= Creating a category =

Categories are stored in <code>categories.yml</code>. On older versions of Quests they were stored in the main <code>config.yml</code>; quests will read categories from <code>config.yml</code> if a <code>categories.yml</code> file is not present. 

== Category ID ==
ID of category, this is the text you should enter when putting quests inside a category.

== Display ==
:''<code>display</code>''

The item that is shown in the GUI.

=== Name ===
:''<code>display.name</code>''

The name of the item.

=== Lore ===
:''<code>display.lore</code>''

The lore (description) of the item.

=== Type ===
:''<code>display.type</code>''

The type (material name/id) of item.

== Permission required ==
:''<code>permission-required</code>''

Whether permission is needed to open this category, or start quests within it. This permission will follow this format: <code><nowiki>quests.category.<category></nowiki></code>`.

== Hidden ==
:''<code>hidden</code>''

Whether this category is shown in the main quests menu.