From 8b69e65e51507118b014a0426ae6f957b78a0707 Mon Sep 17 00:00:00 2001 From: Leonardo Bishop Date: Thu, 27 Jul 2023 22:30:22 +0100 Subject: Reformat --- code/ui/overlay/BlindedOverlay.Network.cs | 24 +++--- code/ui/overlay/BlindedOverlay.razor | 70 ++++++++--------- code/ui/overlay/RoleOverlay.cs | 24 +++--- code/ui/overlay/RoleOverlay.razor | 126 +++++++++++++++--------------- 4 files changed, 122 insertions(+), 122 deletions(-) (limited to 'code/ui/overlay') diff --git a/code/ui/overlay/BlindedOverlay.Network.cs b/code/ui/overlay/BlindedOverlay.Network.cs index c81751e..0a80628 100644 --- a/code/ui/overlay/BlindedOverlay.Network.cs +++ b/code/ui/overlay/BlindedOverlay.Network.cs @@ -4,17 +4,17 @@ namespace MurderGame; public partial class BlindedOverlay { - [ClientRpc] - public static void Show( ) - { - Instance.SetClass( "hidden", false ); - Instance.ShowOverlay = true; - } + [ClientRpc] + public static void Show( ) + { + Instance.SetClass( "hidden", false ); + Instance.ShowOverlay = true; + } - [ClientRpc] - public static void Hide() - { - Instance.SetClass( "hidden", true ); - Instance.ShowOverlay = false; - } + [ClientRpc] + public static void Hide() + { + Instance.SetClass( "hidden", true ); + Instance.ShowOverlay = false; + } } diff --git a/code/ui/overlay/BlindedOverlay.razor b/code/ui/overlay/BlindedOverlay.razor index 024c31a..0cd397a 100644 --- a/code/ui/overlay/BlindedOverlay.razor +++ b/code/ui/overlay/BlindedOverlay.razor @@ -5,39 +5,39 @@ @inherits Panel
@@ -50,14 +50,14 @@ You shot a bystander! public bool ShowOverlay { get; set; } = false; - public BlindedOverlay() + public BlindedOverlay() { SetClass( "hidden", true ); Instance = this; } - protected override int BuildHash() + protected override int BuildHash() { return ShowOverlay.GetHashCode(); } diff --git a/code/ui/overlay/RoleOverlay.cs b/code/ui/overlay/RoleOverlay.cs index 84758b7..300d0bf 100644 --- a/code/ui/overlay/RoleOverlay.cs +++ b/code/ui/overlay/RoleOverlay.cs @@ -4,17 +4,17 @@ namespace MurderGame; public partial class RoleOverlay { - [ClientRpc] - public static void Show( ) - { - Instance.SetClass( "hidden", false ); - Instance.ShowOverlay = true; - } + [ClientRpc] + public static void Show( ) + { + Instance.SetClass( "hidden", false ); + Instance.ShowOverlay = true; + } - [ClientRpc] - public static void Hide() - { - Instance.SetClass( "hidden", true ); - Instance.ShowOverlay = false; - } + [ClientRpc] + public static void Hide() + { + Instance.SetClass( "hidden", true ); + Instance.ShowOverlay = false; + } } diff --git a/code/ui/overlay/RoleOverlay.razor b/code/ui/overlay/RoleOverlay.razor index c41e359..40cbce0 100644 --- a/code/ui/overlay/RoleOverlay.razor +++ b/code/ui/overlay/RoleOverlay.razor @@ -6,87 +6,87 @@ @inherits Panel
-
- @GetTeamName() -
-
- @GetTeamDescription() -
+
+ @GetTeamName() +
+
+ @GetTeamDescription() +
@code { - public string GetTeamName() - { - if (Game.LocalPawn is Player player) - { - return TeamOperations.GetTeamName(player.CurrentTeam); - } - return ""; - } - public string GetTeamDescription() - { - if (Game.LocalPawn is Player player) - { - return TeamOperations.GetTeamDescription(player.CurrentTeam); - } - return ""; - } - public string GetTeamColour() - { - if (Game.LocalPawn is Player player) - { - return TeamOperations.GetTeamColour(player.CurrentTeam); - } - return ""; - } + public string GetTeamName() + { + if (Game.LocalPawn is Player player) + { + return TeamOperations.GetTeamName(player.CurrentTeam); + } + return ""; + } + public string GetTeamDescription() + { + if (Game.LocalPawn is Player player) + { + return TeamOperations.GetTeamDescription(player.CurrentTeam); + } + return ""; + } + public string GetTeamColour() + { + if (Game.LocalPawn is Player player) + { + return TeamOperations.GetTeamColour(player.CurrentTeam); + } + return ""; + } public static RoleOverlay Instance { get; private set; } public bool ShowOverlay { get; set; } = false; - public RoleOverlay() + public RoleOverlay() { SetClass( "hidden", true ); Instance = this; } - protected override int BuildHash() + protected override int BuildHash() { return ShowOverlay.GetHashCode(); } -- cgit v1.2.3-70-g09d2