--- title: position parent: Built-in task types grand_parent: Task types --- # position (task type) Since v2.0.3 {: .label .label-green } Reach a set of co-ordinates. ## Options | Key | Description | Type | Required | Default | Notes | |--------------------|-----------------------------------------------------------|---------|----------|---------|----------------------------------------------------------------------| | `x` | The x co-ordinate. | Integer | Yes | \- | \- | | `y` | The y co-ordinate. | Integer | Yes | \- | \- | | `z` | The z co-ordinate. | Integer | Yes | \- | \- | | `world` | The name of the world. | String | Yes | \- | \- | | `distance-padding` | The distance around the co-ordinate the player can reach. | Integer | No | \- | Having no padding means the player must reach the exact co-ordinate. | ## Examples Travel to within 10 blocks of (0, 0, 0) in world: ``` yaml position: type: "position" x: 0 # x position y: 0 # y position z: 0 # z position world: world # name of world distance-padding: 10 # (OPTIONAL) padding zone in meters/blocks - this will allow within 10 blocks of 0, 0, 0 - default = 0 ```