# This is a quest which requires the previous quest to be complete to start. # Unlike the previous quest, this one can be re-done but it has a 10 minute cooldown. tasks: # Unlike the previous two quests, this quest specifies a specific block to be broken. mining: type: "blockbreakcertain" amount: 81 block: GOLD_ORE building: type: "blockplacecertain" amount: 9 block: GOLD_BLOCK display: name: "&cExample III (Repeatable, 10 minute cooldown)" lore-normal: - "&cThis category is designed to show you the different" - "&cattributes a quest can have. This quest can be replayed" - "&cafter a cooldown, unlike the previous one." - "" - "&7This quest requires you to:" - "&7 - Break &f81 gold ore&7." - "&7 - Place &f9 gold blocks&7." - "" - "&7Rewards:" - "&7 - &f30 diamonds&7." - "&7 - &f$10&7 added to your in-game balance." lore-started: - "" - "&7Your current progression:" - "&7 - &f{mining:progress}&7/81 gold ore broken." - "&7 - &f{building:progress}&7/9 gold blocks placed." type: "GOLD_ORE" rewards: - "give {player} diamond 30" - "eco give {player} 10" placeholders: description: "&7Break &f81 gold ore &7and place &f9 gold blocks." progress: " &8- &f{mining:progress}&7/81 gold ore, &f{building:progress}&7/9 gold blocks" options: category: "examples" requires: - "example2" # This quest is repeatable, it has cooldowns enabled (meaning the player must wait before repeating it) and the time set to 10 (minutes). repeatable: true cooldown: enabled: true time: 10 sort-order: 3