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diff --git a/docs/Quest-progress-in-scoreboard.md b/docs/Quest-progress-in-scoreboard.md deleted file mode 100644 index 5d05b8b4..00000000 --- a/docs/Quest-progress-in-scoreboard.md +++ /dev/null @@ -1,180 +0,0 @@ -This guide will show you how to show quest progress in a scoreboard. The -plugin -[<https://www.spigotmc.org/resources/animatedscoreboard.20848/>](AnimatedScoreboard "wikilink") -will provide this scoreboard, however this will work for any plugin -accepting PlaceholderAPI. - -**This utilises three features from Quests:** - -- tracking quests -- PlaceholderAPI integration -- local quest placeholders - -The final result will look like this: - -<https://i.imgur.com/NkcZTB2.png> <https://i.imgur.com/EIWAwb2.png> - -## Adding local quest placeholders - -Local quest placeholders are used here to provide the progress of the -quest and to provide a breif description of the quest. We will use a -simple blockbreak quest as our base here, where we must break 30 blocks -to complete the quest. - - /Quests/quests/example1.yml - -``` yaml -... - -placeholders: - description: "&7Break &f30 blocks &7of any type." - progress: " &8- &f{mining:progress}&7/30 broken" - -... -``` - -These placeholders will be called using PlaceholderAPI using the -AnimatedScoreboard plugin. For example, using the placeholder -`%quests_q:example1_p:description%` with PlaceholderAPI will return -`&7Break &f30 blocks &7of any type.`. These are known as [local quest -placeholders](PlaceholderAPI#Quest_details "wikilink"). - -Our `description` placeholder provides a description of the quest. The -\`progress\` placeholder will show the players progression with the -quest. - -**You can create any placeholders here, and decide the names for -yourself.** These are designed for you to be able to access information -about a quest with PlaceholderAPI. Avoid using underscores and spaces, -this may cause issues when referencing them using placeholders. - -To see the full quest (with comments), click -[here](https://github.com/LMBishop/Quests/blob/master/src/main/resources/resources/bukkit/quests/example1.yml "wikilink"). - -## Configuring AnimatedScoreboard - -⚠️ **This guide assumes you have a basic understanding of the plugin -[<https://www.spigotmc.org/resources/animatedscoreboard.20848/>](AnimatedScoreboard "wikilink").** - -For our config with AnimatedScoreboard, we will create two seperate -scoreboards: one with tracked quest information and one informing the -user that they are not tracking a quest. - - /AnimatedScoreboard/scoreboards/questtrack.yml - -``` yaml -display: - title: - text: - - "&6&lAmazing Server" - line-1: - text: - - "&7" - score: 5 - line-2: - text: - - "&e&lTracked Quest:" - score: 4 - line-3: - text: - - "&e%quests_tracked%" - score: 3 - line-4: - text: - - "&7%quests_tracked_p:description%" - score: 2 - line-5: - text: - - "&7%quests_tracked_p:progress%" - score: 1 - line-6: - text: - - "&7" - score: 0 -``` - -The placeholder `%quests_tracked<...>%` will access the players tracked -quest. In order to track a quest you must middle-click in-game on the -quest within the GUI. By default, when you start a quest it is -automatically tracked. - -Simply put, we are accessing the placeholders called `description` and -`progress` which we made earlier in the player's tracked quest. - -Now, we are going to create a default scoreboard for when there is no -tracked quest. - - /AnimatedScoreboard/scoreboards/defaultscoreboard.yml - -``` yaml -display: - title: - text: - - "&6&lAmazing Server" - line-1: - text: - - "&7" - score: 3 - line-2: - text: - - "&e&lTracked Quest:" - score: 2 - line-3: - text: - - "&7You are not tracking a quest." - score: 1 - line-4: - text: - - "&7" - score: 0 -``` - -This is a simple static scoreboard. Finally, we must add a trigger to -switch between the two scoreboards. - -Triggers must first be enabled within AnimatedScoreboard: - - /AnimatedScoreboard/config.yml - -``` yaml -... -enable-triggers: true -... -``` - -Then, the server must be restarted. There should be a new folder called -`triggers`. - -Now, we must create two files `ontrack.yml` and `ontrackend.yml`. This -will switch between the two scoreboard whenever the player tracks / -stops tracking a quest. - - /AnimatedScoreboard/triggers/ontrack.yml - -``` yaml -event: com.leonardobishop.quests.bukkit.api.event.PlayerStartTrackQuestEvent -target-player: getPlayer -trigger-scoreboard: questtrack -``` - -This will switch to the \`questtrack\` scoreboard when a quest is -tracked. - - /AnimatedScoreboard/triggers/ontrackend.yml - -``` yaml -event: com.leonardobishop.quests.bukkit.api.event.PlayerStopTrackQuestEvent -target-player: getPlayer -trigger-scoreboard: defaultscoreboard -``` - -This will switch to the \`defaultscoreboard\` scoreboard when a quest is -no longer tracked. - -That's it! Restart the server and you should be able to see the progress -update in the scoreboard. Please note, you will have to include local -quest placeholders for every quest. - -## Further reading - -- [Creating a quest](Creating_a_quest "wikilink") |
