From 4ae38adb208c435ff6a021cdd0517768c5314fe6 Mon Sep 17 00:00:00 2001 From: Leonardo Bishop Date: Sun, 30 Jul 2023 19:12:09 +0100 Subject: Add observed health and team colours to spectator mode --- code/pawn/component/camera/SpectatorCameraComponent.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'code/pawn/component/camera/SpectatorCameraComponent.cs') diff --git a/code/pawn/component/camera/SpectatorCameraComponent.cs b/code/pawn/component/camera/SpectatorCameraComponent.cs index f81e186..bba92f6 100644 --- a/code/pawn/component/camera/SpectatorCameraComponent.cs +++ b/code/pawn/component/camera/SpectatorCameraComponent.cs @@ -38,4 +38,19 @@ public class SpectatorCameraComponent : BaseCameraComponent { return Game.Clients.Where(c => c.Pawn is Player player && player.CurrentTeam != Team.Spectator && player.LifeState == LifeState.Alive).ToList(); } + + public override InventoryComponent GetObservedInventory() + { + return Target?.Inventory; + } + + public override float GetObservedHealth() + { + return Target?.Health ?? Entity.Health; + } + + public override Team GetObservedTeam() + { + return Target?.CurrentTeam ?? Entity.CurrentTeam; + } } -- cgit v1.2.3-70-g09d2