From 71db52c5443a7bf82d9a23a770994a42b043be04 Mon Sep 17 00:00:00 2001 From: Leonardo Bishop Date: Thu, 27 Jul 2023 22:11:31 +0100 Subject: Initial commit --- README.md | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 README.md (limited to 'README.md') diff --git a/README.md b/README.md new file mode 100644 index 0000000..ce2941a --- /dev/null +++ b/README.md @@ -0,0 +1,36 @@ +# murder (s&box) + +A re-creation of Murder from Garry's Mod, in s&box. Available at [asset.party](https://asset.party/leonardobishop/murder). + +## Progress + +This project is in active development. Things are broken, features are missing, and the code can be described as a "bodge" at best. + +It currently uses assets from the base game, [Sandbox](https://github.com/Facepunch/sandbox), and [simple weapon base](https://github.com/timmybo5/simple-weapon-base). + +To-do: + +- Murderer's ability to see footsteps. +- Murderer's ability to throw knife. +- Most sound effects. +- Most weapon effects (though they do work). +- Spectator mode. +- The whole clue system thing that nobody really cared about. +- De-shittify code. + +Already implemted: + +- Most of the actual Murder logic. +- Basic movement / networking / etc. +- Weapon functionality (sans knife throwing). +- Blinding. +- Inventory "system". + +## Feedback + +I'm reachable in the s&box Discord server `@leonardobishop` or via email `me [at] leonardobishop [dot] com`. + +## Credits + +This project makes use of other open source assets. Their credits and attributions can be found in [ATTRIBUTIONS](ATTRIBUTIONS). + -- cgit v1.2.3-70-g09d2