From 95b2259eb4d7362b137d26037f8312b3d80f0244 Mon Sep 17 00:00:00 2001 From: Leonardo Bishop Date: Sat, 29 Jul 2023 02:55:08 +0100 Subject: Add fall damage --- code/pawn/component/movement/PlayerController.cs | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'code/pawn/component/movement/PlayerController.cs') diff --git a/code/pawn/component/movement/PlayerController.cs b/code/pawn/component/movement/PlayerController.cs index 885bf84..2c9a9b9 100644 --- a/code/pawn/component/movement/PlayerController.cs +++ b/code/pawn/component/movement/PlayerController.cs @@ -36,8 +36,18 @@ public class PlayerController : EntityComponent { if ( !Grounded ) { - Entity.Velocity = Entity.Velocity.WithZ( 0 ); + var zVel = Entity.Velocity.z; AddEvent( "grounded" ); + Entity.Velocity = Entity.Velocity.WithZ( 0 ); + + if (zVel < -500) + { + var damageInfo = DamageInfo.Generic( Math.Abs((float)(zVel * 0.05)) ); + Entity.TakeDamage( damageInfo ); + Entity.PlaySound( "fall" ); + return; + } + } var sprintMultiplier = TeamOperations.CanSprint( team ) ? (Input.Down( "run" ) ? 2.5f : 1f) : 1f; -- cgit v1.2.3-70-g09d2