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-# | =================================================== |
-# | Thank you for downloading and trying out |
-# | Quests |
-# | https://www.spigotmc.org/resources/23696/ |
-# | https://github.com/LMBishop/Quests/ |
-# | |
-# | =x= |
-# | |
-# | Trying to add new quests? |
-# | |
-# | Go to the 'quests' |
-# | subdirectory to edit the |
-# | quests |
-# | |
-# | The example quests |
-# | are commented to help you |
-# | learn how to use the plugin |
-# | |
-# | =x= |
-# | |
-# | Have Discord & need help? |
-# | Head to the GitHub page and click on the |
-# | Discord link, or create an issue |
-# | =================================================== |
-
-
-# Categories are a way of grouping up quests.
-# When a player uses /quests, a menu of categories will be presented to them.
-# When a player clicks ona category, a list of quests under that category will show.
-# If categories are disabled, all quests will be shown under one big GUI.
-# Players can access specific categories by command using /quests c [category].
-# If a quest does not have a category, it will not be shown.
-categories:
- examples:
- display:
- name: "&cExample Quests"
- lore:
- - "&7This category contains example quests"
- - "&7which are commented in the config."
- - "&7The comments should guide you with"
- - "&7how the config works."
- - ""
- - "&cIt is highly recommended you read this"
- - "&csection and all the comments so you can"
- - "&cmake the most of this plugin."
- type: "WATER_BUCKET"
- permissionexample:
- display:
- name: "&cPermission Example"
- lore:
- - "&7This category is an example of one which"
- - "&7requires a permission to open."
- - ""
- - "&cIt is highly recommended you read this"
- - "&csection and all the comments so you can"
- - "&cmake the most of this plugin."
- type: "WATER_BUCKET"
- # This category needs the permission "quests.category.permissionexample", because the category ID is 'permissionexample'.
- # The permission for other categories is: "quests.category.<id>".
- permission-required: true
-
-# The items listed below are placeholder items for quests which the player cannot start.
-# You should change these for 1.8
-gui:
- back-button:
- name: "&cReturn"
- lore:
- - "&7Return to the categories menu."
- type: "ARROW"
- page-prev:
- name: "&7Previous Page"
- lore:
- - "&7Switch the page to page &c{prevpage}."
- type: "FEATHER"
- page-next:
- name: "&7Next Page"
- lore:
- - "&7Switch the page to page &c{nextpage}."
- type: "FEATHER"
- page-desc:
- name: "&7Page &c{page}"
- lore:
- - "&7You are currently viewing page &c{page}."
- type: "PAPER"
- quest-locked-display:
- name: "&c&lQuest Locked"
- lore:
- - "&7You have not completed the requirements"
- - "&7for this quest (&c{quest}&7)."
- - ""
- - "&7Requires: &c{requirements}"
- - "&7to be completed to unlock."
- type: "RED_STAINED_GLASS_PANE"
- quest-permission-display:
- name: "&6&lNo Permission"
- lore:
- - "&7You do not have permission for this"
- - "&7quest (&6{quest}&7)."
- type: "BROWN_STAINED_GLASS_PANE"
- quest-cooldown-display:
- name: "&e&lQuest On Cooldown"
- lore:
- - "&7You have recently completed this quest"
- - "&7(&e{quest}&7) and you must"
- - "&7wait another &e{time} &7to unlock again."
- type: "ORANGE_STAINED_GLASS_PANE"
- quest-completed-display:
- name: "&a&lQuest Complete"
- lore:
- - "&7You have completed this quest"
- - "&7(&a{quest}&7) and cannot."
- - "&7repeat it."
- type: "GREEN_STAINED_GLASS_PANE"
- no-started-quests:
- name: "&c&lNo Started Quests"
- lore:
- - "&7Go start some!"
- type: "FEATHER"
- quest-cancel-yes:
- name: "&a&lConfirm Cancel"
- lore:
- - "&7Confirm you wish to cancel"
- - "&7this quest and lose all"
- - "&7progress."
- type: "GREEN_STAINED_GLASS_PANE"
- quest-cancel-no:
- name: "&c&lAbort Cancel"
- lore:
- - "&7Return to the quest menu."
- type: "RED_STAINED_GLASS_PANE"
- quest-cancel-background:
- type: "GRAY_STAINED_GLASS_PANE"
-
-# Here you can add custom items to the quest menu
-# Categories & quests will fill empty slots
-#custom-elements:
-# "categories": # apply to the categories menu (the main menu by default)
-# 0: # <--- slot 1, note the slots start from 0! so 0 = slot 1 in this case
-# display:
-# name: "&cExample Custom Item (slot 1)"
-# lore:
-# - "&7This is a custom item which can be added"
-# - "&7to your menus. This is purely cosmetic."
-# - ""
-# - "&7Two empty slots should follow."
-# type: "DIAMOND_BLOCK"
-# 1: # <--- start from slot 2
-# spacer: true # empty slot in GUI
-# repeat: 2 # repeats for 2 slots
-# 3: # <--- start from slot 4
-# display:
-# name: "&cExample Custom Item (slots 4 - 7)"
-# lore:
-# - "&7This is a custom item which can be added"
-# - "&7to your menus, but in slot 4 and repeated"
-# - "&73 times."
