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# This is a quest which requires the previous quest to be complete to start.
# Unlike the previous quests, this quest has a reward string and a start string.
tasks:
mobkilling:
type: "mobkilling"
amount: 3
display:
name: "&cExample IV (Reward String)"
lore-normal:
- "&cThis category is designed to show you the different"
- "&cattributes a quest can have. This quest has a 'reward string'"
- "&c(a series of messages sent when a quest is complete),"
- "&cunlike the previous one."
- ""
- "&7This quest requires you to:"
- "&7 - Kill &f3 &7mobs."
- ""
- "&7Rewards:"
- "&7 - &f$50 &7added to your in-game balance."
- "&7 - &f1 diamond&7."
lore-started:
- ""
- "&7Your current progression:"
- "&7 - &f{mobkilling:progress}&7/3 mobs killed."
type: "STRING"
# Here you can list messages which will be sent to the player (if they are online) upon the quest starting.
startstring:
- "&7Upon completion of this quest, you will be rewarded with"
- " &8* &c$50"
- " &8* &c1 diamonds"
rewards:
- "eco give {player} 50"
- "give {player} diamond 1"
placeholders:
description: "&7Kill &f3 &7mobs."
progress: " &8- &f{mobkilling:progress}&7/3 mobs"
# Here you can list messages which will be sent to the player (if they are online) upon completion.
rewardstring:
- " &8* &c$1000 &7was added to your in-game balance."
- " &8* &c1 diamond &7was added to your inventory."
options:
category: "examples"
requires:
- "example3"
repeatable: true
cooldown:
enabled: true
time: 10
sort-order: 4
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