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---
title: Tips
nav_order: 11
---
# Tips
Creating and editing quests can seem daunting at first, but the plugin
is designed to be as easy as possible to use.
Here's some tips which may help you with your quest creation.
- **The wiki is your Bible.** This wiki details out how to create each
type of quest and the many different types of quests you can create.
There is a lot of information in this wiki (and it also took ages to
write)!
- **Use a dedicated editor, such as VSCode.** This will make life much
easier if you open the quests directory in VSCode, as you have access
to all the files at once within one editor and you can easily copy /
paste / replace across many files.
- **Plan out your quests.** It might be a wise idea to plan how you want
to create your quests, what categories they will be in and what the
requirements will be like.
- **Back up the /quests/ and /playerdata/ folder.** Things may go wrong
sometimes. You may lose data. On top of whatever backup system you
have, you should back up your quests folder and the playerdata folder,
\*especially\* on a live server. If you use a database, ensure that is
backed up too!
- **Name your quests in a way which makes sense.** Prefix each quest
file with the name of the category for organisation. Name your tasks
in a way which makes sense.
- **Organise your quests into folders.** The /quests/ directory is read
recursively, which means you can sort your quests into folders. (It is
advised you organise them by category, though you should be warned
that file names must still be unique, no matter what directory it is
under.)
- **Follow the advice of the error checker.** You will be informed of
any issues in your config when you reload Quests, along with the exact
location of the problem. Use this information!
- **Be patient.** Creating quests may be a bit boring, there might be a
lot of copying and pasting, but once you get into the rhythm it can
take you less than a few hours to get the plugin fully configured to
how you want it to be.
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