diff options
Diffstat (limited to 'src/main/resources/config.yml')
| -rw-r--r-- | src/main/resources/config.yml | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 8edf1f7d..b533b5fe 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -151,13 +151,29 @@ options: gui-hide-quests-nopermission: false # Hide categories which a player cannot open due to permissions. gui-hide-categories-nopermission: false + # Replace placeholders from PlaceholderAPI in Quests GUI items + gui-use-placeholderapi: false # Make it so players do not have to start quest themselves quest-autostart: false # How much quests should log, 0 = errors only, 1 = warnings, 2 = info, 3 = debug verbose-logging-level: 2 + # Automatically clean player's quest progress files when they join. + # These changes will not be reflected to disk. + # Useful if you frequently add and remove quests on a production server. Equivalent of executing /q a moddata clean, without overwriting the file. + soft-clean-questsprogressfile-on-join: false + # The above, but overwriting the file on disk with the cleaned version, so it does not soft clean on every join. + push-soft-clean-to-disk: false performance-tweaking: # The following are measured in server ticks, multiply SECONDS by 20 to get the number of ticks. - quest-completer-poll-interval: 100 # how frequently Quests should check if quests have been completed (def=100 - 5 seconds) - increase this value if you are struggling with performance + quest-queue-executor-interval: 1 # how frequently Quests should execute the next check in the completion queue (def=1 - 0.05s) - increase this value if you are struggling with performance quest-autosave-interval: 12000 # how frequently online players data will be autosaved (def=12000 - 10 minutes) + tab-completion: + enabled: true + error-checking: + # Allow quests to be loaded if they contain errors + # This may lead to errors in the console! + override-errors: false + # How many time (in seconds) plugin save placeholders + placeholder-cache-time: 10 # This switches up the entire quest system. # By enabling daily-quests, players will no longer be presented with the standard Quest GUI. @@ -209,6 +225,8 @@ messages: command-quest-admin-loaddata: "&7Quest data for '&c{player}&7' is being loaded." command-quest-admin-nodata: "&7No data could be found for player &c{player}&7." command-quest-admin-fullreset: "&7Data for player &c{player}&7 has been fully reset." + command-quest-admin-clean-success: "&7All quest progress files have been cleaned." + command-quest-admin-clean-fail: "&cFailed to clean quest progress files. Please report the error in the console." command-quest-admin-start-faillocked: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They have not yet unlocked it." command-quest-admin-start-failcooldown: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. It is still on cooldown for them." command-quest-admin-start-failcomplete: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They have already completed it." |
