Now, we must create two files `ontrack.yml` and `ontrackend.yml`. This
-will switch between the two scoreboard whenever the player tracks /
-stops tracking a quest.
-
- /AnimatedScoreboard/triggers/ontrack.yml
-
-``` yaml
-event: com.leonardobishop.quests.bukkit.api.event.PlayerStartTrackQuestEvent
-target-player: getPlayer
-trigger-scoreboard: questtrack
-```
-
-This will switch to the \`questtrack\` scoreboard when a quest is
-tracked.
-
- /AnimatedScoreboard/triggers/ontrackend.yml
-
-``` yaml
-event: com.leonardobishop.quests.bukkit.api.event.PlayerStopTrackQuestEvent
-target-player: getPlayer
-trigger-scoreboard: defaultscoreboard
-```
-
-This will switch to the \`defaultscoreboard\` scoreboard when a quest is
-no longer tracked.
-
-That's it! Restart the server and you should be able to see the progress
-update in the scoreboard. Please note, you will have to include local
-quest placeholders for every quest.
-
-## Further reading
-
-- [Creating a quest](Creating_a_quest "wikilink")