-# - "&7"
-# - "&7This will come after 2 empty slots."
-# - "&7"
-# - "&7This is purely cosmetic."
-# type: "NETHERRACK"
-# repeat: 3 # repeats for 3 more slots
-# "c:examples": # apply to the category "examples"
-# 0:
-# display:
-# name: "&cExample Custom Item (slot 1)"
-# lore:
-# - "&7This is a custom item which can be added"
-# - "&7to your menus. This is purely cosmetic."
-# type: "EMERALD_BLOCK"
-# "quests": # apply to the general quests menu IF categories are disabled
-# 0:
-# display:
-# name: "&cExample Custom Item (slot 1)"
-# lore:
-# - "&7This is a custom item which can be added"
-# - "&7to your menus. This is purely cosmetic."
-# type: "EMERALD_BLOCK"
-
-options:
- # If categories are disabled, quests will be put into one big gui.
- categories-enabled: true
- # If true, the gui size will automatically change based on the amount of quests inside it.
- trim-gui-size: true
- # Enable/disable titles
- titles-enabled: true
- # Players cannot start any more quests than this at a single time
- quest-started-limit: 2
- # Hide locked quests, quests on cooldown and completed (but not repeatable) quests
- gui-hide-locked: false
- # Allow players to cancel a quest (you may want to remove the cancel instructions in the global item lore)
- allow-quest-cancel: true
- # Allow players to track a quest (you may want to remove the tracking instructions in the global item lore)
- allow-quest-track: true
- # Titles for the GUIs
- guinames:
- quests-category: "Quests Categories"
- quests-menu: "Quests"
- quests-started-menu: "Started Quests"
- daily-quests: "Daily Quests"
- quest-cancel: "Cancel Quest"
- # Show when quests register in console - will only show if verbose-logging-level=2. Disable if you want less console spam at startup.
- show-quest-registrations: true
- # Hide quests which a player cannot start due to permissions.
- gui-hide-quests-nopermission: false
- # Hide categories which a player cannot open due to permissions.
- gui-hide-categories-nopermission: false
- # Replace placeholders from PlaceholderAPI in Quests GUI items
- gui-use-placeholderapi: false
- # Make it so players do not have to start quest themselves
- quest-autostart: false
- # Automatically track quests on start, and stop tracking on completion
- quest-autotrack: true
- # How much quests should log, 0 = errors only, 1 = warnings, 2 = info, 3 = debug
- verbose-logging-level: 2
- # Verify quests exist when a player's data is loaded - inconsistencies may arise when
- # players progress on specific quests and those quests are later removed. The problem is that their progress
- # is still kept in the quest progress file, which may lead to issues such as players reaching a quest started
- # limit when the quests they had active no longer exist - having this option enabled prevents
- # non-existent quests from being loaded
- verify-quest-exists-on-load: true
- performance-tweaking: # The following are measured in server ticks, multiply SECONDS by 20 to get the number of ticks.
- quest-queue-executor-interval: 1 # how frequently Quests should execute the next check in the completion queue (def=1 - 0.05s) - increase this value if you are struggling with performance
- quest-autosave-interval: 12000 # how frequently online players data will be autosaved (def=12000 - 10 minutes)
- tab-completion:
- enabled: true
- error-checking:
- # Allow quests to be loaded if they contain errors
- # This may lead to errors in the console!
- override-errors: false
- # How much time (in seconds) that plugin will cache placeholders
- placeholder-cache-time: 10
- # Whether or not the global task configuration will override per-task configuration settings
- global-task-configuration-override: false
- # Whether or not the global display configuration will override per-quest display settins
- global-quest-display-configuration-override: false
- # Storage options - please see the following: https://github.com/LMBishop/Quests/wiki/Storage-Providers
- storage:
- # Either 'yaml' (flatfile) or 'mysql' (network)
- # Please read the following before using MySQL https://github.com/LMBishop/Quests/wiki/Storage-Providers#network
- provider: "yaml"
- # The following is only applicable for database storage providers (e.g. mysql)
- database-settings:
- network:
- # The name of the database. This database should already exist!
- database: "minecraft"
- username: "root"
- password: ""
- # Address should be in the format ip:port (just like the game itself)
- address: "localhost:3306"
- # This plugin uses 'HikariCP' for connection management, the pooling configuration can be changed here
- connection-pool-settings:
- # The maximum number of connections to keep open with the database (def=8)
- maximum-pool-size: 8
- # The minimum number of connections to keep open with the database (def=8)
- minimum-idle: 8
- # The maximum time (in milliseconds) to keep a single connection open (def=1800000 - 30 min)
- maximum-lifetime: 1800000
- # The time (in milliseconds) the plugin will wait for a response by the database (def=500)
- connection-timeout: 5000
- # The prefix each table will use
- table-prefix: "quests_"
-
-
-quest-mode:
- mode: "NORMAL" # More modes are a work in progress
-
-# The global task configuration will apply to the config of each task of a specified type in each quest.
-# In the example below, every task with a type of "inventory" will have the config option "update-progress"
-# set to true. This is useful if you do not want to go through each quest if you want to update the configuration
-# for every task of a specific type.
-#
-# You must uncomment all below lines for the example to have any effect
-# vvvvvvvvvvvvvvvvvvvvvvvvv
-#global-task-configuration:
-# types:
-# inventory:
-# update-progress: true
-
-global-quest-display:
- lore:
-# append-normal:
-# - "..."
- append-not-started:
- - ""
- - "&eLeft Click &7to start this quest."
- append-started:
- - ""
- - "&aYou have started this quest."
- - "&eMiddle Click &7to track this quest."
- - "&eRight Click &7to cancel this quest."
- append-tracked:
- - ""
- - "&aYou are &etracking &athis quest."
- - "&eMiddle Click &7to stop tracking this quest."
- - "&eRight Click &7to cancel this quest."
-
-
-# Configure titles
-titles:
- quest-start:
- title: "&cQuest Started"
- subtitle: "&7{quest}"
- quest-complete:
- title: "&cQuest Complete"
- subtitle: "&7{quest}"
-
-# Configure messages
-messages:
- time-format: "{hours}h {minutes}m"
- quest-start: "&7Quest &c{quest} &7started!"
- quest-complete: "&7Quest &c{quest} &7completed!"
- quest-cancel: "&7Quest &c{quest} &7cancelled!"
- quest-track: "&7Tracking quest &c{quest}&7."
- quest-track-stop: "&7No longer tracking quest &c{quest}&7."
- quest-random-none: "&cYou have no quests which you can start."
- quest-start-limit: "&7Players are limited to &c{limit} &7started quests at a time."
- quest-start-disabled: "&7You cannot repeat this quest."
- quest-start-locked: "&7You have not unlocked this quest yet."
- quest-start-cooldown: "&7You have recently completed this quest. You have to wait &c{time} &7until you are able to restart it."
- quest-start-started: "&7You have already started this quest."
- quest-start-permission: "&7You do not have permission to start this quest."
- quest-category-permission: "&7You do not have permission to view this category."
- quest-category-quest-permission: "&7You do not have permission to start this quest since it is in a category you do not have permission to view."
- quest-cancel-notstarted: "&7You have not started this quest."
- quest-updater: "&cQuests > &7A new version &c{newver} &7was found on Spigot (your version: &c{oldver}&7). Please update me! <3 - Link: {link}"
- command-data-not-loaded: "&4Your quests progress file has not been loaded; you cannot use quests. If this issue persists, contact an admin."
- command-sub-doesntexist: "&7The specified subcommand '&c{sub}' &7does not exist."
- command-quest-start-doesntexist: "&7The specified quest '&c{quest}&7' does not exist."
- command-quest-general-doesntexist: "&7The specified quest '&c{quest}&7' does not exist."
- command-category-open-disabled: "&7Categories are disabled."
- command-category-open-doesntexist: "&7The specified category '&c{category}&7' does not exist."
- command-quest-admin-playernotfound: "&7Player '&c{player}&7' could not be found."
- command-quest-openquests-admin-success: "&7Opened Quest GUI for player &c{player}&7."
- command-quest-opencategory-admin-success: "&7Opened category &c{category} &7for player &c{player}&7."
- command-taskview-admin-fail: "&7Task type '&c{task}&7' does not exist."
- beta-reminder: "&cQuests > &7Reminder: you are currently using a &cbeta &7version of Quests. Please send bug reports to https://github.com/fatpigsarefat/Quests/issues and check for updates regularly using &c/quests admin update&7!"
- command-quest-admin-loaddata: "&7Quest data for '&c{player}&7' is being loaded."
- command-quest-admin-nodata: "&7No data could be found for player &c{player}&7."
- command-quest-admin-fullreset: "&7Data for player &c{player}&7 has been fully reset."
- command-quest-admin-clean-success: "&7All quest progress files have been cleaned."
- command-quest-admin-clean-fail: "&cFailed to clean quest progress files. Please report the error in the console."
- command-quest-admin-start-faillocked: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They have not yet unlocked it."
- command-quest-admin-start-failcooldown: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. It is still on cooldown for them."
- command-quest-admin-start-failcomplete: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They have already completed it."
- command-quest-admin-start-faillimit: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They have reached their quest start limit."
- command-quest-admin-start-failstarted: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. It is already started."
- command-quest-admin-start-failpermission: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They do not have permission."
- command-quest-admin-start-failcategorypermission: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They do not have permission for the category which the quest is in."
- command-quest-admin-start-failother: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7."
- command-quest-admin-start-success: "&7Quest &c{quest} &7started for player &c{player}&7."
- command-quest-admin-category-permission: "&7Category &c{category} &7 could not be opened for player &c{player}&7. They do not have permission to view it."
- command-quest-admin-complete-success: "&7Quest &c{quest} &7completed for player &c{player}&7."
- command-quest-admin-reset-success: "&7Successfully reset quest '&c{quest}&7' for player &c{player}&7."
-